Native instruments kore 2 mac os

Native Instruments Kore 2 Operation Manual

The information in this document is subject to change without notice and does not represent a commitment on the part of NATIVE INSTRUMENTS GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by NATIVE INSTRUMENTS GmbH, hereinafter referred to as NATIVE INSTRUMENTS. All product and company names are ™ or ® trademarks of their respective owners.

Furthermore, the fact that you are reading this text means you are the owner of legal version rather than an illegal, pirated copy. It is only through the loyalty and honesty of people like yourself that NATIVE INSTRUMENTS GmbH can continue to develop and create innovative audio software. On behalf of the entire company, thank you very much.

Users Guide written by Thomas Loop.

Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.

NATIVE INSTRUMENTS GmbH Schlesische Str. 28

D-10997 Berlin Germany

NATIVE INSTRUMENTS North America, Inc. 5631 Hollywood Boulevard

Los Angeles, CA 90028 USA

MASSIVE was designed and developed entirely by Native Instruments GmbH. Solely the name Massive is a registered trademark of Massive Audio Inc, USA.

© Native Instruments GmbH, 2007. All rights reserved.

1. Introduction

This part of the User’s Manual gives a brief overview over KORE 2’s abilities and explains how to use this manual. Additionally, it contains notes about using the KORE 2 Controller safely and provides some general productrelated information.

1.1 Welcome to KORE 2

Thank you for buying KORE 2. On behalf of the entire NATIVE INSTRUMENTS team, we hope you are truly inspired by this product. KORE 2 has been designed in order to let you find the sound you have in mind fast. The Browser of KORE 2 is filled with musical attributes

– specify any combination, and the sounds that match the description are immediately listed.

The repertoire of the KORE 2 Browser is filled with more than 500 sounds, each providing several variations which can be morphed seamlessly. They have been created for immediate use in your production: All 3.000 variations can be loaded and played instantaneously without the need for additional software, as KORE 2 is equipped with six Integrated Engines. Their individual power and sonic variety shape KORE 2 as The Super Instrument.

Effort has been given to make all sounds of KORE 2 accessible in a simple and unified way. While the technical details that generate a sound can differ enormously from engine to engine, your sound control is always similar: the most important parameters for each individual sound have been manually assigned to the hardware, and you can tweak them directly and effectively. The recall and morphing of variations can also be controlled remotely with the KORE 2 Controller.

Beyond these immediate usage possibilities, you can integrate any other plug-in into the KORE 2 host application. Import your favorite plug-in’s presets into KORE 2 and integrate them into your sound database, or create more personal sound processing using more than Internal Audio and MIDI Components.

This manual will help you get the best out of KORE 2.

1.2 How to Use This Manual

This manual is split into three main parts: The first part explains how to

install the KORE 2 hardware. The software installation and activation is

described within the separate Setup Guide. The second part covers KORE

2 systematically and provides information about all parts of KORE 2,

Within the margin column

structured according to the software’s user interface. As each part of the

% of this manual, additional

user interface is focused on a specific functionality, the manual structure

information is given that often goes

will guide you quickly and easily to the information you need. Note that

beyond a specific chapter’s scope or

the reference part is introduced by two overview sections. They explain

provides additional hints.

some basic concepts of KORE 2 and show how the user interface is

structured. Reading these is strongly recommended if you want to understand and use all the features KORE 2 provides. The last part of the manual, finally, is the appendix that contains some specific information about using KORE 2 with other products by NATIVE INSTRUMENTS. It also holds an index of important terms as well as a keyboard shortcut overview.

1.3 Safety Considerations

Please always use the KORE 2 Controller according to the following security advices.

► Before using the KORE 2 hardware, please thoroughly read the instructions below and the Owner’s Manual.

► The device contains no user-serviceable parts. Do not open the device or attempt to disassemble or modify any internal hardware. If it appears to malfunction, immediately stop using it and have it inspected by qualified service personnel.

