- Minecraft для Linux
- Скачать Minecraft для Linux
- Minecraft Linux
- The popular Minecraft is also available for Linux. Download Minecraft for free, a sandbox game in which you will be able to build anything with blocks
- Features
- Create your own world
- Minecraft 1.17.1
- Minecraft is a fun sandbox game where you explore lost worlds, kill monsters and uncover secrets. Download Minecraft for Windows, Mac, iOS, Android and more!
- Download
- What’s New
- Specs
- Similar to 7
Minecraft для Linux
Скачать Minecraft для Linux
Minecraft для Linux –официальный дистрибутив проекта, подготовленный специально для пользователей операционной системы Линукс. Основой для создания данного порта послужила Java-версия оригинального проекта для персональных компьютеров. Первоначальная версия этой игры появилась ещё в далеком 2011 году. Сейчас же любой желающий может насладиться узнаваемым проектом на любом компьютере, даже если на нём установлена полностью бесплатн
Для того чтобы нормально играть в данный проект на Linux, достаточно придерживаться простых правил установки. Для начала надообязательно установить проприетарную версию Java от компании Oracle. Она отлично подойдёт для того, чтобы дистрибутив Ubuntu, Cent OS или Arch Linux замечательно воспринимал игровой проект, корректно отображая все текстуры и элементы внутриигровой физики.
Для того чтобы запуститьсаму игру, понадобится официальный лаунчер. Пройти регистрацию можно в минимально короткие сроки. Также, естьвозможность входа в один и тот же аккаунт Mojang, который использовался игроком на других платформах. Отличным решением также может стать альтернативный лаунчер проекта, подготовленный специально под Linux. Особенностьюигры является возможность запуска сборки фактически на любом персональном компьютере под управлением данной операционной системы. Хорошеерешение для тех пользователей, которые желают получить возможность справиться с любыми трудностями переноса любимого проекта с Windows.
Особенностью версии под Linux является ещё и то, что она поддерживаетвариации системы скинов. Есть возможность устанавливать модификации, если пользователь вдруг пожелает изменить геймплейпроекта по усмотрению.
Отдельного упоминания заслуживает тот факт, что любой желающий может установить своё сервер Minecraft, воспользовавшись для этого услугами данной операционной системы. Для этого всего лишь необходимо воспользоваться командной строкой. Минимальные требования для тех, кто хочет заняться серверами для этой игры – не менее 1 Гб оперативной памяти, но лучше конечно же брать с запасом до 2 Гб. Изначально происходит подключение к серверу по SSH. Это как раз и делается посредством терминала. А уж когда происходит запрос, нужно вводить пароль.
Разобраться со всеми тонкостями настройки такого сервера в данной версии –несложно. Тот, кто хотя бы раз имел дело с проектом на других платформах, сможет легко понять, что к чему. Главное правильно указать зависимости, для этого существуют команды, предписанные самой системой. Любой желающий может скачать Майнкрафт для Linux бесплатно с нашего сайта. Нет никаких трудностей с тем, чтобы произвести установку, если у игрока есть желание сыграть в данный проект, независимо от операционной системы. Есть возможность даже создать сервер на основе колдрон – никаких ограничений.
Источник
Minecraft Linux
The popular Minecraft is also available for Linux. Download Minecraft for free, a sandbox game in which you will be able to build anything with blocks
Build your own world with LEGO blocks in Minecraft, an innovating computer game in which you have to create your own virtual reality. Use different blocks to build your own customized world. It’s a sandbox game in which you have to create your own structures during the day, including a fortress that protects you against the dangers of the night (including skeletons, zombies and creepers).
Features
- Build your own work with a collection of LEGO blocks.
- Survive the monsters that live at night, creating a bunker.
- Different playing modes, even with multiplayer variants.
Create your own world
Develop your own reality without any limits. Build as many structures as you can imagine, taking advantage of the different blocks available. Enjoy one of the most innovating games at present and a great success among players. Download Minecraft free for Linux.
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Minecraft 1.17.1
Minecraft is a fun sandbox game where you explore lost worlds, kill monsters and uncover secrets. Download Minecraft for Windows, Mac, iOS, Android and more!
Download
What’s New
Specs
Similar to 7
Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.
It can also be about adventuring with friends or watching the sunrise over a blocky ocean. It’s pretty. Brave players battle terrible things in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.
Note: To play Minecraft Java Edition please download and install Java first.
1.17.1 is a minor update to Java Edition which changes some game mechanics and fixes bugs. It is not compatible with 1.17 servers.
General
- Two previously untranslated death messages for some underwater mobs have been given messages:
- died from dehydration.
- died from dehydration whilst trying to escape .
Changes:
Blocks
- Powder snow now fills cauldrons twice as fast as before.
Items
- Tweaked held model texture to include glass on the backside.
Mobs
- Blue axolotls now only spawn through breeding.
- Increased the drop probability of a copper ingot from 5% to 11%, and increased the drop rate with each level of Looting from 1% to 2%.
- This change is to match Bedrock Edition’s drop rates.
