Тип данных дата windows

Сводка типов данных (Visual Basic) Data Type Summary (Visual Basic)

В следующей таблице показаны типы данных Visual Basic, Поддерживаемые типы среды CLR, их номинальное выделение памяти и диапазоны значений. The following table shows the Visual Basic data types, their supporting common language runtime types, their nominal storage allocation, and their value ranges.

Тип Visual Basic Visual Basic type Структура типа среды CLR Common language runtime type structure Номинальное выделение памяти Nominal storage allocation Диапазон значений Value range
Логический Boolean Boolean Зависит от реализации платформы Depends on implementing platform True либо False True or False
Byte Byte Byte 1 байт 1 byte от 0 до 255 (без знака) 0 through 255 (unsigned)
Char (одиночный символ) Char (single character) Char 2 байта 2 bytes от 0 до 65535 (без знака) 0 through 65535 (unsigned)
Дата Date DateTime 8 байт 8 bytes 0:00:00 (полночь) 1 января 0001 г. по 11:59:59 – 31 декабря 9999 0:00:00 (midnight) on January 1, 0001 through 11:59:59 PM on December 31, 9999
Десятичное число Decimal Decimal 16 байт 16 bytes от 0 до +/-79,228,162,514,264,337,593,543,950,335 (+/-7.9. E + 28) † без десятичной запятой; от 0 до +/-7.9228162514264337593543950335 с 28 разрядами справа от десятичного разделителя; 0 through +/-79,228,162,514,264,337,593,543,950,335 (+/-7.9. E+28) † with no decimal point; 0 through +/-7.9228162514264337593543950335 with 28 places to the right of the decimal;

наименьшее ненулевое число — +/-0,0000000000000000000000000001 (+/-1E-28) † smallest nonzero number is +/-0.0000000000000000000000000001 (+/-1E-28) †

Double (число с плавающей запятой двойной точности) Double (double-precision floating-point) Double 8 байт 8 bytes -1.79769313486231570 e + 308 до-4.94065645841246544 E-324 † для отрицательных значений; -1.79769313486231570E+308 through -4.94065645841246544E-324 † for negative values;

4.94065645841246544 e-324 до 1.79769313486231570 E + 308 † для положительных значений 4.94065645841246544E-324 through 1.79769313486231570E+308 † for positive values

Integer Integer Int32 4 байта 4 bytes от-2 147 483 648 до 2 147 483 647 (подписано) -2,147,483,648 through 2,147,483,647 (signed)
Long (длинное целое) Long (long integer) Int64 8 байт 8 bytes от-9223372036854775808 до 9 223 372 036 854 775 807 (от а до 18 † ) (подписано) -9,223,372,036,854,775,808 through 9,223,372,036,854,775,807 (9.2. E+18 † ) (signed)
Объект Object Object см Object (class) 4 байта на 32-разрядной платформе 4 bytes on 32-bit platform

8 байт на 64-разрядной платформе 8 bytes on 64-bit platform

Любой тип может храниться в переменной типа Object Any type can be stored in a variable of type Object
SByte SByte SByte 1 байт 1 byte от-128 до 127 (подписано) -128 through 127 (signed)
Short (короткое целое) Short (short integer) Int16 2 байта 2 bytes от-32 768 до 32 767 (подписано) -32,768 through 32,767 (signed)
Single (с плавающей запятой одиночной точности) Single (single-precision floating-point) Single 4 байта 4 bytes -4028235E e + 38 – 1.401298 E-45 † для отрицательных значений; -3.4028235E+38 through -1.401298E-45 † for negative values;

1.401298 e-45 до 4028235E E + 38 † для положительных значений 1.401298E-45 through 3.4028235E+38 † for positive values

