Windows data types include

Standard C++ data types and C++/WinRT

With C++/WinRT, you can call Windows Runtime APIs using Standard C++ data types, including some C++ Standard Library data types. You can pass standard strings to APIs (see String handling in C++/WinRT), and you can pass initializer lists and standard containers to APIs that expect a semantically equivalent collection.

Standard initializer lists

An initializer list (std::initializer_list) is a C++ Standard Library construct. You can use initializer lists when you call certain Windows Runtime constructors and methods. For example, you can call DataWriter::WriteBytes with one.

There are two pieces involved in making this work. First, the DataWriter::WriteBytes method takes a parameter of type winrt::array_view.

winrt::array_view is a custom C++/WinRT type that safely represents a contiguous series of values (it is defined in the C++/WinRT base library, which is %WindowsSdkDir%Include\ \cppwinrt\winrt\base.h ).

Second, winrt::array_view has an initializer-list constructor.

In many cases, you can choose whether or not to be aware of winrt::array_view in your programming. If you choose not to be aware of it then you won’t have any code to change if and when an equivalent type appears in the C++ Standard Library.

You can pass an initializer list to a Windows Runtime API that expects a collection parameter. Take StorageItemContentProperties::RetrievePropertiesAsync for example.

You can call that API with an initializer list like this.

Two factors are at work here. First, the callee constructs a std::vector from the initializer list (this callee is asynchronous, so it’s able to own that object, which it must). Second, C++/WinRT transparently (and without introducing copies) binds std::vector as a Windows Runtime collection parameter.

Standard arrays and vectors

winrt::array_view also has conversion constructors from std::vector and std::array.

So, you could instead call DataWriter::WriteBytes with a std::vector.

Or with a std::array.

C++/WinRT binds std::vector as a Windows Runtime collection parameter. So, you can pass a std::vector , and it will be converted to the appropriate Windows Runtime collection of winrt::hstring. There’s an extra detail to bear in mind if the callee is asynchronous. Due to the implementation details of that case, you’ll need to provide an rvalue, so you must provide a copy or a move of the vector. In the code example below, we move ownership of the vector to the object of the parameter type accepted by the async callee (and then we’re careful not to access vecH again after moving it). If you want to know more about rvalues, see Value categories, and references to them.

But you can’t pass a std::vector where a Windows Runtime collection is expected. This is because, having converted to the appropriate Windows Runtime collection of std::wstring, the C++ language won’t then coerce that collection’s type parameter(s). Consequently, the following code example won’t compile (and the solution is to pass a std::vector instead, as shown above).

Raw arrays, and pointer ranges

Bearing in mind the caveat that an equivalent type may exist in the future in the C++ Standard Library, you can also work directly with winrt::array_view if you choose to, or need to.

winrt::array_view has conversion constructors from a raw array, and from a range of T* (pointers to the element type).

winrt::array_view functions and operators

A host of constructors, operators, functions, and iterators are implemented for winrt::array_view. A winrt::array_view is a range, so you can use it with range-based for , or with std::for_each.

For more examples and info, see the winrt::array_view API reference topic.

IVector and standard iteration constructs

SyndicationFeed.Items is an example of a Windows Runtime API that returns a collection of type IVector (projected into C++/WinRT as winrt::Windows::Foundation::Collections::IVector ). You can use this type with standard iteration constructs, such as range-based for .

C++ coroutines with asynchronous Windows Runtime APIs

You can continue to use the Parallel Patterns Library (PPL) when calling asynchronous Windows Runtime APIs. However, in many cases, C++ coroutines provide an efficient and more easily-coded idiom for interacting with asynchronous objects. For more info, and code examples, see Concurrency and asynchronous operations with C++/WinRT.

Windows Data Types for Strings

Most string operations can use the same logic for Unicode and for Windows code pages. The only difference is that the basic unit of operation is a 16-bit character (also known as a wide character) for Unicode and an 8-bit character for Windows code pages. The Windows header files provide several type definitions that make it easy to create sources that can be compiled for Unicode or for Windows code pages.

Windows supports three sets of character and string data types: a set of generic type definitions that can compile for either Unicode or Windows code pages, and two sets of specific type definitions. One set of specific type definitions is for use with Unicode, and the other is for use with Windows code pages.

An application using generic data types can be compiled for Unicode simply by defining «UNICODE» before the #include statements for the header files, or during compilation. New Windows applications should use Unicode to avoid the inconsistencies of varied code pages and to simplify localization. They should be written with generic data types, and should define «UNICODE» in order to compile these types into Unicode types. In the few places where an application must work with 8-bit character data, it can make explicit use of the types for Windows code pages.