- Breeding common goats now have a 2% chance to produce screaming goats.
- Status effects applied to goats now also apply when the goat is jumping or ramming.
Zombies, Zombie Villagers, Husks and Drowned
- No longer pick up glow ink sacs.
- This prevents zombies from persisting after picking up the loot of a dead glow squid.
General
- Handshake packet padding method for «hostname» and «port» field has reverted to pre-1.17 when the server address which used is a SRV record.
- Now, data padded in these field will use the address and port which SRV record pointed at, instead of using «server address» as «hostname» and 25565 as «port».
- Some new characters have been added.
- Includes several currency symbols and some new emoji.
- The new characters are: ✂🍖🪣🔔⏳⚑₠₡₢₣₤₥₦₩₫₭₮₰₱₲₳₵₶₷₸₹₺₻₼₿
- Removed the following languages due to incomplete translations:
- East Allgovian German[note 3]
- Manx
- Sicilian
- Deaths of named mobs are now logged.
Fixes:
46 issues fixed
From released versions before 1.17
- MC-123654 – Sun, moon, and/or clouds are not showing if render distance is below 4.
- MC-131290 – Enchantments are saved as shorts, but are loaded as and function with integer values.
- MC-156155 – Turkish lira sign (₺) appears as □ in the game.
- MC-194736 – Duplicate text mapping for U+00B7.
- MC-196999 – U+1FEC is wrong in Minecraft’s font.
- MC-223350 – Loaded chunks sometimes don’t render until the player moves their head slightly.
- MC-224894 – Light tickets are released too early.
- MC-213986 – Pistons and dispensers can be used to create ghost blocks using powder snow.
- MC-219018 – Ghost items can be created using /item (server doesn’t update client inventory correctly).
- MC-219290 – Calcite is too quiet compared to other blocks.
- MC-221656 – Creative mode obtained bucket of axolotl/tropical fish only spawns one kind axolotl/tropical fish.
- MC-222731 – Captured axolotl constantly tries to leave water.
- MC-223368 – Strength and weakness potions / custom attack damage attributes does not change damage from goats.
- MC-225816 – Hanging Roots appear large when an item entity.
- MC-226461 – Logs can be replaced with stone near lava pools.
- MC-226505 – Goat’s long jump is not affected by the jump boost effect.
- MC-226512 – Goats do not use the damage of held items when ramming entities.
- MC-226926 – Emerald ore generates too often.
- MC-226948 – Withers are now affected by potion effects.
- MC-227387 – World gen datapacks will likely crash or softlock the game.
- MC-227435 – Lag when placing heads of non-existent players when on servers.
- MC-227483 – root_system feature config’s codec uses a wrong field.
- MC-227520 – Overworld Fossils always generate at bedrock level.
- MC-227557 – End portal texture appears stretched after world conversion.
- MC-227618 – Small dripleaf is consumed without being placed when used on tall seagrass.
- MC-227651 – Group for lapis lazuli ore smelting and blasting recipes is misspelled.
- MC-227821 – Client crash when trying to create/edit realm immediately after deleting previous one.
- MC-227891 – Ender pearls despawn when a player logs out of a server.
- MC-228219 – Thrown ender pearls disappear upon entering the exit end portal.
- MC-228343 – java.lang.NullPointerException when random_selector default feature isn’t found.
- MC-228430 – Very long loading pause while booting the game («Failed to add PDH Counter», caused by oshi).
- MC-228599 – Attempting to walk through flowing water constantly switches the player from swimming into normal mode.
- MC-228802 – Chunks not loading on a server / Cannot invoke cmq.a(int, int, int) because ☃ is null.
- MC-228828 – Specifying the —server parameter when starting the game, causes the game to crash.
- MC-228858 – Axolotls despawning though named and on leashes.
- MC-229169 – Piglins can no longer hear players breaking protected blocks through walls.
- MC-229191 – Diamond ore distribution changed between 1.16.5 and 1.17.
- MC-229246 – Piglins and piglin brutes no longer call other piglins after attacking one of them behind walls.
- MC-229299 – Blue axolotls can spawn naturally.
- MC-229441 – You can steal the item a villager is holding for trade by killing it.
- MC-229614 – Wandering Trader obtained tropical fish are only white kob.
- MC-230716 – death.attack.dryout and death.attack.dryout.player display raw translation strings (are untranslated).
- Duplication exploit with anvils.
- Fixed crashes.
- A private issue was fixed.
- Fixed some critical issues.
Previous release notes:
1.17, the first release of Caves & Cliffs, is a major update to Java Edition announced at Minecraft Live 2020 and released on June 8, 2021.[1] This update adds amethyst geodes along with amethyst blocks and items, copper ore and its derived forms, deepslate and its variants, and the goat, glow squid and axolotl mobs.
On April 14, 2021, Mojang Studios announced that the update would be split into two updates due to the amount and complexity of content, as well as team health.[3] Multiple features such as revamped mountain and cave generation, the lush caves and dripstone caves biomes, and increased world height were removed on 21w15a to be later released for 1.18. These features could be re-enabled with a preview data pack and subsequent snapshots updated this data pack with new experimental features.
