- Sonic Riders ROM Download for GameCube
- Gameplay
- Best Emulators for Sonic Riders ROM
- Similar Games
- Sonic Riders
- Contents
- Problems
- Cut Scenes
- Hero Story Crash
- Slow Model Loading in CSS
- Enhancements
- 16:9 Aspect Ratio Fix
- NTSC-U
- HD Texture Pack
- NTSC-U
- Configuration
- Version Compatibility
- Testing
- Gameplay Videos
- Sonic Riders Tournament Edition v1.2.5 — A Mod for Sonic Riders (GameCube)
- Sonic Riders DX v1.0.1 — A Mod for Sonic Riders (GameCube)
Parameters | Values |
---|---|
File Name: | Sonic Riders (USA) (En,Ja,Fr,De,Es,It).7z |
Console/System: | GameCube |
Genre: | Sports |
Filesize: | unknown |
Region: | USA |
Year of release: | 2003 |
Downloads: | 2397 |
Sonic Riders ROM Download for GameCube
Sonic Riders, released in the year 2006, is a racing video game under the Sonic the Hedgehog video games series on hoverboards. Now Production and Sonic Team developed the game, and Sega published it for the GameCube.
Gameplay
Sonic Riders focuses on characters racing each other using Extreme Gear, an anti-gravity-equipped vehicle comprising hoverbikes, hoverboards, and hover skates. There are 16 tracks in the game, where the player battles against characters—either controlled by other players or computers in a story and battle modes. Players compete to complete three laps around a racetrack before their competitors finish the race in the first place.
A key element of gameplay is the air tank on the lower right-hand side of the screen. Air works as the fuel for Extreme Gear and depletes slowly as the race goes on. The characters can also perform a Boost move, which will supply them with an abrupt burst of speed at the cost of a certain amount of air. Additionally, if a player boosts their opponent, their player character will attack and hit the opponent for a short period. Air is also more quickly consumed using building tension before a jump and cornering, which enables the player to round sharp corners with ease.
Best Emulators for Sonic Riders ROM
If you want to play Sonic Riders, then you must download and install a GameCube emulator on your device. This emulator enables you to play the game efficiently, and you can run GameCube emulators on platforms such as MAC OS, Microsoft Windows, and even Linux. Dolphin emulator is one of the best GameCube emulators as you can run this emulator on mediums. Other GameCube emulators that are great to use on your device include GCEMU, Whine Cube, SuperGCube, and Dolwin.
Similar Games
If you love playing racing games like Sonic Riders, you may even like other games in the Sonic the Hedgehog video games series. Some of the Sonic Riders similar games are:
- Sonic Rivals
It is a racing video game and side-scrolling video gameplay similar to the original Sonic the Hedgehog. The player’s race to the finish line while bypassing the level’s obstructions. The game comprises six zones, each with three particular acts, and the third being a boss battle. There are three different kinds of game modes: Wireless Play Mode, Story Mode, and Challenge Mode.
Sonic Riders: Zero Gravity
It is a hoverboard racing video game and comes under the second entry in the Sonic Riders Trilogy and the fifth racing video game in the Sonic the Hedgehog series. Although the gameplay is similar to its predecessor, it introduces a new gameplay system based around gravity that substitutes its «fuel» system.
It is a motion-controlled racing video game under the seventh racing game in the series and the sequel to Sonic Riders Zero Gravity. The player controls the game by using the player’s body to navigate their preferred character through the course. The player’s actions are jumping to perform tricks that get more boost, perform kicking motions to increase speed, and bend their bodies to drive.
