- Windows 10 SDK
- Getting started
- System requirements
- Supported operating systems
- Hardware requirements
- Additional SDK requirements
- What’s new
- Removal of api-ms-win-net-isolation-l1-1-0.lib
- Removal of irprops.lib
- Removal of wuapicommon.h and wuapicommon.idl
- Windows 10 WinRT API Pack
- Universal C Runtime (UCRT)
- Tools
- Windows App Certification Kit
- Message Compiler (mc.exe)
- Windows Trace Preprocessor (tracewpp.exe)
- TraceLoggingProvider.h
- Signing your apps with Device Guard Signing
- Samples
- Previous SDK versions
- API Light Up
- Release notes & Known Issues
- More resources
- Downloads and tools
- SDK archive
- Windows blog
- Windows lifecycle fact sheet
- Архив Windows SDK и эмуляторов
- Windows 10
- Предыдущие выпуски
Windows 10 SDK
The Windows 10 SDK (10.0.19041.0) for Windows 10, version 2004 provides the latest headers, libraries, metadata, and tools for building Windows 10 apps.
Use this SDK to build Universal Windows Platform (UWP) and Win32 applications for Windows 10, version 20H2 and previous Windows releases.
Windows 10, version 20H2 is a scoped set of features for select performance improvements and quality enhancements. Developers should be aware of this release, but no action is necessary at this time.
A new Windows SDK will not be issued to accompany this version of Windows because this release doesn’t introduce new APIs. That means there’s no need to modify your project files or target a new version of Windows, and you should continue to use the Windows 10 SDK for Windows 10, version 2004. When setting the target version for your Windows app, Windows 10 build 19041 is still the most recent target version.
Getting started
You can get the Windows 10 SDK in two ways: install it from this page by selecting the download link or by selecting “Windows 10 SDK (10.0.19041.0)” in the optional components of the Visual Studio 2019 Installer.
Before you install this SDK:
System requirements
The Windows SDK has the following minimum system requirements:
Supported operating systems
- Universal Windows Platform (UWP) app development
- Windows 10 version 1507 or higher: Home, Professional, Education, and Enterprise (LTSB and S are not supported)
- Windows Server 2019, Windows Server 2016 and Windows Server 2012 R2 (Command line only)
- Win32 app development
- Windows 10 version 1507 or higher
- Windows Server 2019, Windows Server 2016, and Windows Server 2012 R2 (Command line only)
- Windows 8.1
- Windows 7 SP1
(Not all tools are supported on earlier operating systems)
Hardware requirements
- 1.6 GHz or faster processor
- 1 GB of RAM
- 4 GB of available hard disk space
Additional SDK requirements
Installation on Windows 8.1 and earlier operating systems requires KB2999226. To install through Windows Update, make sure you install the latest recommended updates and patches from Microsoft Update before you install the Windows SDK.
What’s new
The Windows 10 SDK for Windows 10, version 2004 offers exciting new APIs and updated tools for developing your Windows applications. Learn more about the new features in Windows 10, version 2004.
To see the new APIs introduced with Windows 10, version 2004, see: What’s new in Windows 10 for developers, build 19041.
Removal of api-ms-win-net-isolation-l1-1-0.lib
In this release api-ms-win-net-isolation-l1-1-0.lib has been removed from the Windows SDK. Apps that were linking against api-ms-win-net-isolation-l1-1-0.lib can switch t OneCoreUAP.lib as a replacement.
Removal of irprops.lib
In this release irprops.lib has been removed from the Windows SDK. Apps that were linking against irprops.lib can switch to bthprops.lib as a drop-in replacement.
Removal of wuapicommon.h and wuapicommon.idl
In this release we have moved ENUM tagServerSelection from wuapicommon.h to wupai.h and removed the header. If you would like to use the ENUM tagServerSelection, you will need to include wuapi.h or wuapi.idl.