The Caves & Cliffs: Part II Preview data pack for 1.17 can be downloaded here.
Changes
- The unused «base» pattern has been renamed to the «field» pattern and given proper translation strings (its ID is still «base»).
- Beacon beams are now visible up to 1343 blocks away from the source instead of 256 blocks.
- Blackstone, gilded blackstone, polished blackstone bricks, and cracked polished blackstone bricks and stair, slab and wall variants
- Slightly changed the texture.
- Changed potion icon in the brewing stand GUI to reflect the new bottle texture in the Texture Update.[5]
- Removed some stray pixels from the GUI texture.
- Have a variation called «Candle Cake».
- Can be created by using a candle on an uneaten cake.
- The candle on the cake comes in 17 colors, depending on the color of the candle used to create it.
- The candle pops off when any of the cake is eaten.
- Can now be filled with lava and powder snow.
- Lava-filled cauldrons can damage players and mobs inside of them, and give off a redstone comparator signal of strength 1.
- Powder snow cauldrons are formed when cauldrons are under the sky during snowfall.
- Can also be filled with powder snow by using a powder snow bucket on it.
- Have been split into normal, water, lava, and powder snow cauldrons.
- Some items are now compostable:
- 30% chance: non-flowering azalea leaves, glow berries, moss carpet, small dripleaf, hanging roots.
- 50% chance: flowering azalea leaves, glow lichen.
- 65% chance: spore blossoms, non-flowering azalea, moss blocks, big dripleaf.
- 85% chance: flowering azalea.
- Can now place powder snow using a powder snow bucket.
- Also can remove it using a bucket.
- Can be used to wax copper blocks with Honeycomb.
- Changed part of the dirt of the side texture of snowy grass to match regular grass.
- Renamed to «Dirt Path», as per Bedrock Edition.
- The block ID has also been changed to dirt_path.
- Can now be made with dirt, coarse dirt, mycelium, and podzol by using a shovel.
Lapis lazuli block
- Renamed to «Block of Lapis Lazuli».
- Lectern
- Slightly shrunk top part to prevent z-fighting with fire.
- Texture changes (all overworld ores except diamond) had the shape of the «ore pattern» in the stone changed to make them visually distinct for colorblind players.
- Particles now appear if a block is broken by a piston.
- Sounds, however, do not play.[8]
- Breaks Budding Amethyst if pushed/pulled with a piston/sticky piston.
- Changed one pixel on the pumpkin’s top texture to remove the possibility for a small swastika to be displayed.
- Are now able to be waterlogged.
- No longer break when contacted by water.
- Changed the textures of acacia, birch, dark oak, jungle, oak, and spruce signs to reflect new textures in the Texture Update.
- Can now be tinted with glow ink sacs to make the text glow.
- Glowing signs do not affect the light level, but appear as if the text itself is illuminated.
- A new lit block state had been added to indicate whether the sign text is lit up.
- Regular ink sacs can be used to remove the glowing effect.
- Now has sounds for being dyed.
- Changed the top texture of the smoker to fix a stray pixel in the bottom left corner.
- Can be used to craft the different copper block variants.
- Structure block
- Default mode of structure blocks is now «Load». «Data» is now hidden by default.
- «Data» can be accessed by clicking the mode button while holding the Alt key.
- Flowing water no longer breaks rails.
Items
- Simple firework rockets with one gunpowder can now be crafted using the recipe book.
- Changed the texture of the jungle door item to reflect the block texture in the Texture Update.
- The strength of the poison effect has been decreased from IV to II.
- They now drop their items when destroyed as entities.
- Fired spectral arrows are now entirely golden to reflect the item texture in the Texture Update.
- Changed the texture of the sugar cane item to better reflect biome tinting added in 1.7.2.
- Can now be eaten even if the player is at full hunger.
Mobs
- Changed the texture of the siamese cat type, mostly brightening it.
- Now have a chance of dropping a copper ingot instead of a gold ingot.
- Can now pick up rooted dirt, flowering azaleas and flowering azalea leaves.
Guardian and Elder Guardian
- Removed some stray pixels from the texture file.
- Now drop cooked cod or salmon instead of raw cod or salmon if on fire when killed or killed by a fire source.
Husk, zombie and zombie villager
- Now drop baked potatoes instead of normal potatoes if on fire when killed or killed by a fire source.
- Now drop cooked cod or salmon instead of raw cod or salmon if on fire when killed or killed by a fire source.
- If a shulker is hit by another shulker’s projectile, it now has a chance of spawning a new shulker. Shulkers are more likely to spawn new shulkers when there are fewer shulkers nearby.
- Begin the process of turning into strays when they are inside powder snow after 7 seconds (140 game ticks).
- The maximum size that slimes can be summoned with is now 128.
Villagers and Zombie Villagers
- Moved the librarian top overlay texture to correct side of torso.[14]
- Mason villagers can now sell 4 dripstone blocks for an emerald.
