Windows 10 kits and tools

Содержание
  1. Kits and tools overview
  2. ADK for Windows 10
  3. Learn about the ADK tools
  4. Microsoft Visual StudioВ 2017
  5. Standalone Windows SDK for WindowsВ 10
  6. WDK 10
  7. Enterprise WDK (EWDK)
  8. Windows symbols
  9. Windows Hardware Lab Kit (HLK) for WindowsВ 10
  10. HLK supplemental test content
  11. Windows 10 SDK
  12. Getting started
  13. System requirements
  14. Supported operating systems
  15. Hardware requirements
  16. Additional SDK requirements
  17. What’s new
  18. Removal of api-ms-win-net-isolation-l1-1-0.lib
  19. Removal of irprops.lib
  20. Removal of wuapicommon.h and wuapicommon.idl
  21. Windows 10 WinRT API Pack
  22. Universal C Runtime (UCRT)
  23. Tools
  24. Windows App Certification Kit
  25. Message Compiler (mc.exe)
  26. Windows Trace Preprocessor (tracewpp.exe)
  27. TraceLoggingProvider.h
  28. Signing your apps with Device Guard Signing
  29. Samples
  30. Previous SDK versions
  31. API Light Up
  32. Release notes & Known Issues
  33. More resources
  34. Downloads and tools
  35. SDK archive
  36. Windows blog
  37. Windows lifecycle fact sheet
  38. Загружаемы файлы и инструменты для Windows 10
  39. Visual Studio Community
  40. Visual Studio Professional
  41. Visual Studio Enterprise
  42. Не используете Visual Studio или Windows?
  43. Средства разработчика
  44. Visual Studio Code
  45. Установщик Windows
  46. Подсистема Windows для Linux
  47. Диспетчер пакетов Windows
  48. Набор средств сообщества Windows
  49. Windows Template Studio
  50. Microsoft Web Template Studio
  51. Наборы инструментов для разработки приложений для Windows
  52. Архив Windows SDK
  53. Инструменты удаленной отладки для Visual Studio
  54. Набор средств для многоязычных приложений
  55. Эмуляторы и шаблоны HoloLens
  56. Средства отладки
  57. Подписки Visual Studio (ранее — подписки MSDN)
  58. Монетизация и Microsoft Store
  59. Microsoft Store Services SDK
  60. Комплект сертификации приложений для Windows
  61. Эмблемы Microsoft Store
  62. Стать участником программы предварительной оценки Windows

Kits and tools overview

These kits and tools are available for use with WindowsВ 10 for desktop editions (Home, Pro, Enterprise, and Education) and WindowsВ 10 Mobile for development and manufacturing.

Learn about known issues and workarounds for this release in our WinHEC forums.

ADK for Windows 10

Download the Windows ADK to install tools and documentation for OEMs and ODMs to customize Windows 10 images, assess the quality and performance of systems or components, and to deploy Windows operating systems to new computers. The Windows ADK includes Windows Configuration Designer, the Windows Assessment Toolkit, the Windows Performance Toolkit, and several new and improved deployment tools that can help you automate a large-scale deployment of Windows 10. For more information, see What’s new in kits and tools.

Learn about the ADK tools

The topics below provide instructions on using the tools included in the Windows 10 ADK:

Microsoft Visual StudioВ 2017

Start by downloading Visual StudioВ 2017 and Microsoft Visual Studio Tools for WindowsВ 10. Used together, Microsoft Visual Studio, Visual Studio Tools for WindowsВ 10, standalone Windows Software Development Kit (SDK) for WindowsВ 10, and Windows Driver Kit (WDK) 10 provide an integrated development environment for creating efficient, high-quality drivers for devices running WindowsВ 10.

Standalone Windows SDK for WindowsВ 10

Windows SDK for WindowsВ 10 contains headers, libraries, and tools you can use when you create apps that run on Windows operating systems. You can use the Windows SDK for WindowsВ 10, along with your chosen development environment, to write apps for WindowsВ 10 for desktop editions and WindowsВ 10 Mobile.

WDK 10

WDK 10 contains the tools to build, test, debug, and deploy drivers for WindowsВ 10. WDK 10 unifies support for mobile and desktop devices, Universal Windows drivers, and, with Visual Studio, provides a unified test experience with reliable deployment and debug provisioning that includes WinDbg. You can run many basic certification tests in the integrated environment. The WDK 10 includes templates for several technologies and driver models, including Windows Driver Frameworks (WDF), Universal Serial Bus (USB), print, networking, and file system filters. WDK 10 also supports WindowsВ 7, WindowsВ 8, and WindowsВ 8.1 driver development.