► Do not expose the unit to rain, and do not use it near water or in damp or wet conditions. Also, make sure that no glasses or bottles containing liquids which might spill are placed on the hardware. Do not allow any objects or liquids of any kind to penetrate the unit.

► The KORE 2 Controller is USB bus-powered. Operation can only be guaranteed as a single device with a USB2 controller or with a selfpowered USB2 hub.

% Those who don’t like reading manuals will find that after mastering a few basics, KORE

2 is unusually easy to learn. This is supported by the Info Pane of the KORE 2 software: Each time you move your mouse over an element of KORE 2, the Info Pane explains the control’s usage. Note that you can set the Info Pane’s language within the application’s Options dialog explained in chapter 3.3.5 below.

► Do not place the KORE 2 Controller in an unstable position where it might accidentally fall to the ground.

► Before moving the KORE 2 Controller, remove all connected cables.

► Never use or store the unit in places that are subject to extreme temperatures (e.g., direct sunlight in a closed vehicle, near to a heating or heat-generating equipment), or high levels of vibration.

► Do not use excessive force on the buttons, knobs, switches, or connectors.

► When cleaning the KORE 2 Controller, use a soft, dry cloth. Do not use paint thinner, solvents, cleaning fluids, or chemically-impregnated wiping cloths.

1.4 Notes

► Disclaimer: Native Instruments GmbH cannot be held responsible for damage or data-loss caused by improper use or modification to the

KORE 2 Controller or the KORE 2 software.

► Specifications subject to change: The information contained in this manual is believed to be correct at the time of printing. However, Native

Instruments reserves the right to make changes to the specifications of software and hardware at any time without notice or obligation to update existing units.

► Name Plate Location: The name plate is located on the bottom of the product. It lists the product’s model name and other technical information. The serial number is also located on the bottom of the unit.

► Disposal Notice: Should this product become damaged beyond repair, or for some other reason come to the end of its life, please observe all regulations of your country that relate to the disposal of electronic products. Copyright: © Native Instruments GmbH 2007. This publication may not be reproduced in whole or in part, summarized, transmitted, transcribed, stored in a retrieval system, or translated into any language, in any form or by any means without the prior written permission of Native Instruments GmbH.

► All product and company names are trademarks or registered trademarks of their respective owners.

1.5 Software Installation

For details about the KORE 2 Controller driver installation, refer to Chapter 2.2 of this manual. More information about the KORE 2 software installation is available from the NATIVE INSTRUMENTS Setup Guide included with this package.

2. Hardware Setup

Thanks to the seamless integration of KORE 2’s software and hardware

components, your software becomes a tangible instrument that is highly

When you install KORE 2

intuitive and uniform in its operation.

! for the first time, please

► The KORE 2 Controller is a tactile interface to the world of KoreSounds.

make sure that you also choose to

By implementing the Control Page concept explained in chapter 3.1.4,

install the KORE 2 Controller driver.

it unifies the interface of all different instrument and effect plug-ins

Refer to chapter 2.2 for more infor-

► The KORE 2 Controller can also access all types of S ound V ariations ,

Читайте также:  Что делать если windows loader пишет unsupported partition table

and can act as a powerful hardware interface to KORE 2’s Sound

If you own a KORE 1 Controller, please note that it is fully compatible with

KORE 2. Read more on this in chapter 3.9.

2.1 The hardware elements of your KORE 2 Controller

2.1.1 Rear Panel

(1, 2) Footswitch ports

These two ports can be used to attach any type of foot controller. The inputs only work with on/off signals. The footswitches can be assigned to U ser P age buttons. Read more on using footswitches in chapter 2.3.3.

(3, 4) Pedal inputs

Various pedals (expression, sustain, volume, etc.) can be attached here. The pedal input receives continuous signals. It can be assigned to U ser P age Knobs. Read more on using pedals in chapter 2.3.3.

