Linux cpp include path

Язык C, C++: как подключать (#include) заголовки относительно корня проекта в GCC, кроссплатформенно?

Никак не могу понять простую вещь.

Мне необходимо подключать заголовочные файлы относительно корня проекта. Надоело указывать относительные пути, потому что из разных каталогов проекта путь до одно и того же заголовка будет разный. Да и вообще относительные пути — это неправильно.

Насколько я выяснил, в Linux можно добавлять в переменную окружения INCLUDE_PATH путь к каталогу проекта. После чего будут работать директивы #include с файлами относительно корня проекта:

. препроцессор последовательно перебирает пути в INCLUDE_PATH начиная с первого. Относительный путь из директивы include разрешается относительно (sic) папки из INCLUDE_PATH. Если файл не найден, переходим к следующему элементу INCLUDE_PATH. Если INCLUDE_PATH исчерпан, компилятор сообщает об ошибке.

Однако возникают вопросы.

1. Какой путь добавлять к INCLUDE_PATH? Относительно корня файловой системы? Но тогда проект не будет собираться в другом каталоге, например, когда пользователь захочет самостоятельно скомпилировать проект, ведь у него не будет установлен нужный каталог в INCLUDE_PATH.

2. Где и как прописывать INCLUDE_PATH? Я поковырял исходники (Makefile) нескольких C/C++ опенсорчных проектов и не нашел никакой работы с INCLUDE_PATH. Значит, делают как-то по-другому, но как?

3. Проект кроссплатформенный. Необходимо понять, как и где настраивать INCLUDE_PATH (предположим, что используется система сборки make), чтобы компиляция шла и в Linux и в Windows под GCC.

4. Проект кроссплатформенный на Qt4. Необходимо понять, как и где настраивать INCLUDE_PATH, чтобы компиляция шла и в Linux и в Windows под GCC.

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What are the GCC default include directories?

When I compile a very simple source file with gcc I don’t have to specify the path to standard include files such as stdio or stdlib.

How does GCC know how to find these files?

Does it have the /usr/include path hardwired inside, or it will get the paths from other OS components?

4 Answers 4

In order to figure out the default paths used by gcc / g++ , as well as their priorities, you need to examine the output of the following commands:

The credit goes to Qt Creator team.

There is a command with a shorter output, which allows to automatically cut the include pathes from lines, starting with a single space:

The credit goes to the libc++ front-page.

Though I agree with Ihor Kaharlichenko’s answer for considering C++ and with abyss.7’s answer for the compactness of its output, they are still incomplete for the multi-arch versions of gcc because input processing depends on the command line parameters and macros.

echo | /opt/gcc-arm-none-eabi-9-2019-q4-major/bin/arm-none-eabi-g++ -specs=nano.specs -mcpu=cortex-m4 -march=armv7e-m -mthumb -mfloat-abi=soft -x c++ -E -Wp,-v\ — -fsyntax-only yields

whereas echo | /opt/gcc-arm-none-eabi-9-2019-q4-major/bin/arm-none-eabi-g++ -x c++ -E -Wp,-v — -fsyntax-only yields

The former invocation utilizes newlib (see lines 1 and 3 of the output), the latter goes with the standard includes. The common files at the end of the list are an example for the usage of include_next .

Bottom line: Always consider all macros and compiler options when printing the include directories.

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I have the following code in a sample file:

However, this code is located in various folders within /home/me/development/skia (which includes core/ animator/ images/ ports/ svg/ and a lot more.)

How can I make GCC recognize this path?

3 Answers 3

Try gcc -c -I/home/me/development/skia sample.c .

The -I directive does the job:

Using environment variable is sometimes more convenient when you do not control the build scripts / process.

For C includes use C_INCLUDE_PATH .

For C++ includes use CPLUS_INCLUDE_PATH .

See this link for other gcc environment variables.

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Example usage in MacOS / Linux

Example usage in Windows

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Using C++ on Linux in VS Code

In this tutorial, you will configure Visual Studio Code to use the GCC C++ compiler (g++) and GDB debugger on Linux. GCC stands for GNU Compiler Collection; GDB is the GNU debugger.

After configuring VS Code, you will compile and debug a simple C++ program in VS Code. This tutorial does not teach you GCC, GDB, Ubuntu or the C++ language. For those subjects, there are many good resources available on the Web.

If you have trouble, feel free to file an issue for this tutorial in the VS Code documentation repository.

Prerequisites

To successfully complete this tutorial, you must do the following:

Install the C++ extension for VS Code. You can install the C/C++ extension by searching for ‘c++’ in the Extensions view ( ⇧⌘X (Windows, Linux Ctrl+Shift+X ) ).

Ensure GCC is installed

Although you’ll use VS Code to edit your source code, you’ll compile the source code on Linux using the g++ compiler. You’ll also use GDB to debug. These tools are not installed by default on Ubuntu, so you have to install them. Fortunately, that’s easy.

First, check to see whether GCC is already installed. To verify whether it is, open a Terminal window and enter the following command:

If GCC isn’t installed, run the following command from the terminal window to update the Ubuntu package lists. An out-of-date Linux distribution can sometimes interfere with attempts to install new packages.

