Mac gui on windows

Mac gui on windows

    UEFI bios:
  1. Скидываем все настройки в default.
  2. AHCI — enable;
  3. Vt-d: Disable (+ в Clover дропнуть DMAR таблицу)
  4. Vt-x: Enable (только для 10.13 и если используете виртуальные машины)
  5. Intel Virtualization Technology — Enable
  6. Serial-port: Disable
  7. XHCI Hand-off: Disable (рекомендуеться)
  8. XHCI Hand-off: Enabled (только если что то не работает в режиме Disable )
  9. IOAPIC 24-119 Entries: Enabled (подмечено что у многих с этим пунктом паникует, поэтому тестируйте)
  10. CSM: Disable (по возможности)
  11. Fasboot: Disable
  12. Secure boot: Disable or Other OS

Legacy bios:

  • AHCI: enable;
  • HPET: enable;
  • Vt-d: disable;
  • ACPI Suspend Type — S3 (Only);
  • No Execute memory — enable;
  • USB Legacy — enable;
  • Отключаем всю периферию (вебки, смарты, блютуз-свистки, кард-ридеры и т.д.)
  • . .
    [i]Примечание:

    1. HDD должен быть подключен к SATA-0, контролер Intel.
    2. . [/i]

    Для установки потребуется флешка не менее 8Гб.

    1. ПК на ОС Windows XP/7/8.
    2. Скачать утилиту Boot Disk Utility с страницы разработчика cvad или с форума applelife.ru со страницы посвящённой данной утилите.
    3. Установить по инструкции
    4. Зайти на флешку в папку EFI\CLOVER\ и удалить папку OEM и файл config-sample (не путать с config.plist).
    5. Зайти на https://github.com/aci…pleSupportPkg/releases скачать ApfsDriverLoader.efi и скопировать его в папку EFI\CLOVER\drivers64UEFI (необходимо для macOs 10.13 и выше!)
    6. Добавить в EFI\CLOVER\Kext\Other https://github.com/acidanthera/Lilu/releases
    7. Добавить в EFI\CLOVER\Kext\Other https://github.com/aci…WhateverGreen/releases
    8. Скачать образ Mac OS X по указанным ссылкам:
      Нажми и качай!
    9. Развернуть скаченный образ на подготовленную флешку.
      1. Инструкция с applelife.ru пункт «Заливка дистрибутива macOS на второй том загрузочного USB Flash drive:«:
      2. Перед распаковкой образа необходимо нажать кнопку ^Format disk^.
      3. В основном окне программы -> Destination Disk — выбираем наш USB Flash Drive -> Part2.
      4. Нажимаем кнопку «Restore Partition».
      5. В открывшемся окне проводника выбираем распакованный файл с расширением *.hfs.
    10. Тем, кто устанавливает на ноутбук (или имеет PS/2 мышь или клавиатуру) , обязательно скачать VoodooPS2Controller.kext.zip ( 97,46 КБ )
      , новая версия: VoodooPS2Controller.kext.zip ( 93,86 КБ )
      положить в папку EFI/CLOVER/KEXT/10.X или Other
    11. Всё, установочная флешка готова, можно приступать к установке.

    За данный споcоб установки благодарим cvad и Skvo
    Данная инструкция написана по материалам с applelife.ru

    Установить один из загрузчиков на диск (если он не входит в состав сборки) :
    — Загрузчик №1 — Clover (рекомендуется для большинства пользователей);
    Как это сделать: UEFI, Legacy BIOS.
    — Загрузчик №2 — OpenCore (для опытных пользователей)
    — Загрузчик №3 — Chameleon (на данный момент существует для очень старых систем и особых случаев);
    *загрузчик устанавливаем только один, на ваш выбор

    После входа в macOS первое, что делаем:

    1. Устанавливаем кекст для сетевой карты;
    2. Настраиваем SMbios;
    3. «Заводим» видео-карту (разрешение должно быть правильным, и верхняя строка прозрачная);
    4. Поднимаем «нативное управление питанием» процессора;
    5. Поднимаем звук через AppleALC или VoodooHDA

    .
    21. Ставим програмулинки и «рюшечки».

    Building a Mac and Windows GUI Application

    I am planning to build a GUI application for Mac and Windows. I’ve been doing some research in the technology choices, as in the language, libraries, and build tools, so that I can share as much code as possible between the two platforms.