Be aware that at least the USB 2 connection has to be established to make the KORE 2 Controller work; all other connections described here are optional. It provides the unit’s functionality as a Controller and supplies electrical power to the hardware.

(6, 7) MIDI Input/Output

The KORE 2 Controller is also a MIDI interface. Use the IN port to attach a master keyboard and the OUT to drive an external device such as a drum machine or sampler. Please note that, at the time of writing, the KORE 2 Controller’s knobs, buttons, and transport do not send MIDI information.

(8) Kensington Lock socket

Use this to attach a Kensington-style lock to prevent your KORE 2 Controller from being stolen. This kind of lock can be found at dealers for notebook accessories.

2.1.2 Top Panel

1-8: Controller Knobs

These are digital endless encoders with a far higher resolution than would be possible with the MIDI standard. They control the target parameters incrementally, leading to a very smooth control of values on the software side. You can also use the Control Knobs to morph between S ound V ariations .

The Control Knobs are touch-sensitive, i.e., if the knob is touched (without altering its value) the KORE 2 Controller reacts and displays the controller’s name and its current value in the hardware display (32). This is also very convenient for assigning parameters. Each Control Knob is surrounded by a Selection Ring that displays a dimmed red light if there is an assignment (i.e., functionality) present. It blinks when the controller is becoming assigned, and it is bright red when the knob is touched on the hardware or clicked in the software.

9-16: Controller Buttons 1-8

The buttons contain a light indicating their on/off state. On the software level (see the section about Control Pages) the buttons can be used in gate or toggle mode. They can also be used to recall a Sound Variation’s settings.

Equivalent to the T ransport A rea ’s S top button.

Equivalent to the T ransport A rea ’s start button.

Unused in this version of the KORE 2 software.

Activates P re — listen mode for quickly testing KoreSounds.

This button provides access to the C ontrol P ages of the component currently in focus.

Jump to the B rowser and the hardware options with this button.

Switches into S ound M ode for navigating the S ound M atrix . S ound M ode also allows to morph S ound V ariations .

This button confirms a selection and enters a selected S ound M atrix level.

This button is context sensitive and changes its function depending on the situation. Please read chapter 3.9 for details.

Use this button to return to the next higher level of the menu structure.

The wheel has the same function as the Up/Down buttons. 28-31: Up, Down, Left, Right

Navigation through channels, Pages, menus and lists.

The Main Display shows Controller states, Pages, parameter names and values, menus, lists and folder structures.

2.2 Driver Installation

KORE 2 is a tightly integrated system of software and hardware. Before using the KORE 2 Controller, the hardware driver must be installed.

If you are unsure if the driver was correctly installed during the installation procedure, you can add it manually: The driver installer is located in the KORE 2 Program Folder on your computer.

Windows: Program Files / Native Instruments / KORE 2 / Mac OS X: Applications / KORE 2 / Driver /

Driver Installation on Windows XP

► Insert the KORE 2 Installation CD into the CD-ROM drive or locate the driver setup in the KORE 2 program folder, Program Files / Native Instruments / KORE 2 / .

► Use the Windows Explorer to view the contents of the folder.

► Start the installation by double-clicking Kore 2 Driver Setup.exe

► The setup program will suggest C:\Program Files\Native Instruments\ KORE 2\ as the path for the destination folder. You may also choose another folder if you wish.

► During the installation you will be asked to attach the KORE 2 Controller. Please connect the KORE 2 Controller to a USB2 port on your computer and follow the installation dialogs until installation is finished.

! Start the driver install process before connect-

ing the KORE 2 Controller to your computer.

! For Windows XP, Service

Pack 2 is necessary for

the KORE 2 Controller to function properly. This Windows update provides support for USB 2.0.

Driver Installation on Mac OS X

► Insert the KORE 2 Installation CD into the CD-ROM drive or locate the driver setup in the KORE 2 application, folder Applications / KORE 2 / Driver .

► Start the driver installation package NI Hardware Driver Installer.app with a double-click.

