Real smart motion blur mac os

RE:Vision ReelSmart Motion Blur 6.0.1 for After Effects (WIN/MAC)

ReelSmart Motion Blur позволяет автоматически добавлять в последовательность более естественный эффект сглаживания движения. Поскольку в основе ReelSmart Motion Blur лежит технология трекинга RE:Vision, то больше ничего не придется делать вручную. Естественно, вы можете усиливать или уменьшать эффект размытия по необходимости, или совсем удалять сглаживание движения. И наконец, вы можете создавать интересные эффекты сглаживания изображения одной последовательности, используя движение из другой.

Инструмент ReelSmart Motionblur применяется в следующих случаях:
— Уменьшение стробирования в последовательности — особенно полезно при уменьшении частоты кадров видео после оцифровки. ReelSmart Motion Blur отличается меньшим числом артефактов по сравнению с другими методами, например, наложением кадров.
— Автоматическое сглаживание неровностей нарисованных от руки и отсканированных анимаций
— Сглаживание движения в сложных 3D-анимациях, когда это занимает много времени; в большинстве случаев использование ReelSmart Motion Blur будет эффективнее и быстрее.
— Сглаживание движения в одной последовательности с помощью движения из другой последовательности для получения уникальных эффектов
— Повышение резкости изображения в последовательности за счет удаления сглаживания движения

Системные требования:

Windows 7, 8, 10 (x64), Mac, Lnx

Поддерживаемые программы:

Adobe Premiere, Adobe After Effects.

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RevisionFX ReelSmart Motion Blur Pro 6.0.1 [En] скачать торрент

Год выпуска: 2018 ОС: Windows Категория: Проигрыватели Требования: After Effects: CS5 CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018
Premiere Pro: CS5 CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018 Язык интерфейса: русский и английский Лекарство: не требуется Рейтинг на сайте:

Описание:
RE: VisionFX ReelSmart Motion Blur
— плагин для автоматического добавления более естественного размытия движения в секвенции.Технология слежения находится в сердце ReelSmartMotionblur, так что ручная обработка не потребуется. Конечно же,вы сможете добавлять больше или меньше размытия, как вам нужно, и даже удалить размытость картинки! Наконец, вы сможете создавать очень интересные эффекты размытия одной последовательности, применив её к другой.
Плагин с очень точным управлением процессом фильтрации для получения качественного изображения, автоматически отслеживает каждую точку в видеоряде, позволяет контролировать процесс трекинга пикселов, что снижает процент неверного смазывания изображений при их наложении. Есть поддержка переменной области размытия. Возможность размытия одной последовательности, используя движение другой. Есть возможность перемещения размытия при движении. Плагин использует собственные технологии заполнения и отслеживания при работе на фоновом слое, даже когда он затенен передним планом. Плагин оптимизирован под работу с прогрессивным материалом, заточен под мультипроцессорные потоки и GPU ускорение

Дополнительная информация:
Version 6.0.1 | April 30, 2018
Fixes a bug where blank, incomplete or «random» images were produced.

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Real smart motion blur mac os

Версия программы: 6.0.1
Лечение: в комплекте
Тип лекарства: готовый серийник

Системные требования:
After Effects: CS5 CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018
Premiere Pro: CS5 CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018

RE: VisionFX ReelSmart Motion Blur — плагин для автоматического добавления более естественного размытия движения в секвенции.Технология слежения находится в сердце ReelSmartMotionBlur, так что ручная обработка не потребуется. Конечно же,вы сможете добавлять больше или меньше размытия, как вам нужно, и даже удалить размытость картинки! Наконец, вы сможете создавать очень интересные эффекты размытия одной последовательности, применив её к другой.
Плагин с очень точным управлением процессом фильтрации для получения качественного изображения, автоматически отслеживает каждую точку в видеоряде, позволяет контролировать процесс трекинга пикселов, что снижает процент неверного смазывания изображений при их наложении. Есть поддержка переменной области размытия. Возможность размытия одной последовательности, используя движение другой. Есть возможность перемещения размытия при движении. Плагин использует собственные технологии заполнения и отслеживания при работе на фоновом слое, даже когда он затенен передним планом. Плагин оптимизирован под работу с прогрессивным материалом, заточен под мультипроцессорные потоки и GPU ускорение

Дополнительная информация:
Version 6.0.1 | April 30, 2018
Fixes a bug where blank, incomplete or «random» images were produced.