Строка (переменная длина) String (variable-length) String см String (class) Зависит от реализации платформы Depends on implementing platform от 0 до приблизительно 2 000 000 000 символов Юникода 0 to approximately 2 billion Unicode characters
UInteger UInteger UInt32 4 байта 4 bytes от 0 до 4 294 967 295 (без знака) 0 through 4,294,967,295 (unsigned)
ULong ULong UInt64 8 байт 8 bytes от 0 до 18446744073709551615 (1.8. E + 19 † ) (без знака) 0 through 18,446,744,073,709,551,615 (1.8. E+19 † ) (unsigned)
Определяемый пользователем (структура) User-Defined (structure) (наследует от ValueType ) (inherits from ValueType) Зависит от реализации платформы Depends on implementing platform Каждый элемент структуры имеет диапазон, определяемый типом данных и не зависящий от диапазонов других элементов. Each member of the structure has a range determined by its data type and independent of the ranges of the other members
UShort UShort UInt16 2 байта 2 bytes от 0 до 65 535 (без знака) 0 through 65,535 (unsigned)

† В экспоненциальном представлении«E» означает степень числа 10. † In scientific notation, «E» refers to a power of 10. Итак, 3.56 E + 2 означает 3,56 x 10 или 356, а 3.56 e-2 — 3,56/10 2 или 0,0356. So 3.56E+2 signifies 3.56 x 10 2 or 356, and 3.56E-2 signifies 3.56 / 10 2 or 0.0356.

Для строк, содержащих текст, используйте StrConv функцию для преобразования одного текстового формата в другой. For strings containing text, use the StrConv function to convert from one text format to another.

Помимо указания типа данных в операторе объявления, можно принудительно задать тип данных некоторых элементов программирования с помощью символа типа. In addition to specifying a data type in a declaration statement, you can force the data type of some programming elements by using a type character. См. раздел символы типа. See Type Characters.

Затраты памяти Memory Consumption

При объявлении простейшего типа данных нельзя считать, что его потребление памяти совпадает с номинальным выделением хранилища. When you declare an elementary data type, it is not safe to assume that its memory consumption is the same as its nominal storage allocation. Это обусловлено следующими соображениями. This is due to the following considerations:

Назначение хранилища. Storage Assignment. Среда CLR может назначать хранилище на основе текущих характеристик платформы, в которой выполняются приложения. The common language runtime can assign storage based on the current characteristics of the platform on which your application is executing. Если память почти заполнена, она может упаковать объявленные элементы как можно ближе друг к другу. If memory is nearly full, it might pack your declared elements as closely together as possible. В других случаях адреса памяти могут быть согласованы с естественными аппаратными границами для оптимизации производительности. In other cases it might align their memory addresses to natural hardware boundaries to optimize performance.

Ширина платформы. Platform Width. Назначение хранилища на 64-разрядной платформе отличается от назначения на 32-разрядной платформе. Storage assignment on a 64-bit platform is different from assignment on a 32-bit platform.

Составные типы данных Composite Data Types

Те же рекомендации применимы к каждому элементу составного типа данных, такому как структура или массив. The same considerations apply to each member of a composite data type, such as a structure or an array. Вы не можете полагаться на простое сложение номинальных выделений памяти для членов типа. You cannot rely on simply adding together the nominal storage allocations of the type’s members. Кроме того, существуют и другие рекомендации, например следующие: Furthermore, there are other considerations, such as the following:

За. Overhead. Некоторые составные типы предъявляют дополнительные требования к памяти. Some composite types have additional memory requirements. Например, массив использует дополнительную память для самого массива, а также для каждого измерения. For example, an array uses extra memory for the array itself and also for each dimension. На 32-разрядной платформе этот объем накладных расходов в настоящее время составляет 12 байт плюс 8 байт для каждого измерения. On a 32-bit platform, this overhead is currently 12 bytes plus 8 bytes for each dimension. На 64-разрядной платформе это требование удваивается. On a 64-bit platform this requirement is doubled.

Структура хранилища. Storage Layout. Нельзя безопасно предположить, что порядок хранения в памяти совпадает с порядком объявления. You cannot safely assume that the order of storage in memory is the same as your order of declaration. Вы даже не можете делать предположения относительно выравнивания байтов, например 2-байтовой или 4-байтовой границы. You cannot even make assumptions about byte alignment, such as a 2-byte or 4-byte boundary. При определении класса или структуры и необходимости управления структурой хранения его элементов можно применить StructLayoutAttribute атрибут к классу или структуре. If you are defining a class or structure and you need to control the storage layout of its members, you can apply the StructLayoutAttribute attribute to the class or structure.