Windows 10 WinRT API Pack
The Windows 10 WinRT API Pack lets you add the latest Windows Runtime APIs support to your .NET Framework 4.5+ and .NET Core 3.0+ libraries and apps. To access the Windows 10 WinRT API Pack, see the Microsoft.Windows.SDK.Contracts nuget package.
Universal C Runtime (UCRT)
The printf family of functions now conforms with the IEEE 754 rounding rules when printing exactly representable floating-point numbers and will honor the rounding mode requested via calls to fesetround. Legacy behavior is available when linking with legacy_stdio_float_rounding.obj.
Tools
Windows App Certification Kit
In this release of the Windows SDK, several new APIs were added to the Supported APIs list in the App Certification Kit and Windows Store. If there are APIs in the supported list that appear greyed out or disabled in Visual Studio, you can make a small change to your source file, to access them. For more details, see this known issue.
In addition to adding APIs, the following changes have been made to the tests:
Updated tests:
- ValidateContentUriRules will be informational only. Test failures will be presented as warnings.
Removed tests
- WebView WinRT access test for web app
- PackageSizeCheck test for UWP apps
- SupportedApi test for Desktop Bridge apps
- AppContainerCheck test from BinScope for UWP apps
- ServiceWorker check for all app types
New tests
- High-DPI test. A new test for Desktop Bridge apps checks if the app uses DPI aware feature and warns if not specified. This test will encourage you to make your app per-monitor DPI aware. For details on DPI see High DPI Desktop Application Development on Windows.
Message Compiler (mc.exe)
Updates include:
- Now detects the Unicode byte order mark (BOM) in .mc files. If the .mc file starts with a UTF-8 BOM, it will be read as a UTF-8 file. Otherwise, if it starts with a UTF-16LE BOM, it will be read as a UTF-16LE file. If the -u parameter was specified, it will be read as a UTF-16LE file. Otherwise, it will be read using the current code page (CP_ACP).
- Now avoids one-definition-rule (ODR) problems in MC-generated C/C++ ETW helpers caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of MCGEN_EVENTWRITETRANSFER are linked into the same binary, the MC-generated ETW helpers will now respect the definition of MCGEN_EVENTWRITETRANSFER in each .cpp file instead of arbitrarily picking one or the other).
Windows Trace Preprocessor (tracewpp.exe)
Updates include:
- Now supports Unicode input (.ini, .tpl, and source code) files. Input files starting with a UTF-8 or UTF-16 byte order mark (BOM) will be read as Unicode. Input files that do not start with a BOM will be read using the current code page (CP_ACP). For backwards-compatibility, if the -UnicodeIgnore command-line parameter is specified, files starting with a UTF-16 BOM will be treated as empty.
- Now supports Unicode output (.tmh) files. By default, output files will be encoded using the current code page (CP_ACP). Use command-line parameters -cp:UTF-8 or -cp:UTF-16 to generate Unicode output files.
- Behavior change: tracewpp now converts all input text to Unicode, performs processing in Unicode, and converts output text to the specified output encoding. Earlier versions of tracewpp avoided Unicode conversions and performed text processing assuming a single-byte character set. This may lead to behavior changes in cases where the input files do not conform to the current code page. In cases where this is a problem, consider converting the input files to UTF-8 (with BOM) and/or using the -cp:UTF-8 command-line parameter to avoid encoding ambiguity.
TraceLoggingProvider.h
Updates include:
- Now avoids one-definition-rule (ODR) problems caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of TLG_EVENT_WRITE_TRANSFER are linked into the same binary, the TraceLoggingProvider.h helpers will now respect the definition of TLG_EVENT_WRITE_TRANSFER in each .cpp file instead of arbitrarily picking one or the other).
- In C++ code, the TraceLoggingWrite macro has been updated to enable better code sharing between similar events using variadic templates.
Signing your apps with Device Guard Signing
We are making it easier for you to sign your app. Device Guard signing is a Device Guard feature that is available in Microsoft Store for Business and Education. Signing allows enterprises to guarantee every app comes from a trusted source. Our goal is to make signing your MSIX package easier. See the documentation about Device Guard Signing.