The ability to compile the generic types into types for Windows code pages exists mainly to support legacy applications. To compile for Windows code pages, the application just omits the UNICODE definition.

The following example shows the method used in the Windows header files to define the three sets of data types. For the implementation, see the Winnt.h header file.

The letter «T» in a type definition, for example, TCHAR or LPTSTR, designates a generic type that can be compiled for either Windows code pages or Unicode. The letter «W» in a type definition, for example, WCHAR or LPWSTR, designates a Unicode type. Because Windows code pages are of the older form, they have simple type definitions, such as CHAR and LPSTR. For a complete description of data types in Windows, see Windows Data Types.

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Windows Data Types

The data types supported by Windows are used to define function return values, function and message parameters, and structure members. They define the size and meaning of these elements. For more information about the underlying C/C++ data types, see Data Type Ranges.

The following table contains the following types: character, integer, Boolean, pointer, and handle. The character, integer, and Boolean types are common to most C compilers. Most of the pointer-type names begin with a prefix of P or LP. Handles refer to a resource that has been loaded into memory.

For more information about handling 64-bit integers, see Large Integers.

A handle to an object.

This type is declared in WinNT.h as follows:

typedef PVOID HANDLE;

This type is declared in WinDef.h as follows:

typedef HANDLE HBITMAP;

This type is declared in WinDef.h as follows:

typedef HANDLE HBRUSH;

This type is declared in WinDef.h as follows:

typedef HANDLE HCOLORSPACE;

A handle to a dynamic data exchange (DDE) conversation.

This type is declared in Ddeml.h as follows:

typedef HANDLE HCONV;

A handle to a DDE conversation list.

This type is declared in Ddeml.h as follows:

typedef HANDLE HCONVLIST;

This type is declared in WinDef.h as follows:

typedef HICON HCURSOR;

This type is declared in WinDef.h as follows:

typedef HANDLE HDC;

A handle to DDE data.

This type is declared in Ddeml.h as follows:

typedef HANDLE HDDEDATA;

This type is declared in WinDef.h as follows:

typedef HANDLE HDESK;

A handle to an internal drop structure.

This type is declared in ShellApi.h as follows:

typedef HANDLE HDROP;

A handle to a deferred window position structure.

This type is declared in WinUser.h as follows:

typedef HANDLE HDWP;

This type is declared in WinDef.h as follows:

typedef HANDLE HENHMETAFILE;

This type is declared in WinDef.h as follows:

typedef int HFILE;

This type is declared in WinDef.h as follows:

typedef HANDLE HFONT;

A handle to a GDI object.

This type is declared in WinDef.h as follows:

typedef HANDLE HGDIOBJ;

A handle to a global memory block.

This type is declared in WinDef.h as follows:

typedef HANDLE HGLOBAL;

This type is declared in WinDef.h as follows:

typedef HANDLE HHOOK;

This type is declared in WinDef.h as follows:

typedef HANDLE HICON;

A handle to an instance. This is the base address of the module in memory.

HMODULE and HINSTANCE are the same today, but represented different things in 16-bit Windows.

This type is declared in WinDef.h as follows:

typedef HANDLE HINSTANCE;

A handle to a registry key.

This type is declared in WinDef.h as follows:

typedef HANDLE HKEY;

An input locale identifier.

This type is declared in WinDef.h as follows:

typedef HANDLE HKL;

A handle to a local memory block.

This type is declared in WinDef.h as follows:

typedef HANDLE HLOCAL;

This type is declared in WinDef.h as follows:

typedef HANDLE HMENU;

This type is declared in WinDef.h as follows:

typedef HANDLE HMETAFILE;

A handle to a module. The is the base address of the module in memory.

HMODULE and HINSTANCE are the same in current versions of Windows, but represented different things in 16-bit Windows.

This type is declared in WinDef.h as follows:

typedef HINSTANCE HMODULE;

A handle to a display monitor.

This type is declared in WinDef.h as follows:

if(WINVER >= 0x0500) typedef HANDLE HMONITOR;

A handle to a palette.

This type is declared in WinDef.h as follows:

typedef HANDLE HPALETTE;

This type is declared in WinDef.h as follows:

typedef HANDLE HPEN;

The return codes used by COM interfaces. For more information, see Structure of the COM Error Codes. To test an HRESULT value, use the FAILED and SUCCEEDED macros.

This type is declared in WinNT.h as follows:

typedef LONG HRESULT;

This type is declared in WinDef.h as follows:

typedef HANDLE HRGN;

A handle to a resource.