Издержки объекта Object Overhead

При Object ссылке на любой простой или составной тип данных в дополнение к данным, содержащимся в типе данных, используется 4 байта. An Object referring to any elementary or composite data type uses 4 bytes in addition to the data contained in the data type.

Тип данных дата windows

Типы данных Windows

Типы данных, поддерживаемые Microsoft ® Windows ® используются для определения возвращаемых значений функциями, параметров функций и сообщений и членов структур. Они определяют размер и значение этих элементов.

Нижеследующая таблица содержит такие перечисляемые типы, как: символ, целое число, Булево число, указатель и дескриптор. Типы символ, целое и Булево число являются стандартными для большинства трансляторов с языка C. Большинство названий типа указателя начинаются с префикса P или LP . Дескрипторы ссылаются на ресурс, который был загружен в память. Для получения дополнительной информации об обработке 64-разрядных целых чисел, см. Большие целые числа .

Описание

Атом. Дополнительную информацию смотри в статье Atoms (Атомы) . Этот тип объявлен в Windef.h как показано ниже:

Булева переменная (должна быть ИСТИНА (TRUE) или ЛОЖЬ (FALSE)). Этот тип объявлен в Windef.h как показано ниже:

Булева переменная (должна быть ИСТИНА (TRUE) или ЛОЖЬ (FALSE)). Этот тип объявлен в Winnt.h как показано ниже:

Байт (8 бит). Этот тип объявлен в Windef.h как показано ниже:

CALLBACK

Соглашение о вызовах для функций повторного вызова. Этот тип объявлен в Windef.h как показано ниже:

8-битовый символ Windows ( ANSI ). Дополнительную информацию смотри в статье Наборы символов, используемые шрифтами . Этот тип объявлен в Winnt.h как показано ниже:

COLORREF

Красный ( r ed), зеленый ( g reen), голубой ( b lue) (RGB) значение цвета (32 бита). За большей информацией об этом типе обратитесь к статье COLORREF . Этот тип объявлен в Windef.h как показано ниже:

Переменная, значение которой остается постоянным в ходе выполнения программы. Этот тип объявлен в Windef.h как показано ниже:

32-разрядное беззнаковое целое число. Этот тип объявлен в Windef.h как показано ниже:

DWORDLONG 64-разрядное беззнаковое целое число. Этот тип объявлен в Winnt.h как показано ниже:

DWORD_PTR

Тип беззнаковый дальний для точности указателя. Используется тогда, когда производится приведение указателя к дальнему типу, чтобы выполнить арифметические операции над указателями.( Также обычно используется для общих 32-разрядных параметров, которые были расширены до 64 битов в 64-разрядном Windows ).

Windows Data Types

The data types supported by Windows are used to define function return values, function and message parameters, and structure members. They define the size and meaning of these elements. For more information about the underlying C/C++ data types, see Data Type Ranges.

The following table contains the following types: character, integer, Boolean, pointer, and handle. The character, integer, and Boolean types are common to most C compilers. Most of the pointer-type names begin with a prefix of P or LP. Handles refer to a resource that has been loaded into memory.

For more information about handling 64-bit integers, see Large Integers.

A handle to an object.

This type is declared in WinNT.h as follows:

typedef PVOID HANDLE;

This type is declared in WinDef.h as follows:

typedef HANDLE HBITMAP;

This type is declared in WinDef.h as follows:

typedef HANDLE HBRUSH;

This type is declared in WinDef.h as follows:

typedef HANDLE HCOLORSPACE;

A handle to a dynamic data exchange (DDE) conversation.

This type is declared in Ddeml.h as follows:

typedef HANDLE HCONV;

A handle to a DDE conversation list.

This type is declared in Ddeml.h as follows:

typedef HANDLE HCONVLIST;

This type is declared in WinDef.h as follows:

typedef HICON HCURSOR;

This type is declared in WinDef.h as follows:

typedef HANDLE HDC;

A handle to DDE data.

