Scp containment breach play on linux

Скачать игру SCP: Containment Breach v1.3.11 [Новая Версия] на ПК (на Русском)

by DEMA · Published 06.01.2020 · Updated 06.01.2020

SCP: Containment Breach (СЦП: Контаинмент Брич) – новая разработка в серии игр, исполненных в крутом и пугающем до жути жанре хоррор. Ты попадаешь в мрачный мир, где существует некий объект, имеющий название CSP-173. Все шло хорошо, пока не произошла жуткая авария, несущая за собой ужасающие последствия. Ты станешь одним из работников лаборатории, который оказался запертым в здании на момент аварии. Некоторые подопытные были освобождены и тебе придется защищать свою жизнь от их влияния. Ты отправишься блуждать по темным коридорам, которые таят в себе неизвестность и множество секретов. Разгадывай головоломки и находи полезные предметы, которые помогут тебе выжить в этих ужасных условиях. Нужно передвигаться как можно тише, чтобы не стать жертвой очередного существа. Каждый уровень в игре подлежит рандомному генерированию, что сделает твоё времяпровождение более интересным.

Добавлен русский язык

Информация о игре Год выпуска: 2014
Жанр: Хоррор
Разработчик: Regalis
Версия: 1.3.11 Полная (Последняя)
Язык интерфейса: английский, русский
Таблетка: Присутствует

Источник

SCP Containment Breach Multiplayer 0.4.9 alpha file

SCP — Containment Breach Multiplayer Mod

Fusion Creators Studio | Released Aug 10, 2020

Multiplayer mod for SCP — Containment Breach v1.3.11

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A Multiplayer mod comes to SCP Containment Breach.

A Multiplayer Mod For SCP Conatiment Breach (1.3.11 version required)
How to install this mod is in ReadMe file

Original creator: Ne4to

Past versions (I don’t know when I did it, then there were no versions)
— Added nicknames.
— Added chat
— Sync all sounds and decals
— Sync events and NPCs
— Transition from TCP to UDP
— Completely changed the style of multiplayer
— Added server list. — [REDACTED] — Will be added in future versions
— Added port to create new server.
— Instead of 2 players, now 16 players
— Added manipulate player bones
— Added attachs objects to players such as: Gas Mask, Armour, NVG
— Added pistol from NTF mod — [REDACTED] — Will be added in future versions
— Added no cheat mod. Now you can disable console to players.
— Added players to ESC menu. Now you can kick the players from server. — [REDACTED] — Will be added in future versions
— Added smart bots. — [REDACTED] — Will be added in future versions
— Added points for which you can buy skins — [REDACTED] — Will be added in future versions
— Added skins shop. — [REDACTED] — Will be added in future versions
— Added great optimization.
— Added spectate mod. You must enter to chat /spectate or select in players menu. — [REDACTED] — Will be added in future versions
— New input box. Now you can delete letters while holding Backspace, or add new symbols while holding keys.
— Added screenshots.
— Added AFK mod.

ALPHA 0.07
— Added Dedicated Server
— Added loading scripts from the folder — [REDACTED] — Will be added in future versions

ALPHA 0.08
— Added voice chat.

ALPHA 0.09
— Optimization multiplayer by compression data

ALPHA 0.1
— Fixed bugs

ALPHA 0.1.1
— Fixed bugs
— Fixed 939 SCPS in room3storage
— Fixed SCP-914
— Added singleplayer mode
— Added password
— Fixed freeze when transferring data via TCP protocol — [DELETE] only UDP
— Maybe fixed MAV on server and client

ALPHA 0.1.1 — PATCH
— Fixed bugs
— Fixed sending data

ALPHA 0.1.2
— Fixed blinking hand icons
— Fixed global effects 173
— Fixed MAV on server and client

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ALPHA 0.1.2 — PATCH
— Fixed 096

ALPHA 0.1.3
— Change lobby
— Fixed bugs
— Added jump mode — You can set the jump height in server.cfg and turn on/off the jump mode
— Added change to the maximum number of players

ALPHA 0.1.3 — Patch
— Fixed crash when somebody talk in voice and somebody doesn’t have voice
— Fixed bug
— Fixed jump mode in server.exe