Samples
Windows 10 app samples are now available through GitHub. You can browse the code on GitHub, clone a personal copy of the repository from Git, or download a zipped archive of all the samples. We welcome feedback, so feel free to open an issue within the repository if you have a problem or question. These samples are designed to run on desktop, mobile, and future devices that support the Universal Windows Platform (UWP).
Previous SDK versions
Previously released SDKs and emulators, including update details, can be found on the archive page.
API Light Up
When you use new APIs, consider writing your app to be adaptive so that it runs correctly on the widest array of Windows 10 devices. An adapative app «lights up» with new features wherever the devices and Windows version supports them, but otherwise offers only the functionality available on the detected platform version. For implementation details, see the Version adaptive code article.
Release notes & Known Issues
The Windows 10 SDK, Version 2004 SDK servicing update (released 12/16/2020) contains the following fixes. If you encounter these issues, we recommend that you update your version of the SDK as soon as possible to avoid them:
- Resolved unpredictable and hard to diagnose crashes when linking both umbrella libraries and native OS libraries (for example, onecoreuap.lib and kernel32.lib)
- Resolved issue that prevented AppVerifier from working
- Resolved issue that caused WACK to fail with “Task failed to enable HighVersionLie”
For known issues, see the winapi-sdk Q&A.
For new developer feature requests, submit through the Feedback Hub app under the category “Developer Platform/API.”
More resources
Downloads and tools
Get the latest editions of Visual Studio and Windows 10 development tools.
SDK archive
Find previous releases of the Window SDK and other tools.
Windows blog
Stay in touch with the latest SDK flights by subscribing to our blog.
Windows lifecycle fact sheet
Find the key dates for Windows release updates and end of support.
Архив Windows SDK и эмуляторов
В этом архиве содержатся выпуски и обновления пакета SDK для предыдущих версий платформ Windows и Windows Phone, а также выпуски эмулятора с поддержкой разработки и тестирования взаимодействия с пользователем на мобильных устройствах.
Последние выпуски Visual Studio и средств разработчика Windows 10 см. на странице Загружаемые файлы и инструменты для Windows 10.
Windows 10 версии 20H2 — это ограниченный набор функций для отдельных улучшений производительности и повышения качества. Разработчики должны знать об этом выпуске, но пока никаких действий не требуется.
Новый пакет Windows SDK для этой версии Windows выпущен не будет, так как в этом выпуске не вводятся новые API. Это означает, что нет необходимости вносить изменения в файлы проекта или задавать новую целевую версию Windows. Продолжайте использовать пакет Windows 10 SDK для Windows 10 (версия 2004). При указании целевой версии для приложения Windows версия Windows 10 (сборка 19041) по-прежнему является последней целевой версией.
Windows 10
Выпуск | |||
---|---|---|---|
Пакет SDK для Windows 10, версия 2004 (10.0.19041.0) | УСТАНОВИТЬ ПАКЕТ SDK | СКАЧАТЬ ISO-ФАЙЛ | |
Пакет SDK для Windows 10, версия 1903 (10.0.18362.1) | Выпущено вместе с Windows 10, версия 1903. | УСТАНОВИТЬ ПАКЕТ SDK | СКАЧАТЬ ISO-ФАЙЛ |
Пакет SDK для Windows 10, версия 1809 (10.0.17763.0) | Выпущено вместе с Windows 10, версия 1809. Включает служебные обновления 10.0.17763.132.