- Can now accept a filled cauldron as a valid workstation.
- Added the following trades to the wandering trader:
- Will sell 2 small dripleafs for an emerald.
- Will sell 2 pointed dripstones for an emerald.
- Will sell 2 rooted dirt for an emerald.
- Will sell 2 moss blocks for an emerald.
- Non-mob entities
- Experience Orbs
- Now sometimes merge when in large quantities, to improve performance.
- Merging does not affect the amount of experience gathered from collecting the merged orbs.
- No longer follow dead players.
- Minecarts
- Can now move in water, but move considerably slower than they do on land.
- Paintings
- Changed the back texture to reflect the texture of the planks in the Texture Update.
- World generation
- Biomes
- Biome-specific sky colors now blend more smoothly.
- A 1.17 Mineshaft with ceiling supports and oak log supports from the ground
- A 1.17 Mineshaft
- Mineshafts
- Mineshaft pieces no longer generate if they were fully floating in the air.
- Corridors now generate with wooden logs as pillars for support, or chains and oak fences as hanging support if needed.
- Cobwebs no longer generate floating without an adjacent block.
- Glow berries can be found in mineshaft chest minecarts.
- Shipwrecks
- Moss blocks can be found in chests.
- Command format
- /give
- The give command can give only up to 100 stacks of items at a time (e.g. 6400 stone or 100 iron swords)
- /replaceitem
- Removed /replaceitem command.
- Replaced with /item replace.
- /spawnpoint
- Can no longer set a player’s spawn point to areas that are out of the world.
- Gameplay
- Absorption effect
- The yellow absorption hearts now stay yellow if the player has the Poison or Wither effects, instead of appearing empty.
- Advancements
- Glow berries are now required for «A Balanced Diet».
- Goats and axolotls are now required for «Two by Two» and available for «The Parrots and the Bats».
- The advancement for obtaining diamond armor is now capitalized as «Cover Me with Diamonds», as opposed to «Cover Me With Diamonds».
- Build limit
- The message for letting the player know they are attempting to build beyond the build limit no longer says «blocks» at the end.
- Glowing
- Glowing is now based on the outline of all layers on an entity, not just the base layer.
- Loot tables
- Loot tables can now access scoreboard values by UUID.
- Loot table values inside random number generators can now be nested.
- Changed condition: score
- entity parameter has now been replaced with target. It can either contain value from old entity field (like this) or be an score holder name in form <"name": ". ">.
- Changed function: set_damage
- This function now has add parameter. If true, change is relative to current damage. If false, damage is replaced with current value (default behavior)
- Changed function: set_count
- This function now has add parameter. If true, change is relative to current item count. If false, item count is replaced with current value (default behavior)
- Changed function: copy_nbt
- source parameter can now be set to <"storage": >, to access command storage.
- NBT data
- All projectile entity data now has a field called HasBeenShot.
- If this field is false, during the next tick the projectile fires a projectile shot game event, causing any nearby sculk sensors to react.
- Recipe Book
- Some recipe-unlocking advancements had criteria names changed.
- The chiseled nether bricks recipe is now unlocked by having a nether brick slab instead of a nether brick block.
- The chiseled polished blackstone crafting recipe is now unlocked by having a polished blackstone slab, instead of polished blackstone.
- Simple firework rockets with one gunpowder can now be crafted using the recipe book.
- Snowfall
- During snowfall, cauldrons under the sky now slowly fills with powder snow.
- Spawning
- Added a new mob cap category, underground water creature.
- Used by axolotls and glow squids.
- Have a cap of 5, are friendly, are not persistent and despawn at 128 blocks or more from the player.
- Spectator mode
- It is now possible to see while inside lava.
- Subtitles
- Changed Shulker bullet explodes to Shulker Bullet explodes.
- Changed Shulker bullet breaks to Shulker Bullet breaks.
- Changed the subtitles for stripping logs and wood from «Axe scrapes» to «Axe strips».
- «Axe scrapes» is now used for copper blocks.
- General
- Block Models
- Made the vine’s block model much simpler.
- Code
- Unused parts of code (unused static fields and methods) are no longer removed.
- Although this does not affect the game itself, it adds more information for modders.
- Updated required Java version to Java 16[15]
- Creative inventory
- The Redstone Tab has been reordered to prioritize highly-used blocks.
- Redstone items/blocks have been grouped and ordered in the following way (from top to bottom): Essentials, Unique activators, Miscellaneous, Common activators, and Openables.
- The category for the recipe book advancements for these recipes has moved as well.
- Custom dimensions
- Added height and min_y variables to dimension types, allowing for the height limit to be increased in custom worlds settings.
- Data and Resource Packs
- Changed the pack_version number in pack.mcmeta from 6 to 7.
- Changed the resource pack version number from 6 to 7, as the following have been changed:
- Drowned texture mirroring has changed.[16]
- Slots for the game mode selector are now 26 pixels instead of 25.
- Data pack version is also changed to 7.
- Dedicated servers
- A dedicated server can enforce custom resource packs by setting require-resource-pack in server.properties. When this option is used, players are prompted for a response and get disconnected if they decline the required pack.