This type is declared in WinDef.h as follows:

typedef HANDLE HRSRC;

A handle to a DDE string.

This type is declared in Ddeml.h as follows:

typedef HANDLE HSZ;

This type is declared in WinDef.h as follows:

typedef HANDLE WINSTA;

This type is declared in WinDef.h as follows:

typedef HANDLE HWND;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in WinDef.h as follows:

typedef int INT;

A signed integer type for pointer precision. Use when casting a pointer to an integer to perform pointer arithmetic.

This type is declared in BaseTsd.h as follows:

An 8-bit signed integer.

This type is declared in BaseTsd.h as follows:

typedef signed char INT8;

A 16-bit signed integer.

This type is declared in BaseTsd.h as follows:

typedef signed short INT16;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed int INT32;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed __int64 INT64;

A language identifier. For more information, see Language Identifiers.

This type is declared in WinNT.h as follows:

typedef WORD LANGID;

A locale identifier. For more information, see Locale Identifiers.

This type is declared in WinNT.h as follows:

typedef DWORD LCID;

A locale information type. For a list, see Locale Information Constants.

This type is declared in WinNls.h as follows:

typedef DWORD LCTYPE;

This type is declared in WinNls.h as follows:

typedef DWORD LGRPID;

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in WinNT.h as follows:

typedef long LONG;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in WinNT.h as follows:

A signed long type for pointer precision. Use when casting a pointer to a long to perform pointer arithmetic.

This type is declared in BaseTsd.h as follows:

A 32-bit signed integer. The range is -2147483648 through 2147483647 decimal.

This type is declared in BaseTsd.h as follows:

typedef signed int LONG32;

A 64-bit signed integer. The range is -9223372036854775808 through 9223372036854775807 decimal.

This type is declared in BaseTsd.h as follows:

typedef __int64 LONG64;

A message parameter.

This type is declared in WinDef.h as follows:

typedef LONG_PTR LPARAM;

This type is declared in WinDef.h as follows:

typedef BOOL far *LPBOOL;

This type is declared in WinDef.h as follows:

typedef BYTE far *LPBYTE;

This type is declared in WinDef.h as follows:

typedef DWORD *LPCOLORREF;

A pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef __nullterminated CONST CHAR *LPCSTR;

An LPCWSTR if UNICODE is defined, an LPCSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to a constant of any type.

This type is declared in WinDef.h as follows:

typedef CONST void *LPCVOID;

A pointer to a constant null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST WCHAR *LPCWSTR;

This type is declared in WinDef.h as follows:

typedef DWORD *LPDWORD;

This type is declared in WinDef.h as follows:

typedef HANDLE *LPHANDLE;

This type is declared in WinDef.h as follows:

typedef int *LPINT;

This type is declared in WinDef.h as follows:

typedef long *LPLONG;

A pointer to a null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CHAR *LPSTR;

An LPWSTR if UNICODE is defined, an LPSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to any type.

This type is declared in WinDef.h as follows:

typedef void *LPVOID;

This type is declared in WinDef.h as follows:

typedef WORD *LPWORD;

A pointer to a null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef WCHAR *LPWSTR;

Signed result of message processing.

This type is declared in WinDef.h as follows:

typedef LONG_PTR LRESULT;

This type is declared in WinDef.h as follows:

typedef BOOL *PBOOL;

This type is declared in WinNT.h as follows:

typedef BOOLEAN *PBOOLEAN;

This type is declared in WinDef.h as follows:

typedef BYTE *PBYTE;

This type is declared in WinNT.h as follows:

typedef CHAR *PCHAR;

A pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST CHAR *PCSTR;

A PCWSTR if UNICODE is defined, a PCSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

A pointer to a constant null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CONST WCHAR *PCWSTR;

This type is declared in WinDef.h as follows:

typedef DWORD *PDWORD;

This type is declared in WinNT.h as follows:

typedef DWORDLONG *PDWORDLONG;

This type is declared in BaseTsd.h as follows:

typedef DWORD_PTR *PDWORD_PTR;

This type is declared in BaseTsd.h as follows:

typedef DWORD32 *PDWORD32;

This type is declared in BaseTsd.h as follows:

typedef DWORD64 *PDWORD64;

This type is declared in WinDef.h as follows:

typedef FLOAT *PFLOAT;

This type is declared in BaseTsd.h as follows:

This type is declared in WinNT.h as follows:

typedef HANDLE *PHANDLE;

This type is declared in WinDef.h as follows:

typedef HKEY *PHKEY;