См. подробные сведения | УСТАНОВИТЬ ПАКЕТ SDK | СКАЧАТЬ ISO-ФАЙЛ |
Пакет SDK для Windows 10, версия 1803 (10.0.17134.12) | Выпущено вместе с обновлением Windows 10 за апрель (версия 1803). | УСТАНОВИТЬ ПАКЕТ SDK | |
Пакет SDK для Windows 10 (10.0.16299.91) и эмулятор устройства с Windows 10 Mobile (Майкрософт) (10.0.15254.1) | Выпущено вместе с обновлением Windows 10 Fall Creators Update (версия 1709). | УСТАНОВИТЬ ПАКЕТ SDK | УСТАНОВИТЬ ЭМУЛЯТОР |
Пакет SDK для Windows 10 (10.0.15063.468) и эмулятор устройства с Windows 10 Mobile (Майкрософт) (10.0.15254.1) | Выпущено вместе с обновлением Windows 10 Creators Update (версия 1703).
См. подробные сведения | УСТАНОВИТЬ ПАКЕТ SDK | УСТАНОВИТЬ ЭМУЛЯТОР |
Пакет SDK для Windows 10 (10.0.14393.795) и эмулятор устройства с Windows 10 Mobile (Майкрософт) (10.0.14393.0) | Выпущено вместе с обновлением Windows 10 Anniversary Edition (версия 1607). Это обновление, не связанное с безопасностью, направлено на повышение качества работы ОС.
| УСТАНОВИТЬ ПАКЕТ SDK | УСТАНОВИТЬ ЭМУЛЯТОР |
Пакет SDK для Windows 10 (10.0.10586.212) и эмулятор устройства с Windows 10 Mobile (Майкрософт) (10.0.10586.11) | Выпущено вместе с Windows 10, версия 1511. | УСТАНОВИТЬ ПАКЕТ SDK | УСТАНОВИТЬ ЭМУЛЯТОР |
Пакет SDK для Windows 10 (10.0.10240) и эмулятор устройства с Windows 10 Mobile (Майкрософт) (10.0.10240) | Выпущено вместе с Windows 10, версия 1507. Примечание. Во время установки отображается номер версии 10.0.26624. | УСТАНОВИТЬ ПАКЕТ SDK | УСТАНОВИТЬ ЭМУЛЯТОР |
Эмулятор Microsoft HoloLens | Запускайте приложения в среде Windows Holographic на виртуальной машине без HoloLens. Эта установка также содержит шаблоны голографических проектов DirectX для Visual Studio | УСТАНОВИТЬ ЭМУЛЯТОР |
Предыдущие выпуски
Выпуск | |||
---|---|---|---|
Пакет SDK для Windows 8.1 | УСТАНОВИТЬ ПАКЕТ SDK | ||
Средства разработки для Windows Phone 8.1 | УСТАНОВИТЬ ЭМУЛЯТОРЫ | ||
Обновление Windows Phone 8.1 и эмуляторы | УСТАНОВИТЬ ПАКЕТ SDK | ||
Пакет SDK для Windows Phone 8.0 | УСТАНОВИТЬ VISUAL STUDIO | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ | |
Эмуляторы пакета SDK для Windows Phone 8.0 с обновлением 3 | УСТАНОВИТЬ ЭМУЛЯТОРЫ | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ | |
Обновление пакета SDK 8.0 для Windows Phone 8.0.10322 | Добавляет четыре новых образа эмуляторов в существующий пакет SDK для Windows Phone 8.0. Для этого обновления требуется среда Visual Studio 2012 с пакетом SDK для Windows Phone 8.0 и обновлением 4 или более поздней версии либо среда Visual Studio 2013 с дополнительным пакетом SDK для Windows Phone 8.0 (выбирается во время установки). | УСТАНОВИТЬ ЭМУЛЯТОРЫ | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ |
Обновление пакета SDK для Windows Phone 7.8 | УСТАНОВИТЬ ЭМУЛЯТОРЫ | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ | |
Пакет SDK для Windows Phone 7.1 | УСТАНОВИТЬ ПАКЕТ SDK | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ | |
Обновление пакета SDK для Windows Phone 7.1.1 | УСТАНОВИТЬ ПАКЕТ SDK | ДОПОЛНИТЕЛЬНЫЕ ЯЗЫКИ | |
Пакет SDK для Windows 7 и .NET Framework 4 |