    The main requirements are:

    1. Meets the Mac App Store requirements.
    2. Native look and feel on both Mac and Windows.
    3. Need to call into Quartz Window Services on Mac and the Windows API on Windows.
    4. Store and read data using SQLite.

    The length of my post has gotten out of control, so I moved my questions to the top as a summary, while the context is further below.

    Questions

    1. I am leaning toward using Python for the ease of programming. Is this the right choice for me? If not why would C++ be better? And if so, how exactly do I get py2app and pyobjc set up to compile the python and build a standalone app that loads XIBs for GUI?
    2. Am I right that I should not use cross-platform GUI libraries on Mac for the sake of a more native interface? Or would I be better off using QT or wxWidgets?
    3. If I am going down the wrong path and/or there are better solutions that I have not considered, please point them out 🙂

    My research and conclusions so far

    GUI libaries

    For Mac, I ruled out using cross-platform GUI libraries (like QT) since it doesn’t seem like they are able to provide a native look and feel on Mac (look out of place and/or difficult to write apps that follow Apple’s Human Interface Guidelines). wxWidgets says it uses native libraries, but this post mentions that wxPython may use private Objective-C calls and is unlikely to be approved for the Mac App Store. Finally, even if the look is right, layouts would probably still need to vary for the two platforms.

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    Therefore I plan to use native Cocoa GUI libraries for the Mac interface, though still considering using wxWidgets for the Windows GUI.

    Language

    It seems my best choices for language for the main application logic be either C++ or Python. Obviously it’s much easier to write cross-platform code with Python than C++, but there are always tradeoffs.

    Python

    Pros: Much quicker to write and easier maintain. Robust cross-platform libraries that can shorten development time drastically.

    Cons: Using Python means using PyObjC, which hasn’t been updated in over a year (as seen from svn), and it’s unclear to me whether it will still work with future versions of Xcode and OSX. Also, to set up any sane build configuration with PyObjc and py2app and use xibs for GUI, outside of Xcode, is a nightmare.

    C++

    Pros: Easier to set up the build configuration and dependencies on both Mac and Windows. Runs much faster than Python, though performance isn’t a large concern in my case.

    Cons: I don’t know C++. I’m pretty good with C, but it doesn’t look like that will help me much at writing good C++. I have a general impression that it’s much harder to write cross-platform C++, but I might be wrong. There are lots of posts about obscure bugs. Boost looks promising though.

    Build tools

    Setting things up if using C++ as the main language seems simple enough on both platforms. If I use Python, it also seems simple to set up on Windows since I would use wxWidgets for the GUI and py2exe to deploy.

    As for Mac and Python, the standard choice seems to be pyobjc and py2app. Unfortunately, I haven’t been find any examples of a build configuration with py2app that uses XIBs and Cocoa libraries rather than QT or wxWidgets. I don’t want Xcode to manage the build since I would prefer the Python files and application resources be placed outside of the Xcode project directory. This would greatly simplify the setup for Windows and make the file tree cleaner.

    Edit regarding QT: I took another look at QT, spending a couple of hours playing with QT designer. The basic UI elements (button, textfield, label) look the same as Cocoa elements. I put together a QWindow and a QTabView with some elements easily, and it looks like a Cocoa app. However, there were a few negatives:

    • Behavior’s a little off, like lack of elastic scrolling, QTextEdit doesn’t have the blue shadow indicating focus.
    • QTableView doesn’t look much like its Cocoa counterpart.
    • Spacing between elements, spacing to parent view, do not follow guidelines. It’s mostly fixable by tweaking the layouts, but needs to be done everywhere and I’d get it with Xcode for free.
    • Missing the HUD element for making the inspector. This is something I would very likely need in my app, at least for the Mac side.
    • Poor accessibility support.

    I know I’m being picky but need to be picky to make a good UI. Overall QT seems to be a good solution for Windows, but I think I will stick to Cocoa for Mac. I did some additional research into existing programs and found that VLC, Chrome, and Transmission all make native GUIs for Mac, while VLC uses QT for Windows, Chrome uses a custom framework, and Transmission uses GTK+ and QT for Linux.