► After clicking “Continue” you can select the installation location. The startup disk is chosen by default.

2.3 Connecting the Hardware

2.3.1 Connecting the hardware to a computer

Before using your KORE 2 Controller, the driver must be installed. If this has not taken place, please refer to the manual section above for instructions on manual driver installation.

After starting your computer, connect the KORE 2 Controller to your computer with the enclosed USB cable and launch the KORE 2 application.

Whenever the KORE 2 Controller goes from a power-off to power-on state (by connecting it to a powered-up computer or starting the computer with the Controller connected), it initiates a routine that calibrates its knobs. During this process, the red Selection Ring around the knobs stays lit. Do not touch the controls, or have anything lying on top of the Controller that might affect a knob position, during calibration as the calibration will be

inaccurate. If you accidentally move a control, disconnect the KORE 2 Controller then re-connect it to re-initiate calibration.

2.3.2 Connecting to an external MIDI device

It can happen that the

! display is showing stripes

To receive data from a MIDI controller such as a keyboard or a MIDI pedal

or other artifacts. Go into the op-

board, connect the MIDI Out socket of your controller to the MIDI In socket

tions menu of the controller and

on the KORE 2 Controller with a MIDI cable. To send MIDI data from KORE 2,

tweak the Contrast and Brightness

connect its MIDI Out socket to the MIDI In on the device you wish to

settings to correct this.

control. Make sure both connected MIDI devices are set to the same MIDI

In the F ile M enu choose Audio and MIDI Settings . On the MIDI tab , activate

the NI KORE 2 MIDI device by clicking on OFF. When the device is enabled

it will show ON.

2.3.3 Connecting a pedal or footswitch

Additional pedals (expression, volume, etc.) can also be used with the

KORE 2 Controller by connecting them to the P edal I nputs to the right of

the MIDI jacks. The pedals are calibrated automatically when the KORE 2

Controller is starts up. If the pedal and/or footswitch are plugged in after

KORE 2’s initial power-up, recalibrate KORE 2 as described in chapter

Footswitches can be connected to the two inputs at the far left of the back panel. Either normally closed or normally open type footswitches can be used, but make sure they’re plugged in on power-up so that KORE 2 can detect which type you’re using. Please read chapter 3.5.3 for information about assigning footswitches and pedals to KORE 2‘s C ontrol P ages .

3. Reference

The reference chapters make up the bulk of this manual. Here you will find detailed description of all functions, commands and interface elements of KORE 2. Please make sure that you at least completely read the chapters 3.1 and 3.2 for getting an overview.

3.1 Important concepts: Understanding KORE 2

The following paragraphs provide general information about KORE 2. You will read about hosts and plug-ins, I ntegrated E ngines and other NATIVE INSTRUMENTS products that work with KORE 2. You will also be introduced to the way KORE 2 integrates hardware and software to produce one easily usable entity, and the powerful concept of nested sounds is presented. If these terms are familiar to you, feel free to skip these passages. However, reading these chapters will help you to better your understanding of KORE 2 and its concepts.

3.1.1 The instrument KORE 2: Stand-alone, plug-in and host

KORE 2 is an instrument that can create a wide variety of sounds natively on your computer without the need for additional hardware. Just as you would switch on a hardware synthesizer you can simply launch KORE 2 on your computer and it connects directly to the computer’s hardware. This

hardware would be your audio interface and any MIDI keyboard or controller available. This mode is called stand-alone within this manual.

However, a hardware synthesizer will probably not be used alone but in combination with a mixing desk, an effect rack and some cabling. You cannot connect software with cables, so another mechanism is used to accomplish this common use case: A so-called host application loads other applications during runtime as plug-ins. While the plug-in applications represent the synthesizers, samplers or effect units, the host application mimics the mixing environment.

Читайте также:  При запуске windows открываются все приложения

Within the host you can define how the plug-ins are connected and there you also handle your system’s hardware.