This type is declared in Ddeml.h as follows:

typedef HANDLE HDDEDATA;

This type is declared in WinDef.h as follows:

typedef HANDLE HDESK;

A handle to an internal drop structure.

This type is declared in ShellApi.h as follows:

typedef HANDLE HDROP;

A handle to a deferred window position structure.

This type is declared in WinUser.h as follows:

typedef HANDLE HDWP;

This type is declared in WinDef.h as follows:

typedef HANDLE HENHMETAFILE;

This type is declared in WinDef.h as follows:

typedef int HFILE;

This type is declared in WinDef.h as follows:

typedef HANDLE HFONT;

A handle to a GDI object.

This type is declared in WinDef.h as follows:

typedef HANDLE HGDIOBJ;

A handle to a global memory block.

This type is declared in WinDef.h as follows:

typedef HANDLE HGLOBAL;

This type is declared in WinDef.h as follows:

typedef HANDLE HHOOK;

This type is declared in WinDef.h as follows:

typedef HANDLE HICON;

A handle to an instance. This is the base address of the module in memory.

HMODULE and HINSTANCE are the same today, but represented different things in 16-bit Windows.

This type is declared in WinDef.h as follows:

typedef HANDLE HINSTANCE;

A handle to a registry key.

This type is declared in WinDef.h as follows:

typedef HANDLE HKEY;

An input locale identifier.

This type is declared in WinDef.h as follows:

typedef HANDLE HKL;

A handle to a local memory block.

This type is declared in WinDef.h as follows:

typedef HANDLE HLOCAL;

This type is declared in WinDef.h as follows:

typedef HANDLE HMENU;

This type is declared in WinDef.h as follows:

typedef HANDLE HMETAFILE;

A handle to a module. The is the base address of the module in memory.

HMODULE and HINSTANCE are the same in current versions of Windows, but represented different things in 16-bit Windows.

This type is declared in WinDef.h as follows:

typedef HINSTANCE HMODULE;

A handle to a display monitor.

This type is declared in WinDef.h as follows:

if(WINVER >= 0x0500) typedef HANDLE HMONITOR;

A handle to a palette.

This type is declared in WinDef.h as follows:

typedef HANDLE HPALETTE;

This type is declared in WinDef.h as follows:

typedef HANDLE HPEN;

The return codes used by COM interfaces. For more information, see Structure of the COM Error Codes. To test an HRESULT value, use the FAILED and SUCCEEDED macros.

This type is declared in WinNT.h as follows:

typedef LONG HRESULT;

This type is declared in WinDef.h as follows:

typedef HANDLE HRGN;

A handle to a resource.

This type is declared in WinDef.h as follows:

typedef HANDLE HRSRC;

A handle to a DDE string.

This type is declared in Ddeml.h as follows:

typedef HANDLE HSZ;

This type is declared in WinDef.h as follows:

typedef HANDLE WINSTA;

This type is declared in WinDef.h as follows:

typedef HANDLE HWND;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in WinDef.h as follows:

typedef int INT;

A signed integer type for pointer precision. Use when casting a pointer to an integer to perform pointer arithmetic.

This type is declared in BaseTsd.h as follows:

An 8-bit signed integer.

This type is declared in BaseTsd.h as follows:

typedef signed char INT8;

A 16-bit signed integer.

This type is declared in BaseTsd.h as follows:

typedef signed short INT16;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed int INT32;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed __int64 INT64;

A language identifier. For more information, see Language Identifiers.

This type is declared in WinNT.h as follows:

typedef WORD LANGID;

A locale identifier. For more information, see Locale Identifiers.

This type is declared in WinNT.h as follows:

typedef DWORD LCID;

A locale information type. For a list, see Locale Information Constants.

This type is declared in WinNls.h as follows:

typedef DWORD LCTYPE;

This type is declared in WinNls.h as follows:

typedef DWORD LGRPID;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in WinNT.h as follows:

typedef long LONG;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in WinNT.h as follows:

A signed long type for pointer precision. Use when casting a pointer to a long to perform pointer arithmetic.

This type is declared in BaseTsd.h as follows:

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed int LONG32;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in BaseTsd.h as follows:

typedef __int64 LONG64;

A message parameter.