    I think I’ve decided on using Cocoa GUI for Mac and Qt or wxWidgets for Windows, but still split between C++ and Python for the shared logic.

    Как за 15 минут из Windows 7/8/10 сделать Mac OS ?

    Вдохновившись архитектурной составляющей дизайна Macbook, мне пришла идея выполнить дизайн Mac OS на Windows 7. После всех махинаций у меня вышло очистить свой рабочий стол и при этом придать ему дизайнерской красоты, что также практична.

    Я решил поделиться результатом с вами. Задача довольно простая и для того чтобы получить результат как на фото выше Вам понадобиться лишь одно приложение — RocketDock и несколько настроек панели Windows.

    Примечание: данный гайд делается на основе Windows 7. На 8 или 10 версии данной ОС все может немного отличаться, но в целом картина таже!

    1. Скачиваем файл с приложением и распаковываем архив в любой папке.

    2. В распакованной папке запускаем установку RocketDock. Установка проходит в штатном режиме. Указываем папку в которую в дальнейшем перенесем две папки.

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    3. После загрузки нужно перенести, с заменой, две папки ( Icons и Skins ) в папку которую вы указали при установке (Фото прилагается).

    4. Запускаем RocketDock и на рабочем столе мы уже можем заметить панель, положение которой будет вверху экрана и она будет заполнена различными папками и файлами. Все их просто вытаскиваем из панели как показано ниже на фото, после чего они исчезают. Оставляем только корзину и компьютер.

    5. Правой кнопкой мыши открываем настройки панели и видим следующую картину.

    При желании вы можете настроить все как у меня (диагональ ноутбука 15 дюймов), но так как у большинства из нас разные дисплеи, вам предоставляется возможность настроить все под свой монитор.

    Одни из главных моментов это параметр расположения панели на рабочем столе, чтобы не видеть панель во время работы поверх сторонних объектов.

    В целом все интуитивно понятно, поэтому проблемы у Вас здесь возникнуть не должны . Мои настройки:

    Easy GUI programming in Mac OS X. Targeting Windows Platform

    I have a friend who has an entry-level background in programming and is looking for a free GUI framework (IDE, GUI toolkit and GUI designer ) that:

    • He can use on Mac OS X to build Windows applications
    • It’s very easy to use.

    He is not interested in becoming a programmer, but would like to build an application for his work (not CS-related).

    What are some good GUI frameworks/prog. languages he can use?

    4 Answers 4

    Especially, if your app should finally run cross-platform, on phones or on other embedded devices. Qt natively supports C++, but can also be used with 3rd-party extensions with Python (PyQt) and probably other languages.

    On a Mac I have to recommend making Cocoa applications in Xcode written in Objective-C. Xcode is free to download and use, you pay if you want to submit applications to the Mac App Store.

    I personally use Xcode every day and I think it’s a great IDE. Currently has compiler support for Obj-C, C++, C and maybe more (not sure). More importantly for your needs, Xcode does a great job of integrating your code with its build in «interface builder» to help you quickly and easily create a nice UI.

    NOTE: Xcode includes a new compiler feature (ARC) Automatic Reference Counting which is create for a new user. You can learn the language without having to worry about manual memory management.

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    How to Run Mac Apps on Windows 10

    Have you found amazing software that’s Mac-only? Here’s how you can run Mac apps on your Windows 10 machine.

    Have you ever found a piece of amazing software, only to realize it is Mac-only? With such a vast range of software available for Windows machines, it is a rarity. But, at times, there are just some apps that are better on macOS.

    If you have a Windows 10 system, there are very few ways you can run Mac apps on your device. However, it isn’t impossible.

    Here’s how you run Mac apps on your Windows 10 machine, for free.

    Step 1: Create a macOS Virtual Machine

    The easiest way to run Mac apps on your Windows 10 machine is with a virtual machine. While it is the easiest method, it is also a lengthy process. Don’t worry!

    The tutorial will guide you through the virtual machine download and installation process, how to download the macOS operating system, and how to install it in the virtual machine.

    Once your macOS virtual machine is up and running, return to this tutorial to find out how to install your Mac apps.

    Step 2: Log Into Your Apple Account

    From here, downloading and using an Apple app is very similar to the regular macOS experience. You still need to log in to your Apple account to download and use apps from the App Store.