Sometimes an application can be used as a stand-alone and as a plug-in; and some applications may be used as a plug-in and as a host. Often, stand-alone applications are hosts that use plug-ins (in both senses) – common examples are software sequencers. Those sequencers mostly do not work as plug-in versions. Vice versa, there are synthesizers and, more commonly, effects which are only available as plug-ins and cannot be used as a stand-alone without the host. KORE 2 however, can be used in all suggested ways.

KORE 2 provides a stand-alone version and a plug-in version. You can use KORE 2 without any other software, as described above, but you can also use it as plug-in within another host. This ensures that you can combine it with any other sound generator you want to use.

But KORE 2 is also a host by itself and can load other plug-ins. This functionality is available when KORE 2 is running as stand-alone as well as in plug-in mode; in the latter case, KORE 2 becomes a sub-host.

We will expand on the sub-host concept in the following chapter

(introducing the idea of nesting) while chapter 3.1.3 comes back to plugin concepts.

KORE 2 as a stand-alone

As stand-alone software KORE 2 becomes your one-stop solution for live and studio work.

The stand-alone version of KORE 2 adds four menus on the application level:

► The F ile M enu provides functions to create, load, and save Performances and KoreSounds plus access to KORE 2’s Preferences.

► The E dit M enu allows working on the KORE 2 mixers by offering functions like creating, copying and pasting channels. It also comes with a handy Undo system.

► On the V iew M enu you can control the contents of the application window.

► The H elp M enu is your launchpad to the Native Instruments Service Center for management of your licences and to support material on the Native Instruments website.

KORE 2 as a plug-in

The plug-in version of KORE 2 is identical with the stand-alone version, except that it’s lacking the abovementioned menus and for the fact that in a host environment the sequencer takes care of all things audio and MIDI. The commands of the stand-alone menus that are also of relevance for the plug-in can be found on the G lobal P lug —

in M enu . In plug-in mode, KORE 2 works in any host program (e.g., Cubase, Logic Audio, Pro Tools, Ableton Live, Sonar, Digital Performer, Tracktion, etc.). KORE 2 inserts into the program’s mixer as a virtual instrument or effect (there are different versions of the KORE 2 plug-in for these tasks). But also note that the KORE 2 plug-in is a VST/AU host in itself. This allows KORE 2 to organize, mix, and control multiple plug-ins within the host.

When you have multiple KORE 2 plug-in instances running in your host software you can easily navigate them via your KORE 2 Controller (see chapter 3.9).

There are three different versions of the KORE 2 plug-in:

► Kore 2 is the normal VSTi instrument

► Kore 2 FX is the effects version providing signal input

► Kore 2 2×16 provides 16 stero outputs for using KoreSounds with multiple outs. Please be aware that multiple outputs also lead to a higher CPU load.

3.1.2 SingleSounds, MultiSounds, Performances and Nesting

The E dit A rea of a Performance containing nested Sounds.

It can be a time-consuming task to find the sound that exactly fits into the music you are working on. Following the paradigm described above, you need to load different plug-ins into your host, and you need to handle each of them differently in order to find an adequate sound; tweaking the sound again requires a plug-in-specific procedure.

KORE 2 allows you to abstract from the plug-ins’ particularities. Instead, you can focus on the sound. KORE 2 provides a concise interface to handle your different plug-ins’ parameters in a standardized way (this is the KORE 2 Controller’s function), and the database contains all sounds of all plug-ins installed on your system, tagged with musical attributes for quick access.

Each entry in the database is a so-called KoreSound. It holds the mentioned A ttributes as well as additional information, for instance the sound’s author,

% If you are familiar with sampling techniques, you

can think of a KoreSound as being similar to a sample. The only difference is that a sample is the recording of a sound, while the KoreSound is a “recording” of the structure which generates a sound. This allows the reproduction of the sound at any time but it also provides extensive editing capacities impossible with samples.

the location on the hard disk or arbitrary comments. Technically, it tells KORE 2 which plug-in is used to generate the sound, and which settings are required within the plug-in in order to produce exactly the sound the

KoreSound was saved for. While the KoreSound takes care of the technical details, you can concentrate on making music.

