Sim theme park windows

Sim Theme Park скачать торрент

Год выпуска: 1999
Жанр: Стратегия
Разработчик: Bullfrog Productions
Издатель: Bullfrog Productions
Язык интерфейса: Русский
Таблэтка: Не требуется

Sim Theme Park — вы когда-нибудь мечтали о том, чтобы построить персональный парк развлечений? Если ответ положительный, то пришло время приниматься за дело! Новое творение студии «Bullfrog Productions» предлагает вам на собственном опыте узнать, что означает быть владельцем настоящего парка аттракционов. Проявите чудеса фантазии для развития своих владений, вкладывайте заработанные деньги в обслуживание основных объектов, настройте по личному вкусу магазины, кафе и аттракционы (от доисторического мира до стилизованных под космос качелей), а также прогуляйтесь по собственному парку с видом от первого лица, получая невероятное удовольствие от проделанной работы.

Находясь на данной странице, вам предоставляется возможность скачать игру Sim Theme Park жанра Стратегии бесплатно через торрент для PC.

Sim Theme Park

Паркостроительная идея — один из долгожителей игровой индустрии. Среди геймеров-ветеранов наверняка невероятно сложно найти людей, никогда не игравших или хотя бы не видевших одним глазком культового Theme Park. Более современное поколение обогатило армию фанатов Парка приверженцами RollerCoaster Tycoon (по играбельности, на мой взгляд, сильно уступающего старому TP).

Пожалуй, совсем скоро к ним присоединятся пациенты, обыгравшиеся в первый настоящий симулятор трехмерного парка. Что именно их всех притягивает к мониторам на добрый десяток часов в день, сказать сложно. Это практически тот же феномен, что и SimCity или Caesar/Pharaoh, неторопливый, размеренный, без лишних переживаний и потерь нервных клеток.

Особенности Repack:
-Перепакованная английская версия, отученная от диска

Системные требования:
— Windows 95/98/Me/XP
— Pentium 200MHz or Higher
— 4X CD-ROM Drive
— 32MB RAM
— DirectX 6.1 Compatible Graphics Card with 4MB of RAM Minimum
— DirectX 6.1 Compatible Sound Card
— 300MB Hard Drive space minimum
— 56K Modem

Название: Sim Theme Park
Жанры: Strategy
Язык Интерфейса: Русский
Год выпуска: 1999
Разработчик: Bullfrog Prod.
Издатель: Electronic Arts
Размер файла: 274.84 Mb
Таблетка: Не требуется
Платформа: PC

Download Sim Theme Park (Windows)

Sim Theme Park

Alt names 主题公园世界, לונה פארק עולמי, Theme Park World, Theme Park Roller Coaster, Theme Park 2
Year 1999
Platform Windows
Released in United States, Germany, France, United Kingdom, Belgium, Italy, Netherlands
Genre Simulation
Theme Amusement park, Managerial, Real-Time
Publisher Electronic Arts, Inc.
Developer Bullfrog Productions, Ltd.
Perspectives 1st-Person, Bird’s-eye view, Free-roaming camera

Description of Sim Theme Park

I remember going to Alton Towers when I was five. The log-flume had just opened and we queued for hours to get on it. All the waiting and the excitement. and I hated it. Fast forward 18 years, and now I’m the first one in line for all the rollercoasters, complaining if they don’t do enough loops, don’t go fast enough. but I still hate that log flume. So naturally, in games like Theme Park World, the log flume is always the most daring and exciting ride in my park.

Theme Park World is the sequel to Theme Park (surprise) and is the latest game to be released by EA’s Bullfrog. I couldn’t help but compare the title to Hasbro’s Rollercoaster Tycoon, and let me tell you, it measures up quite well. Whilst there are some problems / annoying little asides with the game, there are some great ideas too.

OK, basic premise is you have to create a theme park. You do this by building rides, sideshows, shops and features (plants, toilets, bins etc), some of which have already been designed and some of which can be researched by your scientists — should you employ any.

There are four theme parks that can be built, but you can only access two of them to start with. The others are dependent on you gaining a certain number of golden keys (which you earn by building impressive rides and attracting so many visitors to your park etc). Although the parks take a while to complete, I think that four is a rather small number for the game to ship with (compared with 21 in RollerCoaster Tycoon). EA are, however, planning add-ons to increase this number. Each park is set around a certain theme, Lost World, Haunted House, WonderLand and Space, and the rides and features all correspond to this theme. For example, there is a standard «bouncy castle» ride in each park; in the Lost World, it is a bouncy dinosaur and in the Haunted House, it is a bouncy brain.

