- FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe
- For any version
- For nightly builds and 1.1.0
- For version 1.0.2 and earlier
- FAQ:MakeHuman does not start
- It worked before / old settings
- Graphics card issues
- MakeHuman 1.2.0
- «Делаем» MakeHuman на русском языке — пошаговая инструкция в картинках
- Видео: Как переключить МейкХуман на русский язык
- www.makehumancommunity.org
- www.makehumancommunity.org
- MakeHuman 1.2.0 (final) has been released
- Voting is now open in the splash screen contest
- Help discuss a modified license text
- Splash screen contest
- MakeHuman Community 1.2.0 beta 2
- Nightly builds for windows
- MakeHuman Community 1.2.0 alpha 4
- Nightly builds of (most) plugins
- MakeHuman-Art-Expo in DeviantArt
- Pages
- Recent blog posts
FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe
For any version
The number one reason for this is a user error: you double-clicked the zip file (without extracting it) and then double-clicked the .exe file inside the zip. This will not work. You need to first extract the zip file to a directory and then click the .exe file there.
However, if this is not what happened, read on for other possible explanations.
For nightly builds and 1.1.0
In more cases than not, this is a crash in your graphics card drivers rather than in MakeHuman as such. It is caused by a faulty or old implementation of OpenGL, something which is particularly common in integrated Intel graphics cards. You can try to upgrade the graphics card drivers to see if it helps.
Another possible remedy is running MakeHuman with the —noshaders switch. See FAQ:MakeHuman renders odd colours and weird transparency artefacts. Can you help me?.
In order to make sure that it is the indeed the graphics card that is causing the problem, look in your log (see FAQ:How to provide a makehuman log for a good bug report?). If the log file is only a few lines long rather than a screen page or more, but there is no particular error message at the end, then it is most likely the graphics card driver that crashed.
Unfortunately, there is not a whole lot MakeHuman can do about faulty graphics card drivers.
Other possible reasons for this and similar problems may include:
- Your antivirus quarantined a particular library in the downloaded zip. We’ve got reports that norton antivirus dislikes numpy for example. If this happens, random consequences ensue. To solve this, you should whitelist the makehuman directory and/or files belonging to makehuman.
- You have a very odd character encoding in your system and an uninterpretable character in the pathname. We think we have fixed most of these issues, but to test if this is indeed the problem, try putting makehuman in a path with only ASCII (a-z) characters, such as c:\makehuman. Unfortunately this problem will also arise if the user has odd characters in the username, since that is included in the path for where MakeHuman stores it user files. Per October 2016, there is a new build which solves most of these problems. So if you think this is what causes the crash, try downloading a zip file called makehuman-stable-XXXXXX-win32.zip from http://download.tuxfamily.org/makehuman/nightly/
Reporting the problem and asking for support
If you are not able to solve the problem, report it on the forum but be sure to follow the instructions in FAQ:How to provide a makehuman log for a good bug report? in order to provide enough info.
For version 1.0.2 and earlier
Under the following conditions:
- You are using any version of windows
- You have downloaded a zip file containing the release build 1.0.2 or earlier (ie, not a nightly build).
- You have previously installed python
- Other factors as yet unidentified (by seemingly more rare going forward)
. MakeHuman will crash before anything appears on screen. The reason is that there is a bundled python inside the build zips, but unfortunately a system-wide installation can, under certain circumstances, get detected first. This makes python look in the wrong place for DLLs etc, which causes the exe for the build to silently crash.
There are several alternative work-arounds proposed for this. However, the simplest solution is the first one.
- Upgrade to 1.1.0. The problem is fixed in that branch since years back.
- Temporarily rename your python directory to something other than its directory path in your path statement.
- Uninstall the existing python from the machine (fairly extreme).
- Run source checkouts from bitbucket instead. In this case you must have python installed on the machine.
FAQ:MakeHuman does not start
There are multiple reasons why MakeHuman does not start, and without some background information it is impossible to tell you what’s wrong.
In order to be able to give any kind of sensible answer, we will need to know:
- What does the log say? See FAQ: How to provide a makehuman log for a good bug report?
- What graphics card are you using?
- If you have a laptop with dual graphics cards, are you sure that you are using the 3d-enabled one?
- What operating system are you using? Preferably including details about if it’s 32 or 64 bit, what the system language is, exactly what OS version it is and so on.
- What version of makehuman did you download?
It worked before / old settings
If you have been able to start a prior version of MH on the same machine, but a newer version does not start, something might be corrupt or incompatible in the user directory. Try deleting the DOCUMENTS/makehuman/v1py3 directory before launching MH.
Graphics card issues
The by far most common reason for MakeHuman silently failing during startup is a graphics card incompatibility. If you have an integrated intel graphics card for example, this is where we’d start looking.
At the point of writing this, we have implemented several measures for avoiding these crashes, but they have not yet made it into a build. The fixes are specifically not included in 1.2.0 alpha 3.
It is possible your problem is solved already, but to test this your only option is currently to run from source, see FAQ: How can I run the same code as the nightly build from source?. The other option is to wait for the next build to be released.
MakeHuman 1.2.0
MakeHuman — программа для 3D моделирования персонажей
MakeHuman (МейкХуман) — программный пакет с открытым исходным кодом, предназначен для прототипирования фотореалистичных гуманоидных персонажей, которые в дальнейшем используются в 3D графике. Название MakeHuman — это производное от двух слов «Make» и «Human», в переводе с английского Make — делать, Human — человек, получаем дословно «Make Human» — «Делать Людей».
Пакет разрабатывается, с 2001 года, сообществом программистов, художников и ученых, заинтересованных в 3D-моделировании персонажей. Во многих обзорах проводят параллели сравнивая свободный пакет Make Human с платным пакетом Poser, называя его бесплатным аналогом. Это не удивительно, так как программа содержит огромное количество инструментов для работы с различными участками тела.
Персонаж созданный в пакете МейкХуман
В программе предусмотрено 1170 настраиваемых параметров гуманоидного телосложения, включающих простые настройки:
- возраста, пола, роста, веса
- пропорций телосложения, формы лица, расовой принадлежности
- формы глаз, носа, губ, ушей, подбородка, шеи
- деталей рук, ног и многого другого…
MakeHuman на русском языке
«Делаем» MakeHuman на русском языке — пошаговая инструкция в картинках
Скачивать русификатор для программы не нужно, в ней уже присутствует русский язык и достаточно лишь переключить приложение на него, так как по умолчанию программа устанавливает английский язык интерфейса.
Для русификации пакета необходимо проделать всего несколько простых шагов:
Русификация Мэйк Хуман
- Шаг 1: зайдите в меню «Settings» («Натройки»)
- Шаг 2: перейдите на вкладку «General» («Основные»)
- Шаг 3: в появившейся справа вкладке «Language» («Язык»), выберите пункт «Russian» («Русский»)
- Шаг 4: для того чтобы изменения языка интерфейса вступили в силу, необходимо перезапустить приложение, нажмите «ОК» и перезапустите программу
После загрузки пакета получаем интерфейс программы МэйкХуман на русском языке
Видео: Как переключить МейкХуман на русский язык
www.makehumancommunity.org
There are several repositories for user created content on this site. If there is no appropriate repository for a piece you would like to contribute, it’s always possible to attach it as a zip file to a forum post.
If you want an overview of what has happened lately, you can see a list of recent changes, as well as a list of recent comments.
If you know what author produced the asset you are looking for, you can see the assets by author overview. There is also a view with all asset authors sorted by number of assets published.