This type is declared in WinDef.h as follows:

typedef int *PINT;

This type is declared in BaseTsd.h as follows:

typedef INT_PTR *PINT_PTR;

This type is declared in BaseTsd.h as follows:

typedef INT8 *PINT8;

This type is declared in BaseTsd.h as follows:

typedef INT16 *PINT16;

This type is declared in BaseTsd.h as follows:

typedef INT32 *PINT32;

This type is declared in BaseTsd.h as follows:

typedef INT64 *PINT64;

This type is declared in WinNT.h as follows:

typedef PDWORD PLCID;

This type is declared in WinNT.h as follows:

typedef LONG *PLONG;

This type is declared in WinNT.h as follows:

typedef LONGLONG *PLONGLONG;

This type is declared in BaseTsd.h as follows:

typedef LONG_PTR *PLONG_PTR;

This type is declared in BaseTsd.h as follows:

typedef LONG32 *PLONG32;

This type is declared in BaseTsd.h as follows:

typedef LONG64 *PLONG64;

A 32-bit pointer. On a 32-bit system, this is a native pointer. On a 64-bit system, this is a truncated 64-bit pointer.

This type is declared in BaseTsd.h as follows:

A 64-bit pointer. On a 64-bit system, this is a native pointer. On a 32-bit system, this is a sign-extended 32-bit pointer.

Note that it is not safe to assume the state of the high pointer bit.

This type is declared in BaseTsd.h as follows:

A signed pointer.

This type is declared in BaseTsd.h as follows:

#define POINTER_SIGNED __sptr

An unsigned pointer.

This type is declared in BaseTsd.h as follows:

#define POINTER_UNSIGNED __uptr

This type is declared in WinNT.h as follows:

typedef SHORT *PSHORT;

This type is declared in BaseTsd.h as follows:

typedef SIZE_T *PSIZE_T;

This type is declared in BaseTsd.h as follows:

typedef SSIZE_T *PSSIZE_T;

A pointer to a null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef CHAR *PSTR;

This type is declared in WinNT.h as follows:

typedef TBYTE *PTBYTE;

This type is declared in WinNT.h as follows:

typedef TCHAR *PTCHAR;

A PWSTR if UNICODE is defined, a PSTR otherwise. For more information, see Windows Data Types for Strings.

This type is declared in WinNT.h as follows:

This type is declared in WinDef.h as follows:

typedef UCHAR *PUCHAR;

This type is declared in BaseTsd.h as follows:

This type is declared in WinDef.h as follows:

typedef UINT *PUINT;

This type is declared in BaseTsd.h as follows:

typedef UINT_PTR *PUINT_PTR;

This type is declared in BaseTsd.h as follows:

typedef UINT8 *PUINT8;

This type is declared in BaseTsd.h as follows:

typedef UINT16 *PUINT16;

This type is declared in BaseTsd.h as follows:

typedef UINT32 *PUINT32;

This type is declared in BaseTsd.h as follows:

typedef UINT64 *PUINT64;

This type is declared in WinDef.h as follows:

typedef ULONG *PULONG;

This type is declared in WinDef.h as follows:

typedef ULONGLONG *PULONGLONG;

This type is declared in BaseTsd.h as follows:

typedef ULONG_PTR *PULONG_PTR;

This type is declared in BaseTsd.h as follows:

typedef ULONG32 *PULONG32;

This type is declared in BaseTsd.h as follows:

typedef ULONG64 *PULONG64;

This type is declared in WinDef.h as follows:

typedef USHORT *PUSHORT;

A pointer to any type.

This type is declared in WinNT.h as follows:

typedef void *PVOID;

This type is declared in WinNT.h as follows:

typedef WCHAR *PWCHAR;

This type is declared in WinDef.h as follows:

typedef WORD *PWORD;

A pointer to a null-terminated string of 16-bit Unicode characters. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef WCHAR *PWSTR;

A 64-bit unsigned integer.

This type is declared as follows:

typedef unsigned __int64 QWORD;

A handle to a service control manager database. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef HANDLE SC_HANDLE;

A lock to a service control manager database. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef LPVOID SC_LOCK;

A handle to a service status value. For more information, see SCM Handles.

This type is declared in WinSvc.h as follows:

typedef HANDLE SERVICE_STATUS_HANDLE;

A 16-bit integer. The range is -32768 through 32767 decimal.

This type is declared in WinNT.h as follows:

typedef short SHORT;

The maximum number of bytes to which a pointer can point. Use for a count that must span the full range of a pointer.