    Step 3: Download Your First macOS App

    Once you sign into your account, you have the run of the App Store. You can install almost any macOS software you want in your virtual machine.

    Select the App Store from the Dock at the bottom of the screen. You may well have to enter your Apple ID credentials again.

    Browse to the macOS app you want to download. Hit Get, then Install. After installation completes, select Open, and you’re good to go. For instance, here’s an example where I am using Downlink to put an automatically update my background with satellite images.

    Step 4: Save Your macOS Virtual Machine Session

    Saving the state of your macOS virtual machine session is easy. Why? Well, you’re using a virtual hard disk. The changes you make to the virtual machine save in the virtual hard drive, ready for the next time you want to open the macOS virtual machine and continue using the Apple Apps on your Windows machine.

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    The best way to shut down the macOS virtual machine is from within macOS itself. Both VirtualBox and VMware have an option to power down on command, but as with physical hardware, this can cause an issue. In fact, a sudden shutdown on your virtual machine can corrupt the virtual drive.

    Select the Apple logo in the top-right corner, then Shut Down. The operating system will close in the correct sequence, then the virtual machine will close.

    Snapshot or Power Off?

    VirtualBox users also have the option to take a snapshot. A snapshot saves the current state of the virtual machine, allowing you to create a string of snapshots as you use Apple apps and the macOS operating system.

    Snapshots are handy if you are about to attempt something that might damage your virtual machine. A snapshot allows you to restore the virtual machine to the previous state, picking up where you left off.

    The free version of VMware doesn’t have the same functionality, unfortunately.

    Still, you shouldn’t rely on a snapshot to back up your virtual machine activities, nor are snapshots suitable as an alternative to shutting down your virtual machine using the macOS Shut Down option.

    The Apple Apps Aren’t Very Fast

    Your macOS virtual machine isn’t working well? Or are the macOS apps you’re downloading not running as you expect?

    The thing to remember is that your virtual machine doesn’t have the same processing power as your host machine. That is because your virtual machine is sharing the system resources of the host. You may well have a very powerful host machine, with incredible amounts of RAM and multi-core Intel i9 processor. But the vast majority don’t.

    What I’m saying is, don’t expect too much from the software you install. It isn’t the same as installing and testing on a dedicated Mac.

    Updating Your macOS Virtual Machine

    If you update your macOS virtual machine on either VirtualBox or VMware, there is a very strong chance your macOS virtual machine will stop working.

    Due to the nature of the configuration of the virtual machines, the update process is not the same as a regular macOS installation on proper hardware. The patches and workarounds that make the macOS virtual machine work with a particular version may not work with the update.

    Of course, you are welcome to try, but know that you could lose everything in the virtual machine in the process.

    MacinCloud: A Cloud-Based Alternative?

    Running a macOS virtual machine to use Apple apps isn’t an option for everyone. While you can get away with running your macOS virtual machine with 4GB RAM, your experience will suffer. Older machines certainly won’t handle the requirements.

    One alternative is to use a cloud-based macOS environment. macOS cloud environments are predominantly for Apple app and macOS development, but you can still run an app if you wish. The downside is the cost of the cloud service and the latency between your system and the cloud server.

    Using Apple Apps on Windows 10

    The vast majority of Apple apps now also have Windows equivalents or alternatives. Many have a Linux equivalent, too. All it takes is a quick internet search, and you will find the equivalent app, perhaps saving you a heap of time in the process.

    Do also note that using macOS on non-Apple hardware is against Apple’s End User License Agreement (EULA).

    Running a macOS virtual machine to test an app is handy, but only if you have the correct hardware and a little time to get it all set up. Of course, you can also consider installing Windows your Mac. Plus, you can use a virtual machine to test other operating systems, too. Here’s a guide on how to install Linux in Windows with a virtual machine.

    If your Android phone gets stolen, you’ll need a way to get it back. Here are the best Android anti-theft apps.

    Gavin is the Junior Editor for Windows and Technology Explained, a regular contributor to the Really Useful Podcast, and was the Editor for MakeUseOf’s crypto-focused sister site, Blocks Decoded. He has a BA (Hons) Contemporary Writing with Digital Art Practices pillaged from the hills of Devon, as well as over a decade of professional writing experience. He enjoys copious amounts of tea, board games, and football.

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