The Powder Toy
Sculpt
Create landscapes and cities . then blow them up!
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. through thousands of saves created by the community, upload your own!
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Build needlessly complex machines to do simple tasks . then blow them up!
Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own – we welcome your creations!
There is a Lua API – you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development.
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the-powder-toy
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An opensource 2D physics simulation game!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own.
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The Powder Toy
General FAQ (Frequently Asked Questions)
- Am I allowed to make multiple accounts?
Yes, although abusing multiple accounts for vote fraud or spam is against the rules, using multiple accounts to allow you to vote multiple times will result in a ban.
- How do I use PIPE, LIFE, ARAY, WIFI etc. ?
Guides for many particles have been written by members of the Powder Toy community, and can be found on the Wiki.
- How do I use Powder Toy behind a proxy?
You can use the Powder Toy behind a proxy by specifying it at the command line, On Windows and Linux, this is simply a case of issuing the command powder-sse(2/3) proxy:
:- Can I use the Powder Toy behind a passworded/authenticated proxy?
Sorry, but the Powder Toy does not support authenticated proxies.
- What is the Line Tool, and how do I use it?
The line tool can be used to draw Lines of particles and is also used for adjusting fan speed and direction. To use it, one simply needs to use the draw tool while holding either shift key. When using with the fan tool, have the fan selected, and draw outward from the fan you wish to adjust.
- How do I use floodfill/prop/another tool?
Check the wiki or README — they have good descriptions.
- Can I use the sample tool without a middle mouse button?
Yes, there is an alternate to the middle click sample tool, you may use the ‘Alt’ key (or ‘Option’ key on a Mac) in junction with the left click.
- How can I add an avatar to site?
You should register on gravatar.com with the email you used to register on the game. Then you can add an avatar which will be automatically used on forums (and many other sites as well).
- How can I upload something to TPT?
First you have to register, then make your save, and then click [untitled simulation] button in the bottom of TPT.
- When I try to login, I get a ‘605 — Timeout’ error. How do I fix this?
This error is very general. It means that the Powder Toy cannot communicate with the server, usually because there is no internet connection, or the port used (port 80) has been intentionally blocked by an administrator. If you’re trying to use the Powder Toy from within a corporate or school network, it is likely you’ll need to use a proxy. Another known cause is Firewall or internet filtering software that runs on the computer (e.g Windows Live Family Safety), if this is the case, the relevant proxy settings need to be acquired, or the software disabled.
- I’ve registered on the website, but I cannot login.
If you’re told your username or password is incorrect, it may be that you registered with a username that is not compatible with the Powder Toy. To keep usernames readable, only alpha-numeric (as well as ‘-‘ and ‘_’) characters are allowed in usernames, any other characters in your username are replaced with a hyphen (‘-‘). Try using your adjusted username to log in. Other common issues are: Your password may have characters that you cannot correctly enter into the Powder Toy, in which case, you should change your password on the website in your profile; You may not have typed your username or password correctly (they are case sensitive). Another rare but possible issue is that the username or password is too long to be entered in the game login screen.
- What is TPT?
TPT means The Powder Toy.
- What is a FP everybody is talking about?
FP means Front Page. It’s the page which is displayed on the site and game by default.
- How can I appear on the FP?
If you will make a decent save, and people will vote for it, you have a chance appearing there.
- My art save was removed from FP. Why? Is art allowed?
Art is allowed, but we don’t like art on the front page. TPT isn’t a game about art, so only saves which actually _do_ something will stay on FP.
- Where should I enter console commands? What is it?
Console is a powerful interface to the powder toy. You can change different element properties, make your own scripts and so on. To open the console you should press
key, which is usually in the upper left corner of your keyboard.
- How do I run scripts with console?
Put a script in the game folder, where TPT executable is. Then open TPT, open console (
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The powder toy linux
The Powder Toy — July 2021
To use online features such as saving, you need to register an account. You can also visit the official TPT forum.
Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own – we welcome your creations!
There is a Lua API – you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development. TPT is compiled using scons.
See the Powder Toy Development Help section on the main page of the wiki.