For more information about driver development for WindowsВ 10, see What’s new in Universal Windows driver development and What’s new in kits and tools.

Enterprise WDK (EWDK)

The Enterprise WDK (EWDK) is a kit that large organizations can use as an alternative to downloading and installing the SDK and WDK individually on each computer. The EWDK has a command-line build environment that is based on files and is not computer-dependent, so after the environment file structure has been created, it can be distributed for direct use, such as through version control software or by zipping the contents and unzipping on other computers. It contains the necessary elements to build Windows Driver Model (WDM) drivers, WDF drivers, and classic Windows test applications.

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Windows symbols

Symbol files make it easier to debug your code. The easiest way to get Windows symbols is to use the Microsoft Symbol Server. If you prefer to download the entire set of symbols for a particular version of Windows, download a symbol package.

Windows Hardware Lab Kit (HLK) for WindowsВ 10

The Windows Hardware Lab Kit (HLK) for WindowsВ 10 is an all-purpose test and measurement kit to help you determine how well your hardware interacts with Windows. The HLK provides a test infrastructure for PCs. For more information on the using the HLK with WindowsВ 10, see Windows Hardware Lab Kit User’s Guide.

HLK supplemental test content

Some tests, like graphics and multimedia tests, require additional files for testing. You can find this content in the Windows HLK supplemental media test content section on the Download the Windows HLK, HCK, or Logo Kit page.

Windows 10 SDK

The Windows 10 SDK (10.0.19041.0) for Windows 10, version 2004 provides the latest headers, libraries, metadata, and tools for building Windows 10 apps.

Use this SDK to build Universal Windows Platform (UWP) and Win32 applications for Windows 10, version 20H2 and previous Windows releases.

Windows 10, version 20H2 is a scoped set of features for select performance improvements and quality enhancements. Developers should be aware of this release, but no action is necessary at this time.

A new Windows SDK will not be issued to accompany this version of Windows because this release doesn’t introduce new APIs. That means there’s no need to modify your project files or target a new version of Windows, and you should continue to use the Windows 10 SDK for Windows 10, version 2004. When setting the target version for your Windows app, Windows 10 build 19041 is still the most recent target version.

Getting started

You can get the Windows 10 SDK in two ways: install it from this page by selecting the download link or by selecting “Windows 10 SDK (10.0.19041.0)” in the optional components of the Visual Studio 2019 Installer.

Before you install this SDK:

System requirements

The Windows SDK has the following minimum system requirements:

Supported operating systems

  • Universal Windows Platform (UWP) app development
    • Windows 10 version 1507 or higher: Home, Professional, Education, and Enterprise (LTSB and S are not supported)
    • Windows Server 2019, Windows Server 2016 and Windows Server 2012 R2 (Command line only)
  • Win32 app development
    • Windows 10 version 1507 or higher
    • Windows Server 2019, Windows Server 2016, and Windows Server 2012 R2 (Command line only)
    • Windows 8.1
    • Windows 7 SP1

(Not all tools are supported on earlier operating systems)

Hardware requirements

  • 1.6 GHz or faster processor
  • 1 GB of RAM
  • 4 GB of available hard disk space

Additional SDK requirements

Installation on Windows 8.1 and earlier operating systems requires KB2999226. To install through Windows Update, make sure you install the latest recommended updates and patches from Microsoft Update before you install the Windows SDK.

What’s new

The Windows 10 SDK for Windows 10, version 2004 offers exciting new APIs and updated tools for developing your Windows applications. Learn more about the new features in Windows 10, version 2004.

To see the new APIs introduced with Windows 10, version 2004, see: What’s new in Windows 10 for developers, build 19041.

Removal of api-ms-win-net-isolation-l1-1-0.lib

In this release api-ms-win-net-isolation-l1-1-0.lib has been removed from the Windows SDK. Apps that were linking against api-ms-win-net-isolation-l1-1-0.lib can switch t OneCoreUAP.lib as a replacement.

Removal of irprops.lib

In this release irprops.lib has been removed from the Windows SDK. Apps that were linking against irprops.lib can switch to bthprops.lib as a drop-in replacement.

Removal of wuapicommon.h and wuapicommon.idl

In this release we have moved ENUM tagServerSelection from wuapicommon.h to wupai.h and removed the header. If you would like to use the ENUM tagServerSelection, you will need to include wuapi.h or wuapi.idl.