This type is declared in WinDef.h as follows:

typedef LONG_PTR LPARAM;

This type is declared in WinDef.h as follows:

typedef BOOL far *LPBOOL;

This type is declared in WinDef.h as follows:

typedef BYTE far *LPBYTE;

This type is declared in WinDef.h as follows:

typedef DWORD *LPCOLORREF;

A pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef __nullterminated CONST CHAR *LPCSTR;

An LPCWSTR if UNICODE is defined, an LPCSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to a constant of any type.

This type is declared in WinDef.h as follows:

typedef CONST void *LPCVOID;

A pointer to a constant null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST WCHAR *LPCWSTR;

This type is declared in WinDef.h as follows:

typedef DWORD *LPDWORD;

This type is declared in WinDef.h as follows:

typedef HANDLE *LPHANDLE;

This type is declared in WinDef.h as follows:

typedef int *LPINT;

This type is declared in WinDef.h as follows:

typedef long *LPLONG;

A pointer to a null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CHAR *LPSTR;

An LPWSTR if UNICODE is defined, an LPSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to any type.

This type is declared in WinDef.h as follows:

typedef void *LPVOID;

This type is declared in WinDef.h as follows:

typedef WORD *LPWORD;

A pointer to a null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef WCHAR *LPWSTR;

Signed result of message processing.

This type is declared in WinDef.h as follows:

typedef LONG_PTR LRESULT;

This type is declared in WinDef.h as follows:

typedef BOOL *PBOOL;

This type is declared in WinNT.h as follows:

typedef BOOLEAN *PBOOLEAN;

This type is declared in WinDef.h as follows:

typedef BYTE *PBYTE;

This type is declared in WinNT.h as follows:

typedef CHAR *PCHAR;

A pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST CHAR *PCSTR;

A PCWSTR if UNICODE is defined, a PCSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to a constant null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST WCHAR *PCWSTR;

This type is declared in WinDef.h as follows:

typedef DWORD *PDWORD;

This type is declared in WinNT.h as follows:

typedef DWORDLONG *PDWORDLONG;

This type is declared in BaseTsd.h as follows:

typedef DWORD_PTR *PDWORD_PTR;

This type is declared in BaseTsd.h as follows:

typedef DWORD32 *PDWORD32;

This type is declared in BaseTsd.h as follows:

typedef DWORD64 *PDWORD64;

This type is declared in WinDef.h as follows:

typedef FLOAT *PFLOAT;

This type is declared in BaseTsd.h as follows:

This type is declared in WinNT.h as follows:

typedef HANDLE *PHANDLE;

This type is declared in WinDef.h as follows:

typedef HKEY *PHKEY;

This type is declared in WinDef.h as follows:

typedef int *PINT;

This type is declared in BaseTsd.h as follows:

typedef INT_PTR *PINT_PTR;

This type is declared in BaseTsd.h as follows:

typedef INT8 *PINT8;

This type is declared in BaseTsd.h as follows:

typedef INT16 *PINT16;

This type is declared in BaseTsd.h as follows:

typedef INT32 *PINT32;

This type is declared in BaseTsd.h as follows:

typedef INT64 *PINT64;

This type is declared in WinNT.h as follows:

typedef PDWORD PLCID;

This type is declared in WinNT.h as follows:

typedef LONG *PLONG;

This type is declared in WinNT.h as follows:

typedef LONGLONG *PLONGLONG;

This type is declared in BaseTsd.h as follows:

typedef LONG_PTR *PLONG_PTR;

This type is declared in BaseTsd.h as follows:

typedef LONG32 *PLONG32;

This type is declared in BaseTsd.h as follows:

typedef LONG64 *PLONG64;

A 32-bit pointer. On a 32-bit system, this is a native pointer. On a 64-bit system, this is a truncated 64-bit pointer.

This type is declared in BaseTsd.h as follows:

A 64-bit pointer. On a 64-bit system, this is a native pointer. On a 32-bit system, this is a sign-extended 32-bit pointer.

Note that it is not safe to assume the state of the high pointer bit.