A KORE 2 SingleSound on the E dit A rea .

A KoreSound referencing only one plug-in is called a SingleSound. MultiSounds, on the other hand, differ from SingleSounds in one important aspect: It can hold any number of plug-ins to generate a sound, connected to each other in arbitrary ways. However, as with a SingleSound, you don’t need to care about the way the plug-ins are handled.

The MultiSound’s technical structure is encapsulated (of course you can edit all the details if you want).

Referring to the compari-

This is a MultiSound with its S ound M atrix expanded.

% son between KoreSounds

and samples again, SingleSounds

The KoreSound concept also explains why KORE 2 is a sub-host. On one

can be seen as recordings of single

hand it is used as an instrument: You can load it as a plug-in with a wide

instruments, while MultiSounds are

variety of sounds at hand – the KoreSound database with each entry

recordings of whole bands or or-

representing one possible sound of the KORE 2 instrument. On the other

chestras, often including the ar-

hand KORE 2 provides this variety by hosting plug-ins as defined within

rangement and a conductor – tech-

the loaded KoreSounds. The sub-host idea is taken to the extreme by the

nically: a step sequencer or an ar-

fact that a MultiSound can hold any other KoreSound instead of a plug-in.

The concept of KoreSounds within a KoreSound is called nesting within this manual.

Nesting allows two things: On a basic level it provides the possibility to easily combine not only SingleSounds, but also MultiSounds into a new MultiSound. This bridges the gap between both types as you don’t need to care which type you are working with (unless you want to change the inner workings of a KoreSound). On an advanced level, you can create any signal flow you can think of: Even feedback loops are possible.

With the nesting concept in mind it is also obvious that the top level of KORE 2 – the Performance, filled with KoreSounds via the B rowser – is not very different from a MultiSound. You can, for example, save the whole Performance as MultiSound (using the F ile M enu ) and load it as part of another Performance. The only difference between Performances and MultiSounds lies in non-structural information: A Performance saves the global clock’s BPM value, for instance, while a MultiSound adapts its speed to the global value.

Again, the building blocks of KORE 2’s sound engine are (from the bottom to the top of the hierarchy):

► The Single Sound

► The Multi Sound

Except for the Performance, everything on this array of Sounds is interchangeable and you can recombine it via drag and drop or convert and save parts of the structure as self-contained KoreSounds.

Another important idea to get when working with the S ound M atrix is the focus. There is always one component of the matrix currently focused. This can be a C hannel I nsert , a channel (click its C hannel H eader ), the A udio T ab , the MIDI T ab , and so on. The components can be focused with a singleclick of your mouse or by navigating the S ound M atrix with your KORE 2 Controller (see chapter 3.9)

3.1.3 Integrated Engines and VST/AU-plug-ins

Similar to a hardware mixer, in most cases host applications don’t generate sound by themselves. This task is left to the plug-ins. The host only provides the environment for the plug-ins in terms of routing, control and hardware access.

KORE 2, however, is an instrument, and therefore it features six sound-

generating I ntegrated E ngines :

These engines are derived from six products by NATIVE INSTRUMENTS and bring their full functionality except for the fact that I ntegrated E ngines don’t have a graphical user interface. The way you can interact with them is described in the following chapter.