ALPHA 0.1.4
— Fixed bugs
— Fixed room2storage
— Fixed items

ALPHA 0.1.5
— Now 096 is stop when he killed player
— Some fixes
— Sync NPC sounds

ALPHA 0.1.5 — PATCH
— Fix intro (maybe)
— Fix falling FPS
— Fix events
— Added player jumping animation

ALPHA 0.2
— Maybe fixed NPC
— Fix elevators
— Added FN P90, USP Tactical [story mode and breach mode]
— Added breach mode — [announcements, guns, scps, classd, scientists, guards, ntfs]
— Fix items, sync items
— Fix 914
— Added new ClassD
— Added guns attach to players
— Optimization sending data
— Fix blinking endings
— Fix blinking hand icons
— Fix events
— Fix intro falling
— Fixed recursion sending data when execute RemoveItem
— Fixed item breakdance after spawn from non-host side
— More fixes.

ALPHA 0.2 PATCH
— Remove 008 lockdown in breach mode
— Added gun sounds

ALPHA 0.2.1
— Now when main player disconnect, the server changes the main player to a new one in a story mode, instead of quitting the game
— Improved server sync ( as a result — Reduced CPU consumption, for players more FPS )
— Fixed items
— Fixed non-host player gravity
— Added tickrate
— Fixed wrong maxplayers
— Fixed SCPs target player
— Maybe fixed flickering rooms

ALPHA 0.2.2
— Fixed two doors sound
— Fixed event
— Fixed items
— Fixed nicknames
— Reduced data transfer in main synchronization
— Changed SCP Health to 5000

ALPHA 0.2.2 PATCH
— Fix camera in room2doors173,room2offices3,lockroom173
— Fix main server synchronization
— Now server show true ping

ALPHA 0.2.3
— Reduced items data size ( A lot of data was sent via UDP, as a result, the person did not see items )
— Reduced player data size
— Remove MAV when player enter more than 255 symbols in chat

ALPHA 0.2.3
— Fix items (You cannot combine these two items.) in single mode
— Remove jumping in single mode

ALPHA 0.2.4
— Added True Or False in boolean commands in dedicated server ( server.cfg )
— Fixed items

ALPHA 0.2.5
— Added save positions ( I made these position saves at the initial stage of development (April), I just did not turn on them. You will wonder why I did it for so long, because I was lazy and I was studying )
— Added teleport to players ( teleport in console )
— Now server eating more less RAM
— Added protection against data changes during data transfer ( someone will be able to send someone else’s data if he finds out what these packets are for, and as a result will be able to change the multiplayer data )
— Fixed 914
— Added queue for droping and picking up items
— Now when you dead, you can’t picking up items
— Now everything depends on the server [deleted]

ALPHA 0.2.6
— Improved voice chat (3d position, volume change) [deleted]
— Added difficulties

ALPHA 0.2.7
— Improved microphone quality and microphone data size (it turns out that 8 kb was sent, now 3 kb and the quality has been improved)

ALPHA 0.2.7 PATCH
— Fixed drop item

ALPHA 0.2.8
— Fixed guard gun rotation
— Fixed bugs
— Fixed sending data
— Fixed items.
— Fixed global effects 966

ALPHA 0.2.9
— Fixed SCPs in Breach mode
— Delete room2tunnel event in BreachMode
— Fixed pocketdimension
— Fixed spectate
— Now SCPs can’t drop items

ALPHA 0.3
— Improved items sync
— Improved NPC sync
— Improved chat sync
— Fixed more bugs
— Fixed more errors ( execute fps falling )
— Fixed doors hidedistance ( if im don’t fix it, then you have less fps )
— Fixed NPC gravity
— Fixed freeze when player joined
— Fixed nicknames in breach mode
— Added connecting player in chat
— Fixed pocketdimension
— Fixed spectate
— P90 shoots faster
— Now, guns have more recoil
— Fixed drop items while dead
— Fixed SCP drop items
— Fixed spectate attach players ( hide in firstperson )
— Fixed breach timer
— improved light in breach mode ( fps doesn’t fall )
— Added «suicide» button in breach mode
— Added console breach ( type: role 1-7 ) — ( nocheat )
MTF = 1
GUARD = 2
CLASSD = 3
SCIENTIST = 4
173 = 5
049 = 6
CHAOS = 7