- Entity storage
- Entities have been extracted from main (terrain) chunks and are now stored in separate entities directory (similar to POI storage). Those new files are still region files with NBT.
- Game library updates
- Rendering is now using OpenGL 3.2 core profile.
- All fixed-function rendering has been replaced with shader-based rendering.
- The game now uses javabridge 1.1.23 instead of 1.0.22.
- Languages
- Removed the Gothic, Kabyle, Maori, Mohawk, Nuk, Ojibwe, and Talossan languages as their translations were incomplete.
- Materials
- Removed the coral material.
- Added the moss material.
- Menu screen
- Buttons tied to a set of values can now be scrolled through.
- Clicking ⇧ Shift on a menu button changes it to the previous value.
- The debug mode can now be accessed only by holding Alt instead of ⇧ Shift while clicking on the world type button.
- Obfuscation map
- Changed the license included in the obfuscation map.
- Resource packs
- Improved performance when using many overrides on an item model.
- toasts.png GUI texture has a new icon for the bundle tutorial.
- Servers
- Removed the max-build-height server setting.
- Changed the error message for failing to connect to the authentication servers. Now says they are «not reachable» instead of «down for maintenance».
- Splashes
- Changed the splash «OpenGL 2.1 (if supported)!» to «Now on OpenGL 3.2 core profile!»
- Tags
- Added azalea leaves and azalea leaves flowers to the leaves block and item tags.
- Added flowering azalea leaves and flowering azaleas to the small_flowers block and item tags.
- Added deepslate and tuff to the base_stone_overworld block tag and deepslate to the stone_crafting_materials, and stone_tool_materials item tags.
- Added deepslate gold ore to the gold_ores block and item tags.
- Added all copper slab and stair variants, as well as various deepslate variants to the slabs, stairs, and walls block and item tags.
- Added cave vines and cave vines plant to the climbable block tag.
- Added tinted glass to the impermeable block tag.
- Added raw gold to the piglin_loved item tag.
- Changed the bamboo_plantable_on, and enderman_holdable block tags to use the dirt block tag, removing other mentions of dirt blocks from the tags.
- Translation strings
- The «World Type» string no longer contains a colon («:»). The colon is still visible in-game, however.
- Changed «Use VSync» to «VSync».
- Removed the unused string for enabling VBOs, «Use VBOs».
- Added strings, «Mode», «Type», «Triggering», and «Track output». These are read out by the narrator for buttons in the command block UI.
- World Selection
- Added unique warnings for downgrading a world.
Blocks
- Grows from budding amethyst, which is found in amethyst geodes.
- Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an amethyst cluster.
- Unlike crops, each growth stage is a separate block instead of a block state.
- Drops only when mined with a Silk Touch pickaxe.
- There is a total of 3 variants (stages).
- The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.
- Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.
- Breaking by hand, piston, or other means drops only 2 amethyst shards instead of 4 that would be dropped by using any pickaxe.
- Emits a light level of 5.
- Has variants with either no blossoms or pink blossoms.
- Bush-like blocks that can be planted on dirt and grass blocks.
- Both azaleas can grow from moss blocks when bone meal is used on them.
- The variant with pink blossoms is seen as small flowers by the game (for example, bees can pollinate them).
- Has variants with either no blossoms or pink blossoms.
- Yield azalea and sticks on decay.
- The variant with pink blossoms is seen as small flowers by the game (for example, bees can pollinate them).
Block of Amethyst
- A decorative block found in amethyst geodes.
- Unlike the Budding Amethyst, the Block of Amethyst can be obtained when mined.
- Can also be crafted with 4 amethyst shards.
Block of Copper
- Can be crafted with 9 copper ingots, and can also be crafted back into 9 copper ingots.
- Oxidizes and changes texture to a turquoise-green over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Block of Copper.
- Honeycomb can also be used, or applied with a dispenser to wax them.
- Yellow particles are formed when waxing the block.
- Axes can be used to scrape off wax and oxidation (one stage at a time).
- White particles are formed when scraping off wax from the block.
- Lightning may clean oxidation, reverting the oxidation process by one or several stages.
- Chances of cleaning and number of reverted stages are higher the closer to the struck block.
- Can be crafted into cut copper.
- There are 7 variants in total.
Block of Raw Metal
- Raw copper, raw gold and raw iron can be crafted into the respective block of raw metal.
- Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.
- Cannot be obtained when mined, even with Silk Touch, and does not drop anything.
- Breaks immediately if pushed by a piston or sticky piston.
- Cannot be pulled by sticky pistons.
- Generates in amethyst geodes.
- An off-white stone that generates in geodes, between smooth basalt and amethyst.
- Comes with 16 dyed types and a yellowish non-dyed type.
- Can be lit by any item that produces fire.
- Up to 4 can be placed in a single block, similar to sea pickles, for a maximum light level of 12.
- Only candles of the same color can be placed on the same block.
- Only one can be placed on an uneaten cake and lit.
