Linux object cannot be preloaded

[Ubuntu 18.04] ERROR: ld.so: object ‘libgtk3-nocsd.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. #905

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jleaders commented Jun 5, 2018 •

No idea if this error is benign, but it spams my console on a fresh install/open of lutris from the CLI, immediately with no interaction (on Compiz nvidia-390):

ERROR: ld.so: object ‘libgtk3-nocsd.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

The text was updated successfully, but these errors were encountered:

strycore commented Jun 6, 2018

Are you running vanilla Ubuntu 18.04 (with Gnome Shell)?

jleaders commented Jun 6, 2018

No I’m on Compiz

strycore commented Jun 7, 2018

Have you found any similar issues related to Unity elsewhere online or does this seem very specific to Lutris in your case?

jleaders commented Jun 7, 2018 •

I see the error online elsewhere, but I only ever saw it on my machine after running Lutris. My guess is lutris loads a 32-bit chain, so even though I had the correct 64-bit .so file, I needed to get the 32-bit version. This fixed it for me:

I presume this needs to be added to the *.deb installer to make Lutris work on compiz. To find out why it’s trying to be pre-loaded, see the file the env var is set in:

It is set in this Xsession conf:

vsoch commented May 22, 2019

I hit the same error with a fresh install of 18.04, I saw it when I shelled into a Singularity container. None of the suggestions worked, so I just commented out the export entirely. I don’t know what kind of consequences this will have, but it seems to have resolved at least the spammy message (and I don’t have trouble interacting with the container).

SPlatten commented May 27, 2019

I made a stupid mistake by upgrading a working 16.04 system to 18.04, now its broken, despite the many messages online on how to fix this, it hasn’t and my system is still broken. Does anyone have a reliable fix for this and given how many years its been known about, why is this build still available and breaking more systems ?

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Bost commented Jul 23, 2019 •

I had this problem while trying to run some unrelated binary and I solved it by:

and restarting the X Windows System. Try to use apt-get remove if you don’t have aptitude installed.

Edit: And I just realized I get this ERROR while using some 3rd binary. ghrrr 🙁 Ok. I installed the gtk3-nocsd back again and for the moment everything’s fine. Fingers crossed.

strycore commented Jul 23, 2019

Anyone using aptitude should stop and uninstall it. It’s an ancient and very bad program that has the capability of destroying systems. Do not use aptitude.

Bost commented Jul 23, 2019 •

Anyone using aptitude should stop and uninstall it. It’s an ancient and very bad program that has the capability of destroying systems. Do not use aptitude.

@strycore .
My ubuntu 19.04 contains aptitude 0.8.11-3ubuntu1 released in November 2018 https://git.launchpad.net/ubuntu/+source/aptitude that’s definitely not ancient. Quick look at the changelog shows nothing suspicious https://launchpad.net/ubuntu/+source/aptitude/+changelog which coincides with my experience: I’ve been using aptitude for at least 5 year without any problem!

strycore commented Jul 24, 2019

While it is a functional program, it is potentially dangerous and confusing.

Bost commented Jul 24, 2019

There are only 5-6 bugs under this link (depends on how you count), reported between 2007 and 2010. Some 4 of them are fixed and 2 were merged. This source of information is weak.

It’s an ancient and very bad program
While it is a functional program, it is potentially dangerous and confusing.

So is it an ancient? Clearly no. You’re claiming «it’s very bad» and «it’s functional». you’re contradicting yourself. And about being «potentially dangerous» . well, flying planes is potentially dangerous, too.

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Система стала заметно быстрее , но появилась ошибка ниже

ERROR: ld.so: object ‘libgtk3-nocsd.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

Появилась после манипуляций и подмен библиотек со своих собранных разных исо образов , система на budgie стала легкой будто бы это xfce , хотя мы то знаем они содрали xfce.

Как решать как самому закомпелить итд?

Выглядело в терминале это после su

$ su ERROR: ld.so: object ‘libgtk3-nocsd.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. Пароль: root@GriggoriiX64:/home/griggorii#

В общем пишите как вообще libgtk3 и все эти поделия удалить оставив лишь gtk2+

Появилась после манипуляций и подмен библиотек со своих собранных разных исо образов

ZverCD, теперь и с линуксом.

Хотя какой там ZverCD, это, скорее, на BedOS похоже.

Автор, ты пошёл по неверному пути. Сборки линуксов так не делают. Так ты получишь только перманентный глюкодром, возиться с которым никто не захочет.

Если ты хочешь сделать свою сборку, пути такие, по возрастанию сложности:

1) Выбираешь дистрибутив, на пакетной базе которого будешь работать. Далее выбираешь, какие пакеты будут у тебя в сборке. Тянешь то, что тебе нужно. Для дебиана есть мануалы, которые разжёвывают, как это делается. Возможно, такое же возможно и с федорой, я просто не в курсе. Это самый простой путь, который подходит в 90% случаев.

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2) То же самое, но репозиторий держишь сам и собираешь те версии пакетов, которые тебе нужны. В результате у тебя получится своя убунта.

3) Делаешь свой пакетный менеджер и всё собираешь сам вообще (например, как в LFS).

Осиль хотя бы первый пункт. Да, там надо прочитать немножко документации, но в этом случае есть шанс, что твоя работа окажется кому-то полезной. А если ты будешь продолжать тянуть сюда варезные привычки с венды, то у тебя даже болгеноса работоспособного не получится. Дениска по сравнению с тобой — вполне разумный инженер будет.