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ALPHA 0.3.1
— Fixed items
— Fixed player objects
— Fixed more errors

ALPHA 0.3.2
— Optimization memory
— Fixed items
— Fixed items flying
— Fixed crash when you start multiplayer
— Added dedicated server CPU
— More fixes and errors

ALPHA 0.3.2p
— Reduced data transfer about items

ALPHA 0.3.3
— Fixed doors timer
— Fixed NTF announcement
— Fixed sync doors
— Fixed items
— Fixed multiplayer images
— Fixed player sync

ALPHA 0.3.4
— Improved server sync
— Added game optimization
— Fixed 99% when you loading

ALPHA 0.3.5
— Small fixes

ALPHA 0.3.6
— Small fixes

ALPHA 0.3.8
— Fixed voice
— Fixed NPCs
— Memory optimization

ALPHA 0.3.9
— Breach mode completely removed
— Improved server sync
— Fixed players cameras in UpdateEvents()
— Small fixes
— Removed P90, USP (?)
— Removed ‘role’ command in console
— Fixed player objects
— Fixed more errors
— Removed spectate
— Multiplayer optimization
— Removed unnecessary network syncs
— Lowered maximum players to 32
— Lowered maximum items to 641
— Fixed free player objects

ALPHA 0.4
— Optimization server sync (items, doors)
— Fixed player animation in AFK
— Fixed «Server timed out»
— Fixed NPCs gravity when nearest player in next room
— Game optimization

ALPHA 0.4.1
— Fixed voice chat
— Fixed 939
— Fixed player sound
— Fixed unauthorized logout from the server
— MAX_ITEMS reduced to 321
— Fixed 106

ALPHA 0.4.2
— Fixed 008
— Small fixes
— Fixed errors
— Update screenshots (small size)

ALPHA 0.4.3
— Fixed NPCs hits
— Optimization multiplayer datas
— NPCs became smoother
— Items became smoother
— Fixed NPCs bones
— Fixed NPCs sounds on client-side
— Fixed guard when he giving you the paper
— 3D Sounds for player sounds
— Synced sounds in some events

ALPHA 0.4.4
— Update guns
— Update guns recoil
— Small fixes

ALPHA 0.4.5
— Fixed NPCs
— Fixed unsync in decals
— Small fixes

ALPHA 0.4.6
— Fixed code
— Fixed 049 sounds
— Fixed room2sl
— Added «HOST SERVER» button

ALPHA 0.4.7
— Small fixes

ALPHA 0.4.8
— Small fixes
— Teleport 096 to his room when he killed player
— Set permanent 90 framelimit for multiplayer data optimization
— Tickrate now applies to the client

ALPHA 0.4.9
— Fixed room2tunnel flickering
— Fixed room2tesla sounds
— 90 framelimit has removed
— Fixed event elevators synchronization
— Small fixes

Источник

Игра в раннем доступе

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

Почему ранний доступ?

“Early access gives us the opportunity to get the community more involved during our current ever evolving alpha stage of development.

Having players shape the game they love to play is a key goal of ours in creating the best SCP experience possible.

Giving the players access to the content as it is completed supports the overall development process; focusing on the content that is wanted and the changes that are needed.”

Сколько примерно эта игра будет в раннем доступе?

“Early access is an important step for SCP: Recontainment’s core content and gameplay.

We plan to complete our core gameplay and content to move out of Early Access by the end of 2021.”

Чем планируемая полная версия будет отличаться от версии в раннем доступе?

“The early access version of SCP: Recontainment is the platform in which we will add many new SCPs, game modes, singleplayer experiences and more content.

The game is designed to be built on with many new game modes already planned for future updates.”

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Каково текущее состояние версии в раннем доступе?

“The early access version is currently in our alpha development stage.

All current features are found in our About This section of our Steam Store page.