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ReelSmart Motion Blur 6.2 for Mac Free Download

Download ReelSmart Motion Blur 5.2 for Mac free standalone offline setup. ReelSmart Motion Blur 5.2 for OFX is a reliable graphics plugin for different graphics editing tools to add configurable motion blur and realistic effects to the images.

ReelSmart Motion Blur 5.2 for Mac Review

When working on photos, graphics editors are sometimes not enough to enhance digital images. ReelSmart Motion Blur 5 is a very powerful plugin to enhance your digital images and add realistic effects with minimum efforts. The main feature of the application is that it provides configurable motion blur to the sequences. This wonderful environment is a reliable plugin for Adobe After Effects, Premiere Pro, Avid Systems, and OFX etc.

This powerful application carries out all the tasks efficiently and flawlessly with minimum efforts. The automatic pixel tracking makes it possible to trace the modifications between the frames, add variable blur and enhance the photos in numerous other ways. Its features are not only limited to motion blur, but it can also provide multiprocessor support, vector support, background/foreground separation and much more. All in all, it is a complete plugin for enhancing digital images and applying different realistic effects to the images.

Features of ReelSmart Motion Blur 5.2 for Mac

  • Powerful graphics plugin for different applications
  • Configurable motion blur and realistic effects to images
  • Supports Avid Systems, After Effects, Premiere Pro and OFX etc.
  • Easy integration with different graphics processing tools
  • Automatic Pixel tracking and variable blur settings
  • Multiprocessor Support and remove motion blur
  • Per channel processing and vector support
  • Foreground and background separation
  • Intelligence with better performance

Technical Details of ReelSmart Motion Blur 5.2 for Mac

  • File Name: RevisionFX_ReelSmart_Motion_Blur_for_OFX_v5.2.8.rar
  • File Size: 15 MB
  • Developer: RevisionFX

System Requirements for ReelSmart Motion Blur 5.2 for Mac

  • Mac OS X
  • 200 MB free HDD
  • 1 GB RAM
  • Intel Processor

ReelSmart Motion Blur 5.2 for Mac Free Download

Download RSMB ReelSmart Motion Blur 5.2 latest version free standalone offline installer for Mac OS X by clicking the below button.

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v6.x RE:Vision Effects ReelSmart Motion Blur Pro

$169.95 From $161.45
Upgrade From $49.95

Downloads

Download demos and trial versions, product documentation, free presets and more.

You may download a free Demo after logging in.

Applies natural-looking motion blur by automatically tracking every pixel.

RE:Vision Effects’ sophisticated tracking technology is the root of ReelSmart Motion Blur, so there is no manual labor to complicate it. You have total control with the amount of blur that you apply, if you choose to modify the calculated blur. ReelSmart Motion Blur also allows users to produce captivating and experimental effects by blurring a sequence by applying the motion from another.

Highlights

ReelSmart Motion Blur Features

  • Fast and easy motion blur! – Applies motion blur based on automatic tracking of every pixel.
  • Essential for 3D – Ability to blur with motion vectors supplied by your 3D system.

ReelSmart Motion Blur Feature Specs

  • Automatic Tracking – Automatic tracking of every pixel from one frame to the next
  • Fine Tune – Variable amount of blur
  • Removal of Motion Blur – Blur can also be removed!
  • 360 Motion Blur – RSMB tracks 360 footage and blurs properly taking into account the connectedness of the edges of the sides as well as top and bottom.
  • GPU accelerated

ReelSmart Motion Blur Pro Feature Specs

ReelSmart Motion Blur Pro adds the following features:

