Invisible Awning Rain Guards
FREE SHIPPING W/ PURCHASE OF 4 OR MORE
The ONLY Rain Guard for House Windows
Close your windows when it rains or when you leave your home just in case it rains? We have the solution you have been looking for so stop scrambling around your home to close your windows and loose the worry of wet floors, sills, furniture, etc. and enjoy the fresh air.
Invisible Awning Rain Guards are a PATENTED revolutionary rain guard designed for SINGLE AND DOUBLE HUNG WINDOWS (up and down only) proven to keep rain out while allowing fresh air to flow through your home or apartment.
Our rain guards for single and double hung windows install and remove in seconds without any hardware or modifications.
Invented and Manufactured in the U.S.A. Patent# US 10662699B2
FREE SHIPPING
FREE SHIPPING with the purchase of 4 or more rain guards .
Do to high sales volume, PLEASE ALLOW UP TO 7 BUSINESS DAYS TO FULFILL ORDER.
Pick your size
Extra Large — Invisible Awning Rain Guard
Regular price $49.99 Sale price $39.99
Large — Invisible Awning Rain Gaurd
Regular price $39.99 Sale price $29.99
Regular — Invisible Awning Rain Guard
Regular price $34.99 Sale price $24.99
Q: How do I measure for the proper size rain guard?
A: Open the lower window and use a tape measure to measure the width (left to right) of the window’s opening.
Q: What if my window is larger than the size that is listed?
A: Contact us and we will get you a custom size made.
Q: Why is shipping expensive?
A: Our packages are rather large but we offer FREE SHIPPING with the purchase of 4 or more rain guards.
Open Windows In Rain
Автор: Rain Sounds Sleep Topic
Длительность: 2 мин и 30 сек
Битрейт: 192 Kbps
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Different Types of Windows in House
Monalisa Patel is a Structural Engineer who has earned her Master’s degree (ME) from the L.J College of Engineering and Technology Ahmadabad in 2018. She is an Engineer (Civil) at SDCPL – Gharpedia. Helping people to solve their queries about construction is her passion. Apart from being blogger, she also participates in structural design at SDCPL. She is reachable on LinkedIn, Twitter, Instagram & Facebook.
The windows are an essential part of the house. It also provides light, fresh air and ventilation in the house. Windows are often arranged, also for the purposes of architectural decoration. It allows light into the room, enhance your wall colours or furniture. It provides solar heating in the winter, insulation against heat loss and in some cases against sound, too, if properly designed acoustically.
Also Read: All You Need to Know About Window
There are different types of windows that make up the construction of the house. There are so many different options available that it can be pretty overwhelming to try to pick out the right one for your needs. The shapes of windows can be square, rectangular, octagonal and even triangular also. Some windows open to the side and some slide up. Most styles of windows are available in a number of different materials. Traditionally, windows were made of timber, but now steel, aluminium, PVC, are also popular. The windows are classified in following ways, based on their
(A) Material
(B) Position
(C) Operational Movement
(D) Construction or Form of Shutter
(A) Types of Windows Based on Material:
When you design your home, it is important to know which types of materials are used in the construction of windows. Based on the material, windows are classified in following ways:
01. Timber or Wooden Windows:
Timber or wooden windows give a beautiful look to your home. It offers good thermal performance and natural beauty to your house. They are costly as compared to other types of windows; particularly when made in teak.
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[JPT] Open The Windows
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW!
Your base designs are never going to be same.
Once your pawns realize they’ve been cut off from nature’s light cycles, they’re going to crave it! The outdoors need levels are going to decay 3x faster* if they are stuck indoors without windows (on areas illuminated by windows, the need decays normally). You are going to need them all over the place! But you better plan well. Be prepared to set aside some land, because the windows can only pump light in if they have acess to wide open areas. So say goodbye to the infinite hallways of rooms glued to one another in unhealthy bunkers and welcome to the real-world architecture needs! Also, if you are playing with Dubs Skylights or Expanded Roofing, all light coming from your skylights or transparent roofs counts as natural light too. But just like in real life, it suffers a small 10% loss when crossing the glass framings.*
Your windows can act as vents. But you will need to research glass-making before you can build windows that can filter air or light independently. More advanced windows can ventilate even with their shutters closed, even if at a lower rate. If you’re playing with Glass+Lights, all research and production chains will be integrated.