This type is declared in BaseTsd.h as follows:

A signed pointer.

This type is declared in BaseTsd.h as follows:

#define POINTER_SIGNED __sptr

An unsigned pointer.

This type is declared in BaseTsd.h as follows:

#define POINTER_UNSIGNED __uptr

This type is declared in WinNT.h as follows:

typedef SHORT *PSHORT;

This type is declared in BaseTsd.h as follows:

typedef SIZE_T *PSIZE_T;

This type is declared in BaseTsd.h as follows:

typedef SSIZE_T *PSSIZE_T;

A pointer to a null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CHAR *PSTR;

This type is declared in WinNT.h as follows:

typedef TBYTE *PTBYTE;

This type is declared in WinNT.h as follows:

typedef TCHAR *PTCHAR;

A PWSTR if UNICODE is defined, a PSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

This type is declared in WinDef.h as follows:

typedef UCHAR *PUCHAR;

This type is declared in BaseTsd.h as follows:

This type is declared in WinDef.h as follows:

typedef UINT *PUINT;

This type is declared in BaseTsd.h as follows:

typedef UINT_PTR *PUINT_PTR;

This type is declared in BaseTsd.h as follows:

typedef UINT8 *PUINT8;

This type is declared in BaseTsd.h as follows:

typedef UINT16 *PUINT16;

This type is declared in BaseTsd.h as follows:

typedef UINT32 *PUINT32;

This type is declared in BaseTsd.h as follows:

typedef UINT64 *PUINT64;

This type is declared in WinDef.h as follows:

typedef ULONG *PULONG;

This type is declared in WinDef.h as follows:

typedef ULONGLONG *PULONGLONG;

This type is declared in BaseTsd.h as follows:

typedef ULONG_PTR *PULONG_PTR;

This type is declared in BaseTsd.h as follows:

typedef ULONG32 *PULONG32;

This type is declared in BaseTsd.h as follows:

typedef ULONG64 *PULONG64;

This type is declared in WinDef.h as follows:

typedef USHORT *PUSHORT;

A pointer to any type.

This type is declared in WinNT.h as follows:

typedef void *PVOID;

This type is declared in WinNT.h as follows:

typedef WCHAR *PWCHAR;

This type is declared in WinDef.h as follows:

typedef WORD *PWORD;

A pointer to a null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef WCHAR *PWSTR;

A 64-bit unsigned integer.

This type is declared as follows:

typedef unsigned __int64 QWORD;

A handle to a service control manager database. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef HANDLE SC_HANDLE;

A lock to a service control manager database. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef LPVOID SC_LOCK;

A handle to a service status value. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef HANDLE SERVICE_STATUS_HANDLE;

A 16-bit integer. The range is -32768 through 32767 decimal.

This type is declared in WinNT.h as follows:

typedef short SHORT;

The maximum number of bytes to which a pointer can point. Use for a count that must span the full range of a pointer.

This type is declared in BaseTsd.h as follows:

typedef ULONG_PTR SIZE_T;

This type is declared in BaseTsd.h as follows:

typedef LONG_PTR SSIZE_T;

A WCHAR if UNICODE is defined, a CHAR otherwise.

This type is declared in WinNT.h as follows:

A WCHAR if UNICODE is defined, a CHAR otherwise.

This type is declared in WinNT.h as follows:

This type is declared in WinDef.h as follows:

typedef unsigned char UCHAR;

An unsigned HALF_PTR. Use within a structure that contains a pointer and two small fields.

This type is declared in BaseTsd.h as follows:

An unsigned INT. The range is 0 through 4294967295 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned int UINT;

This type is declared in BaseTsd.h as follows:

This type is declared in BaseTsd.h as follows:

typedef unsigned char UINT8;

This type is declared in BaseTsd.h as follows:

typedef unsigned short UINT16;

An unsigned INT32. The range is 0 through 4294967295 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned int UINT32;

An unsigned INT64. The range is 0 through 18446744073709551615 decimal.

This type is declared in BaseTsd.h as follows:

typedef usigned __int 64 UINT64;

An unsigned LONG. The range is 0 through 4294967295 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned long ULONG;

A 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal.