When installing KORE 2, its factory content automatically is installed,

too. You can access it with the B rowser . These sounds use the I ntegrated

E ngines , so you don’t need any other plug-in to make music with KORE

2. If you own a license for one of the I ntegrated E ngines and have it

Читайте также:  Астра линукс не загружается initramfs

installed, KORE 2 will automatically substitute the I ntegrated E ngine with

the full version and also integrates the additional factory content into the

Beside the I ntegrated E ngines , VSTand AU-plug-ins of any origin can be

loaded into KORE 2. However, KORE 2 cannot provide KoreSounds for

them directly. There is a convenient batch process to convert all patches

of a loaded plug-in into KoreSounds automatically. Each resulting

KoreSound represents one of the plug-in’s sounds, and they are fully

integrated into KORE 2’s database. Please note that the KoreSounds only

reference the plug-ins, they don’t contain them. You can copy any

The conversion of a plug-

KoreSound from one computer to another – this is even possible between

% i n ’ s p a t c h e s i n t o

Mac OS X and Windows computers – but, the KoreSound won’t work unless

KoreSounds has already taken place

the same plug-in is also installed on the second machine.

for the products of NATIVE

INSTRUMENTS, and you can install

KORE 2 and plug-in parameters

manually refined KoreSounds for

It is important to note, that the interaction between KORE 2 and the plug-

those you own. Check your KORE 2

ins yields different results, depending on the way the respective plug-in

Installation DVD for a dedicated

handles automatable parameters. KORE 2 can only use and control those

installer, and consult the Service

parameters that are exposed by the plug-in via the VSTor AU-interface.

Center’s Update Manager for recent

Depending on the design of the respective plug-in, this can lead to some

confusion. With some modular virtual instruments, like KONTAKT and

Reaktor, it is impossible to design a stable set of parameters that gets

exposed to the host software. As the setup of a Reaktor Ensemble or a KONTAKT Multi can be arbitrarily complex, the creators of the respective patches have to decide and manually program the parameter set. Please be aware of this when you create your own Reaktor Ensembles or KONTAKT Instruments and refer to the documentation of the respective plug-in if you are unsure how to manage this. For the Native Instruments KOMPLETE 4 series of virtual instruments, the complete library of patches has been prepared for the use in KORE 2. Please refer to Appendix A for more information about the special behavior of some KOMPLETE 4 plug-ins. Appendix A is also a good read if you want to integrate your own Reaktor Ensembles in KORE 2. It contains a dedicated section about Reaktor in KORE 2.

KORE 2 and sample libraries

KORE 2 acts as a host for VST-/AU-plug-ins. This means it directly handles the parameters that are exposed by the various plug-ins. But plug-ins do not only consist of parameter settings, they also bring along other content, like samples. KORE 2 only loads the plug-in and the sample content is handled on the plug-in level without control by KORE 2. This leads to some pitfalls when handling sample libraries. The basic rule is that the respective plug-in has to know where to find its content so that it loads correctly in KORE 2. If the plug-in alone doesn’t even know where to find its content, it won’t know it in KORE 2, either. If you ever experience problems with samples not loading in KORE 2, be sure to first check the settings inside of the respective plug-in and do not look for the problem in KORE 2. Some rules of thumb:

► If you want to use the factory content of a plug-in, make sure that the structure of the factory libraries remains unaltered.

► If you move the factory library around on your file system, you have to set the new location inside the respective plug-in and not in KORE 2.

► You can add folders to a factory library, as long as the original content remains untouched.

► Be aware of the fact that modification of non-integrated engine factory content will change the behavior of KoreSounds in KORE 2’s factory library, so always save your modified patches in your own file structure and do not overwrite the original.

3.1.4 Hardware and Software: The Control Page system and Sound Variations

Any KoreSound provides C ontrol P ages . A Control Page is a set of controls

– eight buttons and eight knobs – that remote-control a user-defined set of the KoreSound’s parameters. This unifies the handling of KoreSounds and of underlying plug-ins to large extend. All KoreSounds coming with KORE 2 provide dedicated Pages that use all capacities of the system. One knob or button of a C ontrol P age often remote-controls several parameters at once, each with a particular range, some of them inverted

– the possibilities are endless. You can easily create similar Pages for your own usage as the C ontrol P age system sports a L earn mechanism: Enable the L earn mode, arm a Page’s C ontroller K nob by clicking on it, and alter a parameter of the KoreSound the Page belongs to – for instance the underlying plug-in’s cutoff control. After disabling the L earn

mode, you can conveniently remote-control the cutoff from the KORE 2

interface directly and don’t need to open the plug-in’s editor separately.