Windows 10 WinRT API Pack

The Windows 10 WinRT API Pack lets you add the latest Windows Runtime APIs support to your .NET Framework 4.5+ and .NET Core 3.0+ libraries and apps. To access the Windows 10 WinRT API Pack, see the Microsoft.Windows.SDK.Contracts nuget package.

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Universal C Runtime (UCRT)

The printf family of functions now conforms with the IEEE 754 rounding rules when printing exactly representable floating-point numbers and will honor the rounding mode requested via calls to fesetround. Legacy behavior is available when linking with legacy_stdio_float_rounding.obj.

Tools

Windows App Certification Kit

In this release of the Windows SDK, several new APIs were added to the Supported APIs list in the App Certification Kit and Windows Store. If there are APIs in the supported list that appear greyed out or disabled in Visual Studio, you can make a small change to your source file, to access them. For more details, see this known issue.

In addition to adding APIs, the following changes have been made to the tests:

Updated tests:

  • ValidateContentUriRules will be informational only. Test failures will be presented as warnings.

Removed tests

  • WebView WinRT access test for web app
  • PackageSizeCheck test for UWP apps
  • SupportedApi test for Desktop Bridge apps
  • AppContainerCheck test from BinScope for UWP apps
  • ServiceWorker check for all app types

New tests

  • High-DPI test. A new test for Desktop Bridge apps checks if the app uses DPI aware feature and warns if not specified. This test will encourage you to make your app per-monitor DPI aware. For details on DPI see High DPI Desktop Application Development on Windows.

Message Compiler (mc.exe)

Updates include:

  • Now detects the Unicode byte order mark (BOM) in .mc files. If the .mc file starts with a UTF-8 BOM, it will be read as a UTF-8 file. Otherwise, if it starts with a UTF-16LE BOM, it will be read as a UTF-16LE file. If the -u parameter was specified, it will be read as a UTF-16LE file. Otherwise, it will be read using the current code page (CP_ACP).
  • Now avoids one-definition-rule (ODR) problems in MC-generated C/C++ ETW helpers caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of MCGEN_EVENTWRITETRANSFER are linked into the same binary, the MC-generated ETW helpers will now respect the definition of MCGEN_EVENTWRITETRANSFER in each .cpp file instead of arbitrarily picking one or the other).

Windows Trace Preprocessor (tracewpp.exe)

Updates include:

  • Now supports Unicode input (.ini, .tpl, and source code) files. Input files starting with a UTF-8 or UTF-16 byte order mark (BOM) will be read as Unicode. Input files that do not start with a BOM will be read using the current code page (CP_ACP). For backwards-compatibility, if the -UnicodeIgnore command-line parameter is specified, files starting with a UTF-16 BOM will be treated as empty.
  • Now supports Unicode output (.tmh) files. By default, output files will be encoded using the current code page (CP_ACP). Use command-line parameters -cp:UTF-8 or -cp:UTF-16 to generate Unicode output files.
  • Behavior change: tracewpp now converts all input text to Unicode, performs processing in Unicode, and converts output text to the specified output encoding. Earlier versions of tracewpp avoided Unicode conversions and performed text processing assuming a single-byte character set. This may lead to behavior changes in cases where the input files do not conform to the current code page. In cases where this is a problem, consider converting the input files to UTF-8 (with BOM) and/or using the -cp:UTF-8 command-line parameter to avoid encoding ambiguity.

TraceLoggingProvider.h

Updates include:

  • Now avoids one-definition-rule (ODR) problems caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of TLG_EVENT_WRITE_TRANSFER are linked into the same binary, the TraceLoggingProvider.h helpers will now respect the definition of TLG_EVENT_WRITE_TRANSFER in each .cpp file instead of arbitrarily picking one or the other).
  • In C++ code, the TraceLoggingWrite macro has been updated to enable better code sharing between similar events using variadic templates.

Signing your apps with Device Guard Signing

We are making it easier for you to sign your app. Device Guard signing is a Device Guard feature that is available in Microsoft Store for Business and Education. Signing allows enterprises to guarantee every app comes from a trusted source. Our goal is to make signing your MSIX package easier. See the documentation about Device Guard Signing.