This type is declared in WinNT.h as follows:

This type is declared in BaseTsd.h as follows:

An unsigned LONG32. The range is 0 through 4294967295 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned int ULONG32;

An unsigned LONG64. The range is 0 through 18446744073709551615 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned __int64 ULONG64;

A Unicode string.

This type is declared in Winternl.h as follows:

An unsigned SHORT. The range is 0 through 65535 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned short USHORT;

An update sequence number (USN).

This type is declared in WinNT.h as follows:

typedef LONGLONG USN;

This type is declared in WinNT.h as follows:

#define VOID void

A 16-bit Unicode character. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef wchar_t WCHAR;

The calling convention for system functions.

This type is declared in WinDef.h as follows:

#define WINAPI __stdcall

CALLBACK, WINAPI, and APIENTRY are all used to define functions with the __stdcall calling convention. Most functions in the Windows API are declared using WINAPI. You may wish to use CALLBACK for the callback functions that you implement to help identify the function as a callback function.

A 16-bit unsigned integer. The range is 0 through 65535 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned short WORD;

A message parameter.

This type is declared in WinDef.h as follows:

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Data type Description
APIENTRY The calling convention for system functions.
This type is declared in WinDef.h as follows:
#define APIENTRY WINAPI
ATOM An atom. For more information, see About Atom Tables.
This type is declared in WinDef.h as follows:
typedef WORD ATOM;
BOOL A Boolean variable (should be TRUE or FALSE).
This type is declared in WinDef.h as follows:
typedef int BOOL;
BOOLEAN A Boolean variable (should be TRUE or FALSE).
This type is declared in WinNT.h as follows:
typedef BYTE BOOLEAN;
BYTE A byte (8 bits).
This type is declared in WinDef.h as follows:
typedef unsigned char BYTE;
CALLBACK The calling convention for callback functions.
This type is declared in WinDef.h as follows:
#define CALLBACK __stdcall
CALLBACK, WINAPI, and APIENTRY are all used to define functions with the __stdcall calling convention. Most functions in the Windows API are declared using WINAPI. You may wish to use CALLBACK for the callback functions that you implement to help identify the function as a callback function.
CCHAR An 8-bit Windows (ANSI) character.
This type is declared in WinNT.h as follows:
typedef char CCHAR;
CHAR An 8-bit Windows (ANSI) character. For more information, see Character Sets Used By Fonts.
This type is declared in WinNT.h as follows:
typedef char CHAR;
COLORREF The red, green, blue (RGB) color value (32 bits). See COLORREF for information on this type.
This type is declared in WinDef.h as follows:
typedef DWORD COLORREF;
CONST A variable whose value is to remain constant during execution.
This type is declared in WinDef.h as follows:
#define CONST const
DWORD A 32-bit unsigned integer. The range is 0 through 4294967295 decimal.
This type is declared in IntSafe.h as follows:
typedef unsigned long DWORD;
DWORDLONG A 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal.
This type is declared in IntSafe.h as follows:
typedef unsigned __int64 DWORDLONG;
DWORD_PTR An unsigned long type for pointer precision. Use when casting a pointer to a long type to perform pointer arithmetic. (Also commonly used for general 32-bit parameters that have been extended to 64 bits in 64-bit Windows.)
This type is declared in BaseTsd.h as follows:
typedef ULONG_PTR DWORD_PTR;
DWORD32 A 32-bit unsigned integer.
This type is declared in BaseTsd.h as follows:
typedef unsigned int DWORD32;
DWORD64 A 64-bit unsigned integer.
This type is declared in BaseTsd.h as follows:
typedef unsigned __int64 DWORD64;
FLOAT A floating-point variable.
This type is declared in WinDef.h as follows:
typedef float FLOAT;
HACCEL A handle to an accelerator table.
This type is declared in WinDef.h as follows:
typedef HANDLE HACCEL;
HALF_PTR Half the size of a pointer. Use within a structure that contains a pointer and two small fields.
This type is declared in BaseTsd.h as follows:
C++
HANDLE
POINTER_UNSIGNED
SERVICE_STATUS_HANDLE