как вообще libgtk3 и все эти поделия удалить оставив лишь gtk2+

Смысл? Программ на Gtk2 не осталось, все переписаны на gtk3. Начал за здравие, а заканчиваешь за упокой.

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Arch Linux

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#1 2015-10-29 00:35:23

LD_PRELOAD ignored with «cannot open shared object file»

According to Nvidia’s documentation you need to preload some libraries with

in order to use the

But this doesn’t work. When trying to start a program with them preloaded the following error gets thrown:

I have verified that the files exist and they do (provided by (lib32-)glibc and (lib32)-nvidia-libgl respectively) and the symlinks point to the correct files that also exist. I don’t think my system would be working if libpthread was gone anyway.

I’m mainly trying to use this feature for games in WINE, but the errors also get thrown when exporting the preload and then starting native applications like pacman.

#2 2015-10-29 00:54:20

Re: LD_PRELOAD ignored with «cannot open shared object file»

Doesn’t LD_PRELOAD need full paths? I guess I’ve never tried it with libs that are in the normal linker path.

#3 2015-10-29 15:20:07

Re: LD_PRELOAD ignored with «cannot open shared object file»

The problem is that if you use the full path, it’s always wrong either for 32-bit or 64-bit binaries because you have to use /usr/lib/ and /usr/lib32 and one of them will cause an error. And if you use WINEARCH=win64 it never works because the 64-bit WINE uses both, just like Windows (both errors «wrong ELF class: ELFCLASS64» and «wrong ELF class: ELFCLASS32» appear). Using only the filename is supposed to to pick the correct one if the path is in /etc/ld.so.conf.d/.
The Arch Wiki for WINE and various guides online do it that way too.

Last edited by Malstrond (2015-10-29 15:24:06)

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ERROR: ld.so: object ‘/usr/lib/arm-linux-gnueabihf/libarmmem.so’ from /etc/ld.so.preload cannot be preloaded (cannot open shared object file): ignored. #4735

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neoctobers commented Feb 24, 2018

Add a file to IPFS cat Show IPFS object data get Download IPFS objects ls List links from an object refs List hashes of links from an object DATA STRUCTURE COMMANDS block Interact with raw blocks in the datastore object Interact with raw dag nodes files Interact with objects as if they were a unix filesystem dag Interact with IPLD documents (experimental) ADVANCED COMMANDS daemon Start a long-running daemon process mount Mount an IPFS read-only mountpoint resolve Resolve any type of name name Publish and resolve IPNS names key Create and list IPNS name keypairs dns Resolve DNS links pin Pin objects to local storage repo Manipulate the IPFS repository stats Various operational stats p2p Libp2p stream mounting filestore Manage the filestore (experimental) NETWORK COMMANDS id Show info about IPFS peers bootstrap Add or remove bootstrap peers swarm Manage connections to the p2p network dht Query the DHT for values or peers ping Measure the latency of a connection diag Print diagnostics TOOL COMMANDS config Manage configuration version Show ipfs version information update Download and apply go-ipfs updates commands List all available commands Use ‘ipfs —help’ to learn more about each command. ipfs uses a repository in the local file system. By default, the repo is located at

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/.ipfs. To change the repo location, set the $IPFS_PATH environment variable: export IPFS_PATH=/path/to/ipfsrepo EXIT STATUS The CLI will exit with one of the following values: 0 Successful execution. 1 Failed executions. «>

Then, cat the file /etc/ld.so.preload , I got:

Hardware: Raspberry Pi 3
System: Raspbian

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ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. #254

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survivalbloke commented Jun 10, 2020

Describe the bug
If I attempt to use any other runner in lutris besides «lutris-5.6-2-x86_64» the game(battle.net) will not load and I receive the following error message in the logs:
Running gamemoderun /opt/wine-staging/bin/wine /home/mike/Games/battlenet/drive_c/Program Files (x86)/Battle.net/Battle.net.exe
Initial process has started with pid 13467
Game is considered started.
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
neboot.exe: unix/virtual.c:581: free_ranges_remove_range: Assertion range->base end >= view_end’ failed. plorer.exe: unix/virtual.c:581: free_ranges_remove_range: Assertion range->base end >= view_end’ failed.
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
t=48: unix/virtual.c:581: free_ranges_remove_range: Assertion `range->base end >= view_end’ failed.
[0610/144414.001:ERROR:network_change_notifier_win.cc(156)] WSALookupServiceBegin failed with: 0
ERROR: ld.so: object ‘/usr/$LIB/libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Initial process has exited.
Game is considered exited.
All monitored processes have exited.
Exit with returncode 256

To Reproduce
Steps used to reproduce the behavior:

  1. using Lutris to launch Battle.net application
  2. installed from lutris script
  3. prefix exectuable with «gamemoderun»
  4. See error

Expected behavior
I expect the game to load

System Info (please complete the following information):

    Linux pop-os 5.4.0-7634-generic #38 1591219791 20.04

6b1c5de-Ubuntu SMP

  • GameMode Version now 1.5.1-0ubuntu3.1 amd64 [installed]
  • Additional context
    I’m using Lutris. I installed Lutris and all dependencies. After that, I used Lutris to install Battle.net using this script. I then launched Battle.net and installed World of Warcraft(bfa) from there. The Default lutris settings have Battle.net running «lutris-5.6-2-x86_64 as the runner. Battle.net will launch properly with this setting. If I change that setting however to «WineHQ Staging 5.10», the program will NOT launch and when I check the logs, I see the errors which I’ve posted in the beginning of this thread.

    Thank you very much for looking into this.

    The text was updated successfully, but these errors were encountered:

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