Easy access to parameters is taken to the next level by the KORE 2

hardware offering you a physical representation of the C ontrol P ages .

By selecting a KoreSound within KORE 2, its Pages are automatically

mapped onto the KORE 2 Controller. As the Pages are available for all

KoreSound, you can now “touch” any plug-in you use in KORE 2, and you

can modify even advanced MultiSounds with a twist of your fingers. KORE 2

is a tightly intergrated and highly interactive package of software and

hardware for sound design, studio work and live performance.

Besides that, C ontrol P ages also form the basis for S ound V ariations ,

another property of every KoreSound. A S ound V ariation is a snapshot of

the KoreSound’s C ontrol P age settings. This means that you can tweak a

KoreSound via its Pages (and the hardware), until it fits your needs and

save these settings as a S ound V ariation . You can alter it further and save

the new result as another S ound V ariation . Each KoreSound can hold up

You can recall any of them instantaneously. KORE 2 even allows you to

Each KoreSound of the

morph between S ound V ariations . While loading a S ound V ariation simply

% KORE 2 factory content

sets all parameters of the KoreSound’s C ontrol P ages to specific values,

already provides eight Sound

morphing gradually transforms the settings from the old to the new settings.

Depending on the parameters that are remote-controlled by the Pages,

this can create completely new, previously unheard sounds.

3.2 A user interface overview

On the following pages we will introduce KORE 2’s interface by explaining the different elements in a broader, functional way. In this section you will also learn the names of the most important controls to help you while reading this manual.

The KORE 2 interface with the G lobal H eader on top, the U pper P ane below, the L ower P ane displaying the Browser and the I nfo P ane on the bottom.

KORE 2 has four main interface areas. This chapter will give you an overview of KORE 2’s functionality.

The interface is very flexible and various elements can be hidden via switches found on the G lobal H eader to suit the situation at hand.

The four areas are called:

► G lobal H eader

The KORE stand-alone

% and the plug-in are iden-

tical in this respect. The plug-in

only lacks the menu bar of the

stand-alone application. You can

The G lobal H eader is always visible and contains buttons for toggling

reach the commands applying to

the display of the main interface elements (G lobal C ontroller , E dit A rea /

the plug-in via an extra menu of the

S ound M anager , B rowser , and I nfo P ane ) plus the T ransport A rea and the

plug-in’s Global Header .

A ctivity A rea . The U pper P ane is the area just below the G lobal H eader .

Depending on the settings of the V iew B uttons , it can either display the

G lobal C ontroller and the E dit A rea (which shows the S ound M atrix ) or

the G lobal C ontroller and the S ound M anager (which deals with Keyboard

Mapping and Automation).

The L ower P ane contains the B rowser .

The I nfo P ane can be hidden via a switch on the G lobal H eader . It displays

small helpful explanations if you mouse over the various elements of KORE

3.2.1 Global Header

The topmost strip of controls is called the G lobal H eader . It is always visible

Use this interface flexibil-

and you can think of it as the central control of KORE 2’s interface. Its

% ity to your advantage by

main purpose is to change KORE 2’s interface to match the situation at

hiding the Edit Area when you want

hand and provide direct control of global parameters. The V iew B uttons

to load and play sounds, only; or by

are your cockpit for switching between the various views of KORE 2.

having only the Global Controller

Depending on the task – and on the available screen estate – you will

and the Sound Matrix (quick focus-

quickly find the best configuration. You can toggle between the E dit A rea

ing of sounds) visible when per-

with the S ound M atrix and the S ound M anager via the dedicated buttons.

If the B rowser is active, the S ound M atrix or S ound M anager , respectively,

Источник

Оцените статью