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Samples

Windows 10 app samples are now available through GitHub. You can browse the code on GitHub, clone a personal copy of the repository from Git, or download a zipped archive of all the samples. We welcome feedback, so feel free to open an issue within the repository if you have a problem or question. These samples are designed to run on desktop, mobile, and future devices that support the Universal Windows Platform (UWP).

Previous SDK versions

Previously released SDKs and emulators, including update details, can be found on the archive page.

API Light Up

When you use new APIs, consider writing your app to be adaptive so that it runs correctly on the widest array of Windows 10 devices. An adapative app «lights up» with new features wherever the devices and Windows version supports them, but otherwise offers only the functionality available on the detected platform version. For implementation details, see the Version adaptive code article.

Release notes & Known Issues

The Windows 10 SDK, Version 2004 SDK servicing update (released 12/16/2020) contains the following fixes. If you encounter these issues, we recommend that you update your version of the SDK as soon as possible to avoid them:

  • Resolved unpredictable and hard to diagnose crashes when linking both umbrella libraries and native OS libraries (for example, onecoreuap.lib and kernel32.lib)
  • Resolved issue that prevented AppVerifier from working
  • Resolved issue that caused WACK to fail with “Task failed to enable HighVersionLie”

For known issues, see the winapi-sdk Q&A.

For new developer feature requests, submit through the Feedback Hub app under the category “Developer Platform/API.”

More resources

Downloads and tools

Get the latest editions of Visual Studio and Windows 10 development tools.

SDK archive

Find previous releases of the Window SDK and other tools.

Windows blog

Stay in touch with the latest SDK flights by subscribing to our blog.

Windows lifecycle fact sheet

Find the key dates for Windows release updates and end of support.

Загружаемы файлы и инструменты для Windows 10

Новейшие средства разработчика для Windows 10 и ресурсы SDK

Visual Studio Community

Бесплатная полнофункциональная интегрированная среда разработки для студентов и отдельных разработчиков.

Visual Studio Professional

Профессиональные средства разработки, службы и подписки для небольших групп разработчиков.

Visual Studio Enterprise

Комплексное решение с высоким уровнем качества и масштабирования для групп любых размеров.

Не используете Visual Studio или Windows?

Средства разработчика

Visual Studio Code

Небольшой, но многофункциональный редактор исходного кода для компьютеров с Windows, macOS и Linux.

Установщик Windows

Устанавливайте и настраивайте классические приложения.

Подсистема Windows для Linux

Запускайте собственные инструменты командной строки Linux, включая Bash, непосредственно в среде Windows.

Диспетчер пакетов Windows

Попробуйте поработать с предварительной версией нашего нового диспетчера пакетов с открытым кодом для установки приложений и средств в Windows 10.

Набор средств сообщества Windows

Вспомогательные функции, пользовательские элементы управления и службы приложений, позволяющие упростить стандартные задачи по созданию приложений UWP для Windows 10.

Windows Template Studio

Быстрое создание приложений UWP с помощью полнофункционального пользовательского интерфейса на основе мастера.

Microsoft Web Template Studio

Кроссплатформенное расширение для Visual Studio Code, которое упрощает и ускоряет процесс создания полнофункциональных веб-приложений.

Наборы инструментов для разработки приложений для Windows

Эти наборы включают средства управления и шаблоны макетов для разработки приложений для Windows.

Архив Windows SDK

Поиск предыдущих версий Window SDK и других инструментов.

Инструменты удаленной отладки для Visual Studio

Выполняйте отладку приложения, запущенного на другом компьютере или устройстве.

Набор средств для многоязычных приложений

Удобный рабочий процесс локализации в ходе разработки приложений.

Эмуляторы и шаблоны HoloLens

Создавайте и тестируйте приложения для смешанной реальности.

Средства отладки

Получите WinDbg, KD, CDB, NTSD в составе пакета средств разработки или в виде отдельного набора инструментов.

Подписки Visual Studio (ранее — подписки MSDN)

Средства, Azure, программное обеспечение и скачиваемые файлы, службы, обучение и поддержка

Монетизация и Microsoft Store

Microsoft Store Services SDK

Внедрите функции привлечения пользователей, такие как целевые уведомления и A/B-тесты, в ваши приложения.

Комплект сертификации приложений для Windows

Тесты, которые необходимо выполнить перед отправкой приложения в Store.

Эмблемы Microsoft Store

Фирменные логотипы и изображения для продвижения вашего приложения.

Стать участником программы предварительной оценки Windows

Присоединитесь к программе предварительной оценки Windows, чтобы получать новейшие предварительные версии сборки Windows

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