- If any of the cake is consumed, the candle pops off.
- Can be placed underwater, but cannot be lit.
- A natural light source, with a light level of 14.
- Drop glow berries.
- Growth can be sped up using bone meal.
- Berries can be harvested by interacting with the vine.
- Grow from glow berries when placed on the underside of a block.
- Drops from deepslate when mined with a pickaxe without Silk Touch.
- Can be used interchangeably with cobblestone and blackstone in crafting recipes of basic tools, furnaces and brewing stands.
- Can be crafted into respective stairs, slabs and walls, Polished Deepslate, Chiseled Deepslate, Deepslate Bricks and Deepslate Tiles, which can be used to craft their respective stairs, slabs, and walls (excluding Chiseled Deepslate).
- Deepslate Bricks and Deepslate Tiles can also be smelted into their cracked variants.
- Can be smelted back into deepslate.
- Generates randomly underground in small blobs.
- Copper ore generates uniformly between levels 0 and 64.
- Drops raw copper when mined.
- Can be smelted into a copper ingot.
- Can be made into stair and slab variants.
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper.
- There are 7 variants in total.
Cut Copper Slab
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Cut Copper Slab.
- There are 7 variants in total.
Cut Copper Stairs
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Stairs.
- There are 7 variants in total.
- A dark-gray stone that generates in blobs between heights 0 and 16.
- Has a hardness value greater than that of stone but can be mined with any pickaxe.
- Drops cobbled deepslate when mined.
- Can be obtained only with a Silk Touch pickaxe.
- There are 19 variants in total, including
- Cobbled Deepslate Slab
- Cobbled Deepslate Stairs
- Cobbled Deepslate Wall
- Polished Deepslate
- Polished Deepslate Slab
- Polished Deepslate Stairs
- Polished Deepslate Wall
- Deepslate Bricks
- Deepslate Brick Slab
- Deepslate Brick Stairs
- Deepslate Brick Wall
- Deepslate Tiles
- Deepslate Tile Slab
- Deepslate Tile Stairs
- Deepslate Tile Wall
- Chiseled Deepslate
- Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
- Takes twice as long to mine as normal ores.
- Has the texture of deepslate replacing the normal stone texture.
- Takes place of ores that generate in deepslate.
- Can be used in blasting and smelting recipes like normal ores.
- These recipes can be unlocked in the recipe book with deepslate ores as well.
- Allows an entity to stay on it for 1.5 seconds (30 ticks) before the entity falls through it.
- The tilt happens in 3 stages: unstable, partial, and full. These can be seen in the F3 debug menu.
- All the stages are solid except the full stage, which is when the player falls through.
- When nobody is standing on it, it is set to none stage.
- The tilt can also be triggered by hitting the plant with a projectile.
- The tilt can be prevented by powering it with redstone, but hitting it with a projectile still causes it to tilt.
- Comes in two sizes: small and big. Small can be applied bone meal to grow into big.
- Small dripleaf can be obtained only with shears (otherwise breaks) and can be planted on clay or moss blocks, or underwater on clay and dirt blocks.
- Big dripleaf can be obtained with any tool or by hand and can be planted on grass, dirt, and moss blocks.
- Both sizes can be found inside lush caves, which can currently only be accessed through the single biome, caves, or floating islands world types.
- It is available in survival through the wandering trader.
- A decoration block.
- Appears to be made of the same materials as stalactites and stalagmites but as a full cube.
- Generates mainly in the dripstone caves biome, which is currently available only through single biome, caves, or floating islands world types.
- Dripstone clusters can also be found rarely in regular caves.
- Can be crafted from 4 pointed dripstone.
Glow Item Frame
- Placeable entities that appear to glow.
- Do not affect the light level, but appear as if lit up themselves.
- Items placed inside also glow.
- Crafted using an item frame and a glow ink sac.
- Includes application to maps.
- A naturally occurring light source found rarely in caves, growing on any face of a block.
- Has a light level of 7.
- Obtained with shears, otherwise breaks.
- Does not spread naturally, although bone meal can be used to spread it horizontally (or vertically if on the side of a block).
- It spreads to adjacent spaces, up to 4.
- Can be waterlogged.
- Unlike vines, it does not pop off when underwater, and is not climbable.
- Up to 6 can be put on the same block space, merging into one block.
- Decorative blocks that can be placed only on the underside of a block.
- Obtained with shears, otherwise breaks.
- It can be obtained using a hoe on rooted dirt turning it into normal dirt.
- An infested variant of deepslate.
- Spawn a silverfish when mined.
- A new waterloggable source of light, originally from Bedrock Edition.
- Only available with commands such as /give.
- Behaves like air and it is visible only when the item is held, similar to barriers.
- Unlike barriers, light blocks can only be targeted when holding the item.
- The light level it is emitting can be changed by interacting with it.
- Can be crafted with 3 copper ingots.
- Lightning strikes within a 32-block radius get redirected to the lightning rod.
- Turns completely white when struck by lightning.
- Gives off a redstone signal with a strength of 15 if hit by lightning.