Who needs embrasures when you can use a window that opens and closes? That’s right: your pawns can shoot while ducking behind a window, with a cover value equivalent to sandbags. When the enemies get too close, the window can be closed and it will become equivalent to a wall. Let them come! Of course, they might decide to charge the windows themselves, and they are weaker than a regular wall. You might find yourself with a breach on your hands! But don’t worry, there’s a fortified window you can install on more sensitive locations. They just won’t come cheap!
If you’re playing with Nature is Beautiful, its rebalanced version or Beautiful Outdoors, the windows will calculate their own beauty stat by summing up all the beauty on their outside field of view. This means your rooms will actually benefit from having a garden next door! For balancing reasons, we’ve inculded a «beauty sensitivity reduction» factor*.
* These adjustments are customizable on the mod’s options panel, so you can totally have it your way!
This is not a cosmetic mod! It was designed to make designing your base a more challenging (and thus, rewarding) task. It gives you as much trouble as benefits, so you must consider the tradeoffs carefully. Windows provide pretty good and flexible defensive positions, but they will also become weak spots on your walls. They provide a free light source during the day, but your colonists will suffer if they are away from it. And they only work if you can place them between interior and exterior spaces, natural light only going as far as the next obstacle is on the other side. For this reason, I don’t recommend adding it to a game you already started, even if it doesn’t actually require a new savagame. You’ve been warned! Please don’t ask me to nerf it without trying it first!
You can safely add this to your saved game. About other mods, we simply cannot test it with every one out there. All we can do is design for maximum compatibility and hope for the best. If you’re unsure, please give it a shot. If you stumble on any problem, let us know and we’ll do what we can to fix it.
Integrates with:
- Dubs Skylights**:
The windows will require glass panes. The skylights and the smelt glass recipe will require the Glassworks research (except if also using Maaxar’s Dubs Skylights Glass+Lights Patch and Glass+Lights). Skylights cost increased.
Expanded Roofing**:
The Transparent Roof Production research now will require the Glassworks research. Its cost was reduced to compensate for that. This means Transparent Roofs will only be possible after the windows. As a side effect, transparent roofs no longer produce those ugly shadows!
Glass+Lights:
The windows will require glass, reinforced windows will require reinforced glass. G+L’s Glassworks research project replaces the one added by this mod. Also, if G+L is present, it will affect Dubs Skylights: glass replaces glass panes and the smelt glass recipe is removed (this means you no longer need Dubs Skylights Glass+Lights Patch).
Nature is Beautiful [1.0], Nature is Beautiful [rebalanced] & Beautiful Outdoors:
If one of them is present, the windows will calculate their beauty by summing up the beauty on their field of view. The pawn’s sensitivity to beauty will be reduced to compensate (you can change this on the mod’s option panel).
Wall refrigerators get the same treatment as the windows, vents and coolers: now they’re actually linked to the walls!
**Light passing through skylights and transparent roofs will also suffer a 10% level reduction, just like with the windows (you can change this on the mod’s option panel).
Known issues with Combat Extended, but its up to them to fix it.
EN, ZH, IT, PT, PT-BR, RU.
(Help translate it into yours, just drop me a line.)
This mod’s light distribution model was inspired by Dubs Skylights. Many thanks for that and for the help! Also, thanks to Thom Blair III and Vermillion for their willingness in making compatibility easier with their respective mods, NanoCE for the support and inspiration, and Brrains, Krafs, lbmaian and erdelf on the Harmony Discord channel for the help.
All improvements on version 1.7 code were written by simplyWiri.
Translations by leafzxg (ZH), Sergio di Napoli (IT), いのしし_3 (RU).
Thank you!