  • Object Separation – Support for foreground and background separation using a specified matte. ReelSmart Motion Blur then uses proprietary filling and tracking techniques when working on the background layer, even when it is obscured by the foreground! (Not available with Catalyst Edit, DaVinci Resolve, Flame, Smoke, Media Composer, Movie Studio, Nucoda, Vegas Pro)
  • 3D Motion Vector Input – Ability to blur with motion vectors supplied by you… which, most likely, will come from your 3D animation system. (Not available with Catalyst Edit, DaVinci Resolve, Media Composer, Movie Studio, Nucoda, Vegas Pro)
  • RGB+A Tracking – An option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material. (Not available with Media Composer)
  • Track Point Guidance – Up to 12 user-defined points can be specified to help guide RSMB’s motion estimation. By using the tracking points you can explicitly tell RSMB where a pixel moves from one frame to the next in order to guide RSMB’s calculation of motion vectors. (Not available with Catalyst Edit, DaVinci Resolve, Flame, Smoke, Media Composer, Movie Studio, Nucoda, Vegas Pro)
  • Spline Guidance – When RSMB exhibits tracking problems, you can guide RSMB by simply creating and animating shapes to show where objects are actually moving. (Not available with Catalyst Edit, DaVinci Resolve, FCPX, Flame, Smoke, Hitfilm, Media Composer, Motion, Movie Studio, Nucoda, Nuke, Premiere Pro, Scratch, Sihouette, Vegas Pro)
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RSMB in Action

RSMB 360 Demo

RSMB uses optical flow tracking on 360 footage taking into account the connectedness of the left and right sides of the 360 video, as well as the top and bottom.

ReelSmart Motion Blur in Action!

See what ReelSmart Motion Blur® can do for you!

The Fighter

Work by Comen VFX. RSMB was used to give a more filmic look to footage shot on video, providing shutter speed correction. The footage looked choppy when played back at film rates. So the client settled on RSMB to simulate that normal shutter speed you would have with film footage.

Description

System Requirements

Pro license works with After Effects, Baselight, Final Cut Pro, Flame, Smoke, Fusion Studio, HitFilm, Media Composer, Motion, Natron, Nucoda, Nuke, Premiere Pro, Scratch, and Silhouette. Pro license also works with the regular product of any supported host.

  • After Effects CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018, CC 2019, 2020
  • Premiere Pro CS6, CC, CC 2014, CC 2015, CC 2017, CC 2018, CC 2019, 2020
  • ​Note: If you’re using AE CC 2015, you will need to use 2015.0.1 (13.5.1) or later.
  • Final Cut Pro 10.1.4 (and up)
  • Motion 5.1.2 (and up)
  • Media Composer 6.0, Symphony 6.0, Newscutter 10.0 (and up)
  • Baselight 5.2.11675 (and up)
  • Catalyst Edit 2015.1.0.104 (and up)
  • Fusion Studio 8.21 and up
  • Resolve Studio 16 (and up).
  • HitFilm 3.0.0.0576 (and up)
  • Movie Studio 64-bit only, v11 (and up)
  • Natron 1 (and up)
  • Nucoda 2014 (and up)
  • Nuke 5.1 (and up)
  • Scratch 4 (and up)
  • Silhouette 6.1.3 (and up)
  • Vegas Pro 64-bit only, v10.0e (and up)

System Requirements

The same OS and hardware requirements for the version of the Host that you are using, including Apple Big Sur support (Rosetta 2)

Only OFX plug-ins have Apple M1 Silicon support for now

GPU Requirements

Below is information you will need to know for our products that support GPU acceleration.

  • All plug-ins that support GPU acceleration also work in CPU-only mode if your GPU does not work with our plug-ins.
  • GPU with 1Gb memory officially supported. GPUs with 500Mb can work for our plug-ins, but are not officially supported.
  • Driver for GPU must support OpenCL 1.1.
  • Intel on-chip GPUs ( HD Graphics 4000 or later) are supported when OpenCL 1.1 drivers for them are available.
  • Windows 7, 8 or 10 or later, 64-bit for GPU support. Vista is still supported for CPU mode.
  • Mac OS. Mac OS 10.7 is required for GPU support, but we recommend Mac OS 10.8 or later. Intel HD Graphics requires Mac OS 10.9 or later
  • Important note for Macintosh users and nVidia cards: Make sure to update to the latest nVidia drivers and not rely solely on the drivers that come with the Mac OS. http://www.nvidia.com/object/mac-driver-archive.html

Adobe After Effects GPU Requirements

First, we support GPU rendering in all modes of After Effects, including RAM preview, with AE’s multiprocessing (multiple frames at once) turned on, Render Queue rendering, aerender, and dynamic links within Premiere Pro and AME.