- Can be activated directly by throwing a trident with Channeling at it during a thunderstorm, though this does not produce a redstone signal.
- An opaque block with a grass-like texture on all sides.
- Can be fertilized with bone meal to grow grass, tall grass, moss carpets, and both types of azaleas on it and in its vicinity.
- Can be fertilized with bone meal to grow over (expand) across stone surfaces, but not grass surfaces.
- Breaks when pushed by a piston or sticky piston.
- Can be combined with cobblestone or stone bricks to make the mossy versions of those blocks.
- Vines can still be used, in addition to moss blocks.
- Both axes and hoes are an appropriate tool to collect it.[4]
- It can be used to plant small dripleaf
- Same texture as the moss block, but one pixel thick.
- Can be crafted with moss blocks, or be obtained by applying bone meal to them.
- Can be either placed on a ceiling to create a stalactite or on top of a block to create a stalagmite.
- Can be combined to form longer stalactites and stalagmites.
- Thrown tridents break pointed dripstone. They also break when pushed directly or with a block by a piston.
- Stalagmites break if not attached to something below.
- Stalagmites hurt entities that fall on top of them more than normal fall damage.
- Damage is relative to height: For example, jumping on a stalagmite deals 2♥ of damage, and falling from 3 blocks deals 8♥♥♥♥ of damage.
- Stalactites can fall or break if unsupported, and break apart on impact, hurting entities they fall on.
- Damage is relative to height: For example, one falling from 2 blocks deals 2♥ of damage, and one falling from 3 blocks deal 4♥♥ of damage.
- They drip water or lava into cauldrons if a source block is placed above the stalactite, and gradually fill the cauldron. Water drips even without any water above the block (as does lava in the Nether) but this effect alone does not fill the cauldron.
- A variant of snow, entities that walk over it sink into it.
- Leather boots can be worn to prevent entities from sinking into powder snow blocks.
- Players can still crouch to descend with leather boots. Wearing leather boots also allows powder snow to be «climbed», like water or scaffolding. They also prevent fall damage when landing on powder snow.
- Leather Horse Armor also protects horses from freeze damage.
- When inside a powder snow block, a frosty vignette appears around the player’s screen and any entity (with the exception of strays, polar bears, and snow golems) inside starts freezing and taking damage after a short time.
- Wearing any piece of leather armor stops the freeze effect.
- Can be collected and placed with a bucket.
- Entities on fire melt powder snow when colliding.
- A dirt-like decorative block with roots on its texture.
- Similar to coarse dirt, neither mycelium nor grass spread to it.
- Using bone meal on any side grows hanging roots underneath.
- A redstone component that detects vibrations.
- Currently, it does not generate naturally, available only from commands such as /give, but natural generation is planned for future versions.
- Senses vibrations such as block placement, footsteps, and projectiles, and emits a redstone signal.
- Vibration (texture) JE1 BE1.gif Emits particles when it senses a vibration nearby.
- A comparator connected to it emits different signal strengths based on what caused the signal.
- Does not detect ambient weather such as rain.
- Wool blocks between the sensor and the cause of the sound prevent the sensor from detecting the sound.
- A basalt variant that composes the outer layer of amethyst geodes.
- Can be obtained by smelting basalt.
- Available only in creative or in buffet/custom worlds with the currently unused lush caves biome.
- Can be placed only on the underside of a block.
- Sends green particles downward when opened.
- Particles appear in the air around the block.
- A black variant of glass that is transparent to players, but does not let light through.
- Can be crafted with 4 amethyst shards and a glass block.
- Stained glass cannot be used to craft tinted glass.
- Drops itself if mined without Silk Touch or even by hand, unlike glass.
- Tuff
- A deep grayish stone that generates in blobs between levels 0 and 16.
Items
- Obtained from breaking amethyst clusters.
- The amount dropped can be increased with the Fortune enchantment.
- Can be used to craft tinted glass, blocks of amethyst, and spyglasses.
Bucket of Axolotl
- Obtained by using a water bucket on an axolotl, similar to fish.
- Can be used to carry around and empty out axolotls, also similarly to fish.
- Available only from commands such as /give,
- Used to store other items (except shulker boxes) inside of it.
- Can hold only one stack of items, but is able to hold different types of items inside of it.
- Items with smaller stacks, such as ender pearls, take up more room in a bundle, and non-stackable items take up the whole bundle.
- The bundle’s contents can be opened by pressing use while holding it, throwing out its entire content into the world. When destroyed as an entity, it drops the items it currently has as well.
- Right-clicking a bundle in the inventory empties one item from the bundle.
- The player receives a tutorial when first having a bundle in the inventory.
- Even though bundles are not stackable, bundles can be nested.
- Can hold up to 16 bundles.
- Only empty bundles can be placed in other bundles without using commands.
- Has a GUI when hovering over it.
- Shows contained items in its GUI’s inventory slots when hovering over it, as well as fullness as a number.
- Note: Bundles can hold any amount of any item if added using commands.
- Obtained by smelting raw copper or copper ore.