Next install the GNU compiler tools and the GDB debugger with this command:

Create Hello World

From the terminal window, create an empty folder called projects to store your VS Code projects. Then create a subfolder called helloworld , navigate into it, and open VS Code in that folder by entering the following commands:

The code . command opens VS Code in the current working folder, which becomes your «workspace». As you go through the tutorial, you will create three files in a .vscode folder in the workspace:

  • tasks.json (compiler build settings)
  • launch.json (debugger settings)
  • c_cpp_properties.json (compiler path and IntelliSense settings)

Add hello world source code file

In the File Explorer title bar, select New File and name the file helloworld.cpp .

Paste in the following source code:

Now press ⌘S (Windows, Linux Ctrl+S ) to save the file. Notice that your files are listed in the File Explorer view ( ⇧⌘E (Windows, Linux Ctrl+Shift+E ) ) in the side bar of VS Code:

You can also enable Auto Save to automatically save your file changes, by checking Auto Save in the main File menu.

The Activity Bar on the edge of Visual Studio Code lets you open different views such as Search, Source Control, and Run. You’ll look at the Run view later in this tutorial. You can find out more about the other views in the VS Code User Interface documentation.

Note: When you save or open a C++ file, you may see a notification from the C/C++ extension about the availability of an Insiders version, which lets you test new features and fixes. You can ignore this notification by selecting the X (Clear Notification).

Explore IntelliSense

In the helloworld.cpp file, hover over vector or string to see type information. After the declaration of the msg variable, start typing msg. as you would when calling a member function. You should immediately see a completion list that shows all the member functions, and a window that shows the type information for the msg object:

You can press the Tab key to insert the selected member. Then, when you add the opening parenthesis, you’ll see information about arguments that the function requires.

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Build helloworld.cpp

Next, you’ll create a tasks.json file to tell VS Code how to build (compile) the program. This task will invoke the g++ compiler to create an executable file from the source code.

It’s important to have helloworld.cpp open in the editor because the next step uses the active file in the editor for context to create the build task in the next step.

From the main menu, choose Terminal > Configure Default Build Task. A dropdown appears showing various predefined build tasks for C++ compilers. Choose C/C++: g++ build active file.

This will create a tasks.json file in a .vscode folder and open it in the editor.

Your new tasks.json file should look similar to the JSON below:

Note: You can learn more about tasks.json variables in the variables reference.

The command setting specifies the program to run; in this case that is g++. The args array specifies the command-line arguments that will be passed to g++. These arguments must be specified in the order expected by the compiler.

This task tells g++ to take the active file ( $ ), compile it, and create an executable file in the current directory ( $ ) with the same name as the active file but without an extension ( $ ), resulting in helloworld for our example.

The label value is what you will see in the tasks list; you can name this whatever you like.

The «isDefault»: true value in the group object specifies that this task will be run when you press ⇧⌘B (Windows, Linux Ctrl+Shift+B ) . This property is for convenience only; if you set it to false, you can still run it from the Terminal menu with Tasks: Run Build Task.

Running the build

Go back to helloworld.cpp . Your task builds the active file and you want to build helloworld.cpp .

To run the build task defined in tasks.json , press ⇧⌘B (Windows, Linux Ctrl+Shift+B ) or from the Terminal main menu choose Run Build Task.

When the task starts, you should see the Integrated Terminal panel appear below the source code editor. After the task completes, the terminal shows output from the compiler that indicates whether the build succeeded or failed. For a successful g++ build, the output looks something like this:

Create a new terminal using the + button and you’ll have a terminal running your default shell with the helloworld folder as the working directory. Run ls and you should now see the executable helloworld (no file extension).

You can run helloworld in the terminal by typing ./helloworld .

Modifying tasks.json

You can modify your tasks.json to build multiple C++ files by using an argument like «$/*.cpp» instead of $ . You can also modify the output filename by replacing «$/$» with a hard-coded filename (for example ‘helloworld.out’).

Debug helloworld.cpp

Next, you’ll create a launch.json file to configure VS Code to launch the GDB debugger when you press F5 to debug the program.

From the main menu, choose Run > Add Configuration. and then choose C++ (GDB/LLDB).

You’ll then see a dropdown for various predefined debugging configurations. Choose g++ build and debug active file.

VS Code creates a launch.json file, opens it in the editor, and builds and runs ‘helloworld’.

In the JSON above, program specifies the program you want to debug. Here it is set to the active file folder $ and active filename without an extension $ , which if helloworld.cpp is the active file will be helloworld .

By default, the C++ extension won’t add any breakpoints to your source code and the stopAtEntry value is set to false .

Change the stopAtEntry value to true to cause the debugger to stop on the main method when you start debugging.

Start a debugging session

  1. Go back to helloworld.cpp so that it is the active file.
  2. Press F5 or from the main menu choose Run > Start Debugging. Before you start stepping through the code, let’s take a moment to notice several changes in the user interface:
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