- Stanislaw K Skowronek — Designed the original
- Simon Robertshaw
- Skresanov Savely
- cracker64
- Catelite
- Bryan Hoyle
- Nathan Cousins
- jacksonmj
- Felix Wallin
- Lieuwe Mosch
- Anthony Boot
- Me4502
- MaksProg
- jacob1
- mniip
- LBPHacker
Libraries and other assets used
Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
Key | Action |
---|---|
TAB | Switch between circle/square/triangle brush |
Space | Pause |
Q / Esc | Quit |
Z | Zoom |
S | Save stamp (use with Ctrl when STK2 is out) |
L | Load last saved stamp |
K | Stamp library |
0-9 | Set view mode |
P / F2 | Save screenshot as .png |
E | Bring up element search |
F | Pause and step to next frame |
G | Increase grid size |
Shift + G | Decrease grid size |
H | Show/Hide HUD |
Ctrl + H / F1 | Show intro text |
D / F3 | Debug mode (use with Ctrl when STK2 is out) |
I | Invert Pressure and Velocity map |
W | Cycle gravity modes (use with Ctrl when STK2 is out) |
Y | Cycle air modes |
B | Enter decoration editor menu |
Ctrl + B | Toggle decorations on/off |
N | Toggle Newtonian Gravity on/off |
U | Toggle ambient heat on/off |
Ctrl + I | Install powder toy, for loading saves/stamps by double clicking |
Backtick | Toggle console |
= | Reset pressure and velocity map |
Ctrl + = | Reset Electricity |
[ | Decrease brush size |
] | Increase brush size |
Alt + [ | Decrease brush size by 1 |
Alt + ] | Increase brush size by 1 |
Ctrl + C/V/X | Copy/Paste/Cut |
Ctrl + Z | Undo |
Ctrl + Y | Redo |
Ctrl + Cursor drag | Rectangle |
Shift + Cursor drag | Line |
Middle click | Sample element |
Alt + Left click | Sample element |
Mouse scroll | Change brush size |
Ctrl + Mouse scroll | Change vertical brush size |
Shift + Mouse scroll | Change horizontal brush size |
Shift + R | Horizontal mirror for selected area when pasting stamps |
Ctrl + Shift + R | Vertical mirror for selected area when pasting stamps |
R | Rotate selected area counterclockwise when pasting stamps |
Command | Description | Example |
---|---|---|
scale:SIZE | Change window scale factor | scale:2 |
kiosk | Fullscreen mode | |
proxy:SERVER[:PORT] | Proxy server to use | proxy:wwwcache.lancs.ac.uk:8080 |
open FILE | Opens the file as a stamp or game save | |
ddir DIRECTORY | Directory used for saving stamps and preferences | |
ptsave:SAVEID | Open online save, used by ptsave: URLs | ptsave:2198 |
disable-network | Disables internet connections | |
redirect | Redirects output to stdout.txt / stderr.txt |
About
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic ‘falling sand’ physics sandbox, it simulates air pressure and velocity as well as heat.
Источник
The powder toy linux
github-actions released this Aug 30, 2021
Note: These are the Github Actions artifacts. They will work, but for the final packaged versions, please download them from our website
- Add AMBP and AMBP tools for interacting with ambient heat
- Add HSV sliders in color picker
- Add some new Lua functions: sim.replaceModeFlags, sim.listCustomGol, sim.addCustomGol, sim.removeCustomGol, sim.floodDeco, tpt.perfectCircleBrush
Changed
- LIGH now lasts longer and expands across multiple frames
- Optimize undo history memory usage
Fixed
- Fix issue where stamping LIGH at the right moment caused every LIGH to strike at once
- Prevent property tool from being used with invalid values
- Fix issue on Windows causing random disconnects from the TPT Multiplayer server
github-actions released this Aug 30, 2021
github-actions released this Aug 24, 2021
github-actions released this Aug 24, 2021
github-actions released this Jul 18, 2021
- Make LITH->GLAS reaction easier
- LITH explodes when overcharged
- Improve graphics when LITH is charged
- Show GLOW and LITH ctype as number
- Don’t show ctype for elements which use it as data storage (such as PHOT or PRTI)
- Don’t let GLOW ctype go negative
- Disallow CGOL with duplicate rulestrings or names > 7 chars
- Disallow GOL rulesets with no B states
- Make Lua prints fade out better
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