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There doesn’t seem to be any real aim in building the parks. Whereas in RCT you had to attract so many visitors or earn so much money, here you are left without a specific purpose. Your overall aim is to earn golden tickets, which you can exchange for new rides (that wouldn’t have been researched by your scientists) and golden keys. In turn, these golden keys allow you access to the two parks unavailable at the beginning of the game. However, there is no clear route to winning the tickets. Every so often, you’ll be informed that you are close to winning one, if you can just squeeze in a few more visitors (a fire hazard, surely), but apart from that, the tickets appear sporadically and without warning. I won two in five minutes for earning so much money in a certain space of time, but I had no idea that I had been attempting this.

In order to develop and run your park, you need to employ some staff. Each category is important, the cleaners, mechanics, entertainers and security all make sure people are happy in the park, and the scientists research new rides, sideshows etc. However, the staff have to be kept happy too, if you pay for some training they will be more efficient at their work and unless you build them a staffroom, so they can have a break, they might go on strike. There are other managerial elements to the game that I’ll get back to later.

The actual hands-on building of the park is a lot of fun, but marred by a few problems. The main problem is that rides can’t be turned round, they all face one way, which is a little constricting in the whole designing process. However, laying out paths is very straightforward, click where you want one end of the path to be and then where you want the other, and a straight path will be drawn between the two points. This is much easier than in RCT, where each section of path had to be laid down individually. Designing your own rides is pretty easy too, things like rollercoasters, log flumes and rapids have to be designed individually (a couple of ready-made coasters wouldn’t have gone amiss), here you lay out the basic track (same principle as the paths) and then add the height and banking tracks etc afterwards.

The attractions in the park can all be customised, you can change the rides’ names, how fast they go, how many people they can carry etc, food prices can be changed as can fat content, quality of goods etc. In fact, the only thing that you don’t seem to be able to do is change the paintwork, which isn’t a problem.

But back to those managerial elements. The main factor here is money. You have so much to start with, and if you spend it all and go into the red for six months than you can be declared bankrupt. If you are close to going bankrupt (or if you need more money to build rides) you can take out a loan. Here you have a choice: different banks lend different amounts with different rates of interest, if you don’t need too much money it doesn’t make sense to get a large loan with more to pay back. Other financial matters involve the cost of entry to your park, and the amount of money you want to spend on training your staff, the more you spend, the more efficient they become.

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There is a lot to manage at once, but you do have help. The onscreen advisor is always present with hints and advice about pretty much everything. The first time you open any window, he will give you a basic run-through of what you can do there, and if there are any other messages (if there are any areas of excessive litter, if people need more drinks stands, if new rides have been developed etc) he’ll let you know about them too. Unfortunately, he keeps coming out with the same phrases, which get annoying, and I haven’t found any way of removing him from the screen. Another problem with this is that, although most of the messages are relayed on the screen, there is the odd one that isn’t, so if you want to turn your speakers down to avoid the advisor, you might miss the odd message too.

Your visitors are hard to keep track of. Unlike RCT, you can’t click on them to find out what they are thinking, or what they have bought. Instead, you have to go to the «all-visitors pop-up screen» where you’ll find out visitor moods, how long they’ve spent in the park and how much money they have remaining. You also have a handy map, which lets you know the hotspots for litter, vandalism and enjoyment; all this will help you decide what you should be doing in order to keep your visitors happy and in the park. If only these screens were easier to find in the first place — I spent ages looking round for them.

The best aspect of the whole game though, is the camcorder mode, the ability to wander round the park and have a go on the rides. By doing this, you get to experience the park first-hand and consequently know what is missing (do you need more flowers, more shops) and how the rides feel to ride (are they too slow, too high). I’ve never come across such a feature before and it really is a great addition. You can also take pictures of your park and send them as e-postcards to your friends. This is only part of what EA are hoping for though. They also plan to set up a community for Theme Park World owners, which will allow members to visit each other’s parks and have a go on the rides. Which should be wonderful if it works out.

Theme Park World benefits from some great innovative ideas, the camcorder mode is inspired, and the ease of creating rides is a godsend. However, there are a couple of niggly little problems which let the side down, there are only four parks included, that onscreen advisor did become far too annoying and occasionally the interface did prove difficult to navigate. There are a lot of sim games around, and, although Theme Park World is not a bad game, it needs to do more to be my preferred theme park title.