The features we plan to include are also in the About This section in the Planned Features section.”

Изменится ли цена игры после выхода из раннего доступа?

“The core game will be released free and will remain free with updates and content being added often.

New multiplayer updates and content will remain free.

Additional paid singleplayer modes and lore friendly multiplayer cosmetics will be added as DLC for players to customize their multiplayer experience and to expand the range of SCP lore to play.”

Как вы планируете вовлекать сообщество в разработку игры?

“The community is the foundations of the way we develop SCP: Recontainment.

Through our social media channels we gather feedback for existing content and new content that is added into our schedule and developed into a future patch.

To contact us join our Discord, discuss in our Steam Community page or on our YouTube page.”

Этот продукт не поддерживает ваш язык. Пожалуйста, перед покупкой ознакомьтесь со списком поддерживаемых языков.

Запланированная дата выхода: 2021

Сообщайте об ошибках и оставляйте отзывы в обсуждениях этой игры

Об этой игре

Experience singleplayer and multiplayer initial containments, terminations and encounters with many of the SCP Foundation’s scariest and most mysterious SCPs.

SCP: Recontainment is structured into different game modes giving a broad view of different multiplayer and singleplayer SCP scenarios.

With currently over 40 SCPs, we aim to have the most comprehensive and ambitious SCP experience to date.

Features:

  • Containment Breach: Singleplayer, Co-op and Multiplayer Containment Breach based on the original game by Undertow Games.
  • Random Facilities: Our facility generator gives a new experience every time you play.
  • Facility Creator: Create, design and play your own custom facilities in game using our facility editor.
  • Community Map Sharing: Share your custom facilities with the world using the in game facility browser.
  • Multiplayer Scenarios: Experience the best scenarios that SCP has to offer with up to 30 players per game.
  • Singleplayer Experiences: Take on story based horror experiences.
  • Frequent Content: New content will be frequently added based on community polls.
  • Community Focussed: An active development team that puts the community first.

Current Game Modes:

  • Multiplayer Containment Breach (Up to 30 Players)
  • Singleplayer Containment Breach
  • D Class Riot (Up to 15 Players)
  • Singleplayer SCP 087 Exploration IV
  • SCP 575 Initial Containment (Up to 5 Players)

Planned Future Game Modes:

  • SCP 682 Containment (Up to 30 Players)
  • SCP 860-1 Experiment (Up to 15 Players)
  • Singleplayer SCP 860-1 D Class Debrief
  • SCP 354 Outbreak (Up to 5 Players)
  • SCP 106 Containment (Up to 5 Players)
  • Intelligence Raid (Up to 15 Players)
  • SCP 024 — The Death Game (Up to 15 Players)
  • SCP 096 Termination (Up to 5 Players)

    (Many more game modes will be added. These are the modes we have planned internally)

Описание контента для взрослых

Разработчики описывают контент так:

This game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Системные требования

    Минимальные:
    • ОС: Windows 7, 8 or 10 64 Bit
    • Процессор: Core i3
    • Оперативная память: 4 GB ОЗУ
    • Видеокарта: Intel HD 4600 or AMD equivalent (Supporting SM5)
    • DirectX: Версии 11
    • Место на диске: 5 GB
    • Дополнительно: Intel HD Graphics with DX11 are compatible but may struggle running some game modes.
    Рекомендованные:
    • ОС: Windows 7, 8 or 10 64 Bit
    • Процессор: Core i5
    • Оперативная память: 8 GB ОЗУ
    • Видеокарта: NVIDIA GTX 1050 or AMD equivalent (Supporting SM5)
    • DirectX: Версии 11
    • Место на диске: 5 GB

Containment Breach singleplayer is based on:
SCP — Containment Breach

Containment Breach multiplayer is based on:
SCP: Secret Laboratory

Contains content made by SCP Foundation. http://www.scp-wiki.net/

This game is licensed under a Creative Commons Attribution-ShareAlike 3.0 International License. To view a copy of this license, visit https://creativecommons.org/licenses/by-sa/3.0/legalcode .

SCP: Recontainment uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2020, Epic Games, Inc. All rights reserved

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