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Sonic Riders
Sonic Riders | |||||||||||||||||||||||||||||||||||||||||
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Developer(s) | Sonic Team, Now Production | ||||||||||||||||||||||||||||||||||||||||
Publisher(s) | Sega | ||||||||||||||||||||||||||||||||||||||||
Series | Sonic the Hedgehog | ||||||||||||||||||||||||||||||||||||||||
Platform(s) | GameCube | ||||||||||||||||||||||||||||||||||||||||
Release date(s) | JP February 21, 2006 NA February 23, 2006 EU March 17, 2006 | ||||||||||||||||||||||||||||||||||||||||
Genre(s) | Racing | ||||||||||||||||||||||||||||||||||||||||
Mode(s) | Single-player, Multiplayer (4) | ||||||||||||||||||||||||||||||||||||||||
Input methods | GameCube Controller | ||||||||||||||||||||||||||||||||||||||||
Compatibility | 4 Playable | ||||||||||||||||||||||||||||||||||||||||
GameIDs | GXEE8P , GXEJ8P , GXEP8P | ||||||||||||||||||||||||||||||||||||||||
See also. |
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r5691 | Windows 7 | Intel Core i5-750 @ 4GHz | ATI Radeon HD 5870 | Perfect: 60FPS rock solid. | |
r5691 | Windows 7 | AMD A8-3820 @ 2.5GHz | NVIDIA GeForce GTX 560 | Okay: 60FPS but no videos during cut scenes. | Xx2TailsxX |
r7440 | Windows XP | Intel Pentium E2140 @ 1.6GHz | NVIDIA GeForce 8400 | Playable: 35/45FPS | Lafa |
4.0-7842 | Mac OS X 10.11 | Intel Core i7-4770K @ 3.2GHz | NVIDIA GeForce 780M | Unplayable: 60FPS in some parts but slows to 15 at times during race | Dr3AmNightmare |
5.0-15105 | Windows 10 | AMD Ryzen 7 3700X @ 3.6GHz | NVIDIA GeForce RTX 3060 Ti | Perfect: Even when running with the 4K texture pack, Riders is smooth and super responsive. There are a couple of hiccups here and there but I assume that’s only because it’s loading, and even then it only takes a split second before gameplay resumes. Buttery smooth 60FPS average with Vulkan backend, 3x Native res, 8x SSAA AA, 16x AF, and the 4K texture pack listed above. Cutscenes like the intro are still broken. | John-117 |
Gameplay Videos
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Sonic Riders Tournament Edition v1.2.5 — A Mod for Sonic Riders (GameCube)
This patcher requires an NTSC-U copy of Sonic Riders (GameCube) to use.
Follow the instructions in the README.txt file for installation.
SRTE Version 1.2 is when the project received a title change from «Netplay Mod». After a community riot was caused by a certain individual forcing in extremely unpopular changes known as «turning characters», a hotfix patch known as SRTE v1.2.1 was created. A few months later with recent developments made by AirKingNeo and growing support to release some of the quality of life changes AirKing had made, SRTE v1.2.5 was released.
SRTE v1.2/v1.2.1 saw the introduction of many new gear designs for gears such as Accelerator (dubbed «Gravity Cannon») , Opa Opa, Super Sonic, Air Broom, Faster, etc. The patch also had some rather cancerous new gear designs for The Crazy, Turbo Star, and Gambler. This patch also saw the changing of E-10000R to Power Type and E-10000G to No Type, and the beginnings of character archetypes (now referred to as «classes»).
SRTE v1.2.5 was the introduction of the ability to ignore turbulence by holding down the Z button (SRTE v1.3 would later introduce a toggle), buffs to speed and acceleration while riding turbulence, changes to dash panels to give additive speed instead of setting your speed (which would often reduce it), and fix deceleration while above 200 speed. All of this was programmed and designed by AirKingNeo.
Disclaimer: The uploader and authors no longer support «Sonic Riders Tournament Edition» due to harassment and criminal offenses from the project’s supposed leader. If you are a fan of the original team’s work, please check out the Sonic Riders DX mod and their community Extreme Gear Labs.
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Sonic Riders DX v1.0.1 — A Mod for Sonic Riders (GameCube)
This patcher requires an NTSC-U copy of Sonic Riders (GameCube) to use.
Follow the instructions in the README.txt file for installation.
Sonic Riders DX is a new mod by the original team behind «Sonic Riders Tournament Edition», who left to work on their own 4 months after the release of «SRTE v1.3». This mod continues the work of the original team while adding new content, new gameplay styles on gears, improved stage balance, and more.
SRDX v1.0 features improved shortcut balance across stages by being able to balance individual shortcut pieces, the ability to use Access/Destroyer/Grinder on the same type, Blue Star 2 being available on every character, a new skin for Shadow’s Default Gear, improvements to run state such as jumping and being able to take fly ramps, improvements to weak ramps, a centered timer in multiplayer, the ability to taunt using the C-Stick, stage rebalance by moving item boxes and power objects, and so much more! The centered timer, taunts, and a few other things were programmed by moester_.
SRDX v1.0.1 fixes bugs v1.0 had with memory allocation, Aiai Destroyer not working in Multiplayer, and also adds support for Japanese Voiceover using the following AR/Gecko Code:
Japanese Voice (AR/Gecko Code)
(Only works on SRDX Version 1.0.1 and later)
0421b8e4 00000000
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