- Used to craft copper blocks, lightning rods, and spyglasses.
- Can be eaten, restoring 2 (🍗).
- Grow on cave vines.
- Once harvested the vines will lose their glow berry texture.
- Dropped by glow squids when killed.
- Can be used to craft glow item frames.
- Can be used to make text glow on signs.
Powder Snow Bucket
- Obtained by using a bucket on powder snow.
- Can be used to place a powder snow block wherever it is used, or can be used to fill cauldrons with powder snow.
- Drops from copper ore when mined with a stone pickaxe or higher without Silk Touch.
- Can be smelted into copper ingots.
- Drops from gold ore when mined with a iron pickaxe or higher without Silk Touch.
- Can be smelted into gold ingots.
- Piglins attempt to pick up raw gold.
- Drops from iron ore when mined with a stone pickaxe or higher without Silk Touch.
- Can be smelted into iron ingots.
- Added Axolotl spawn egg.
- Added Goat spawn egg.
- Added Glow Squid spawn egg.
- Crafted with 2 copper ingots and an amethyst shard.
- When used, it zooms in on wherever the player is looking but limits their view to a square.
- The scope texture is a glass square with a copper border.
- The overlay that limits the view can be removed with a resource pack or by pressing F1.
- There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.
Mobs
- Can only spawn in complete darkness and where there’s a natural stone block less than 5 blocks below the spawning space.
- The first amphibian added to Minecraft.
- Dry out and start taking damage after 5 minutes of being out of water.
- Can be caught using a water bucket, like fish.
- Can be bred using buckets of tropical fish.
- Come in five different colors (leucistic, yellow, brown, white, and blue, with blue being the rarest).
- Blue axolotls are very rare, with a 1⁄1200 chance of spawning.
- Plays dead when damaged on water, receiving Regeneration I.
- This regeneration ability is likely based on how real axolotls can regrow lost limbs.
- Attacks drowned, guardians, elder guardians, squids, glow squids and fish, dealing 2♥ damage.
- They have a two-minute cooldown after hunting non-hostile targets such as fish and squids.
- They prioritise attacking hostile mobs over passive ones.
- If a player kills a mob an axolotl is in combat with, the player gets a Regeneration I effect and is rid of Mining Fatigue, if they had it.
- Spawns in mountain biomes.
- Currently a place holder until the new mountains are added.
- Can jump higher than other mobs to avoid obstacles, up to 10 blocks high.
- Takes reduced fall damage.
- Avoids powder snow by jumping over it.
- Can be bred with wheat to produce a baby goat.
- A bucket can be used on them to get milk.
- Do not drop anything.
- They have a 2% chance of spawning as a screaming goat, which are more hostile and make different noises.
- Originates from the mob of the same name in Minecraft Earth.
- Underwater mob that behaves like a regular squid.
- Can only spawn in complete darkness and where there’s a natural stone block less than 5 blocks below the spawning space.
- Is attacked by axolotls without provocation.
- Drops glow ink sacs when killed.
- Does not affect the light level, but appears as if lit up. Glows in the same way that magma cube cores, vexes, blazes and the eyes of spiders, drowned, and endermen do.
- Stops glowing for a short time and swims away quickly after taking damage.
World generation
- A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).
- Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and smooth basalt.
- Also generates with a small air pocket nearby that may open into the geode.
- Generates between Y=70 and y=0.
- Overrides standard caves and ravines, but is overridden by abandoned mineshafts.
- Currently has a high generation rate, presumably for testing purposes as with ruined portals in the 1.16 snapshots.
- Generate above lush caves, either on the surface or underground. Lush caves do not generate in normal worlds.
- Consist of azalea leaves (both variants), oak logs and rooted dirt.
- Biomes
- Currently available only in buffet or custom worlds, as cave biomes were delayed to 1.18.
- Contains pointed dripstone (both stalactites and stalagmites) and dripstone blocks.
- Dripstone clusters are abundant here, often forming pillars.
- Currently available only in buffet or custom worlds, as cave biomes were delayed to 1.18.
- Contain moss, moss carpet, spore blossom, glow berry vines, big dripleaf and small dripleaf.
- Moss covers the ceilings and floors.
- Axolotls can spawn here.
- Clay pools generate inside.
Gameplay
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- New condition: value_check
- Checks range of value.
- Parameters:
- value – see «New value providers» section (currently combination of random generators and score)
- range – min/max range
- New functions:
- set_enchantments
- Modifies enchantments on item.
- Parameters:
- enchantments – map of enchantment id to level value (can be score or random number)
- add – if true, change is relative to current level. If false, level is replaced with current value (default behavior)
- set_banner_pattern
- Sets tags needed for banner patterns. Parameters:
- patterns — list of pattern objects:
- pattern — name of pattern (square_bottom_left, bricks, etc.)
- color — name of color (light_gray, etc.)
- append — if true, new elements are appended to existing ones instead of replacing
- New value providers: score
- Returns scaled scoreboard value.
- Parameters:
- score – scoreboard name
- target – same as target in score predicate
- scale – scaling factor (float)
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