Sim Theme Park

Theme Park World

  • Платформа:PC
  • Дата выхода: 3 ноя. 1999
  • Жанр:Strategy / Management
  • Тип издания: Пиратка (2), Лицензия
  • Разработчик:Bullfrog Productions
  • Издатель:Electronic Arts
  • Серия игр:Maxis Sims, Theme Park

Разработанный выдающимися специалистами по стратегическим играм, студией Bullfrog Productions (авторами Dungeon Keeper и Populous), Theme Park World является третьим выпуском серии Theme и прямым продолжением Theme Park с 1994 года. Игра приносит ряд новинок и испытаний для поклонники жанра.

Theme Park World — это экономическая стратегия, главной целью которой является создание тематического парка следующего поколения с нуля, чтобы приносить огромные доходы и привлекать тысячи туристов. Достижение этой цели требует большой работы и включает в себя различные задачи. Начиная с правильного управления доступным бюджетом и доходами от билетов, планируя отдельные стенды и аттракционы в пределах доступной площади, заботясь о персонале и удовлетворенности клиентов, и исследуя новые формы развлечений. Продукция предлагает широкий спектр опций, влияющих на работу объекта, даже позволяя игрокам принимать решение об уровне цен в открытых магазинах.

Создатели подготовили четыре разных стиля парков развлечений, которые предлагают туристам разные виды развлечений — доисторические, фэнтезийные, хэллоуинские и космические. Чтобы разблокировать их всех, игроки должны не только хорошо развивать свои парки, но и получать золотые билеты на конкретные достижения. Это включает в себя получение нескольких сотен клиентов за определенный период или получение указанной суммы до определенного месяца.

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Игра использует специально разработанный графический движок и позволяет игрокам самостоятельно посетить управляемый объект в качестве одного из туристов. Затем камера представляет действие от первого лица. В этом режиме игроки могут принять участие в нескольких мини-играх, а также проверить открытые американские горки и колеса обозрения. Продолжительность жизни Theme Park World еще больше увеличивается благодаря возможности делиться своими парками с другими фанатами игр через Интернет.

Theme Park World — это трехмерная стратегия, в которой действие представлено сверху вниз. Название отличается мультипликационным стилем и высокой дозой юмора. Также привлекательным является саундтрек Джеймса Ханнигана, автора музыки для FIFA 98, Command and Conquer: Red Alert 3 и Dead Space 3.

How to Install Sim Theme Park on Windows 10

Sim Theme Park, also known as Theme Park World in the UK, is a theme park simulator released in 1999. This is an OLD game, but still one of my favorites to this day. I recently started streaming the game and knew I would get questions. So, I made this guide on how to play the game on Windows 10.

Please note: These instructions are for Windows 10. If you have an earlier version of Windows, this method may not work for you.

The game is considered abandonware and can be downloaded in its entirety from this website. You need all three files – the Windows 8-10 compatibility patch, the Sim Theme Park CD Image, and the Theme Park World Patch v2.0.

Download ALL THREE Files

Please Note: This is the UK version of the game, Theme Park World. It works exactly the same as the US version. The only difference is the advisor has a different accent. I have not been able to find a working US version. You can usually buy a disc version really cheap on Ebay, but I’m not sure if it installs the same as the download.

Install Sim Theme Park

Download and extract the files from the link above, then you’re ready to start installing.

  1. Right click on the “Theme Park World” disc image file. Click on “Mount.”

Patch Sim Theme Park

Now that you have the game installed, you MUST patch it to get it to work in Windows 10.

  1. Double-click on the “tppatchtwoeuroamer20000324a” application that you downloaded above. This is the Theme Park World v2.0 patch. It will run very quickly and you may see a progress bar for a split second before it disappears. That’s all you need to do with that one.
  2. For the next patch, copy all the files from the “Sim Theme Park Win 8-10 patch” folder into your game folder at C:\Program Files (x86)\Bullfrog\ThemeParkWorld. You will be prompted to overwrite files. Say yes.

Copy Patch Files to Game Folder

  1. Double-click on the “tp” registration entries file. A box will appear asking you if you’re sure you want to continue. Click “Yes.”

Double-Click the Reg File

  1. Now right-click the icon on your desktop and choose “Run as Administrator.” The game should load up! You’ll probably want to increase the graphics to High once you get in the game, but don’t worry about changing the resolution in-game. It’s already set externally to the highest possible – 1280 x 1024.

I hope this guide helps you get Sim Theme Park (Theme Park World) working on your Windows 10 computer! If you have any questions, leave a comment below and I’ll try my best to help. There is also a subreddit dedicated solely to this game that can provide help if you need it.

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