It is important to note that our GPU accelerated modes of our plug-ins can provide you with different results than on the CPU. As such, it is not wise to mix CPU-generated images with GPU-generated images.

If a GPU is not supported, or we run out of GPU memory to run on, our plug-ins will return a green frame to let you know. So if you switch the Use GPU menu to ON and you see a green frame immediately, you know that you do not have a supported GPU. We do not fallback to CPU rendering in the case where there is an error on the GPU during a rendering of a sequence, because then you might get CPU and GPU calculated images intermingled and may not understand why your sequences are not looking proper from frame to frame.

When working completely on a single machine, you can simply pick GPU mode or CPU mode as you see fit… and render to RAM, to disk, etc. and all the frames will be rendered using the same mode. There are cases where you might send jobs out to machines on a render farm and the set of machine(s) may be a mixture of GPU-supported and non-supported GPU (or no GPU); or conversely, you may know that all the machines that will be rendered on are all GPU-supported, or all are non GPU-supported. As such, our plug-ins in After Effects that support GPU acceleration will present you with a “Use GPU” menu with 3 options:

  • OFF – This option causes the plug-in to run on the CPU. This mode should be used if you do not have a GPU that our plug-ins support. In addtion, the OFF setting might be advantageous if you will be sending a job to a render farm, and some machines have GPU support for our plug-ins, and others don’t. By selection OFF (CPU mode) you can be assured that all frames across the render farm will run in the same mode (all CPU) and all frames will be consistently rendered.
  • ON – This option forces the plug-in to run on the GPU. If no GPU is present, or is not supported, a green frame is rendered. If working solely on one machine, you can try the ON setting. If you get a green frame, then your GPU is either not supported, or there is not enough GPU memory. Another use for this setting can be to determine which machines on a render farm do not have GPU support by looking to see which machines return green frames.
  • ON if GPU supported, CPU otherwise – This mode is useful if your interactive session has a GPU, and you know that all your render farm machines are either all a) GPU supported or b) none are GPU supported. In this case, you know that all machines on the render farm will render all frames consistently on CPU, or GPU. In this situation, with this setting, you don’t have to remember to switch the Use GPU setting from ON to OFF before sending to the render farm. Note: we can still produce a green frame if we discover a supported GPU but run out of GPU memory, or other such error as the rendering progresses.
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Adobe Premiere Pro GPU Requirements

First, Premiere Pro does not need to support the GPU, even though our plug-ins use OpenCL for acceleration. Nor do you need to have the Mercury engine running in OpenCL or CUDA mode to use our plug-ins in GPU mode. It is important to note that our GPU accelerated modes of our plug-ins can provide you with different results than on the CPU. As such, it is not wise to mix CPU-generated images with GPU-generated images.

Users of our plug-ins with GPU acceleration will see utilization of two or more GPUs at the same time, provided they are the fastest GPU on the machine, and are of the exact same type. If a GPU is not supported, or we run out of GPU memory to run on, our plug-ins will return a green frame to let you know. So if you switch the Use GPU menu to ON and you see a green frame immediately, you know that you do not have a supported GPU. We do not fallback to CPU rendering in the case where there is an error on the GPU during a rendering of a sequence, because then you might get CPU and GPU calculated images intermingled and may not understand why your sequences are not looking proper from frame to frame. So if you see a green frame, that probably means that we’ve run out of GPU resource with which to render the sequence.

Newer versions of our products: Our newer plug-ins for Premiere Pro that support GPU acceleration will have group of GPU options labeled Activate GPU. You’ll see that GPU acceleration is OFF by default. Also note by default that some of our plug-ins will try to conserve GPU memory. Our plug-ins conserve GPU memory by only allowing Premiere Pro to render a limited amount of images at the same time (this is limited to the number of GPUs present). If you find this actually slows down rendering, or causes a hang, you should try unchecking the “Less GPU Mem” setting before turning the GPU rendering ON.

Older versions of our products: Our plug-ins for Premiere Pro that support GPU acceleration will present you with a “Use GPU” menu with 2 options:

OFF This option causes the plug-in to run on the CPU. This mode should be used if you do not have a GPU that our plug-ins support, or see a green frame in the middle of a rendered sequence, because this means that our GPU rendering fails somewhere in the middle of a sequence.
ON This option forces the plug-in to run on the GPU.

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