This type is declared in BaseTsd.h as follows:

typedef ULONG_PTR SIZE_T;

This type is declared in BaseTsd.h as follows:

typedef LONG_PTR SSIZE_T;

A WCHAR if UNICODE is defined, a CHAR otherwise.

This type is declared in WinNT.h as follows:

A WCHAR if UNICODE is defined, a CHAR otherwise.

This type is declared in WinNT.h as follows:

This type is declared in WinDef.h as follows:

typedef unsigned char UCHAR;

An unsigned HALF_PTR. Use within a structure that contains a pointer and two small fields.

This type is declared in BaseTsd.h as follows:

An unsigned INT. The range is 0 through 4294967295 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned int UINT;

This type is declared in BaseTsd.h as follows:

This type is declared in BaseTsd.h as follows:

typedef unsigned char UINT8;

This type is declared in BaseTsd.h as follows:

typedef unsigned short UINT16;

An unsigned INT32. The range is 0 through 4294967295 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned int UINT32;

An unsigned INT64. The range is 0 through 18446744073709551615 decimal.

This type is declared in BaseTsd.h as follows:

typedef usigned __int 64 UINT64;

An unsigned LONG. The range is 0 through 4294967295 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned long ULONG;

A 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal.

This type is declared in WinNT.h as follows:

This type is declared in BaseTsd.h as follows:

An unsigned LONG32. The range is 0 through 4294967295 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned int ULONG32;

An unsigned LONG64. The range is 0 through 18446744073709551615 decimal.

This type is declared in BaseTsd.h as follows:

typedef unsigned __int64 ULONG64;

A Unicode string.

This type is declared in Winternl.h as follows:

An unsigned SHORT. The range is 0 through 65535 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned short USHORT;

An update sequence number (USN).

This type is declared in WinNT.h as follows:

typedef LONGLONG USN;

This type is declared in WinNT.h as follows:

#define VOID void

A 16-bit Unicode character. For more information, see Character Sets Used By Fonts.

This type is declared in WinNT.h as follows:

typedef wchar_t WCHAR;

The calling convention for system functions.

This type is declared in WinDef.h as follows:

#define WINAPI __stdcall

CALLBACK, WINAPI, and APIENTRY are all used to define functions with the __stdcall calling convention. Most functions in the Windows API are declared using WINAPI. You may wish to use CALLBACK for the callback functions that you implement to help identify the function as a callback function.

A 16-bit unsigned integer. The range is 0 through 65535 decimal.

This type is declared in WinDef.h as follows:

typedef unsigned short WORD;

A message parameter.

This type is declared in WinDef.h as follows:

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Data type Description
APIENTRY The calling convention for system functions.
This type is declared in WinDef.h as follows:
#define APIENTRY WINAPI
ATOM An atom. For more information, see About Atom Tables.
This type is declared in WinDef.h as follows:
typedef WORD ATOM;
BOOL A Boolean variable (should be TRUE or FALSE).
This type is declared in WinDef.h as follows:
typedef int BOOL;
BOOLEAN A Boolean variable (should be TRUE or FALSE).
This type is declared in WinNT.h as follows:
typedef BYTE BOOLEAN;
BYTE A byte (8 bits).
This type is declared in WinDef.h as follows:
typedef unsigned char BYTE;
CALLBACK The calling convention for callback functions.
This type is declared in WinDef.h as follows:
#define CALLBACK __stdcall
CALLBACK, WINAPI, and APIENTRY are all used to define functions with the __stdcall calling convention. Most functions in the Windows API are declared using WINAPI. You may wish to use CALLBACK for the callback functions that you implement to help identify the function as a callback function.
CCHAR An 8-bit Windows (ANSI) character.
This type is declared in WinNT.h as follows:
typedef char CCHAR;
CHAR An 8-bit Windows (ANSI) character. For more information, see Character Sets Used By Fonts.
This type is declared in WinNT.h as follows:
typedef char CHAR;
COLORREF The red, green, blue (RGB) color value (32 bits). See COLORREF for information on this type.
This type is declared in WinDef.h as follows:
typedef DWORD COLORREF;
CONST A variable whose value is to remain constant during execution.
This type is declared in WinDef.h as follows:
#define CONST const
DWORD A 32-bit unsigned integer. The range is 0 through 4294967295 decimal.
This type is declared in IntSafe.h as follows:
typedef unsigned long DWORD;
DWORDLONG A 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal.
This type is declared in IntSafe.h as follows:
typedef unsigned __int64 DWORDLONG;
DWORD_PTR An unsigned long type for pointer precision. Use when casting a pointer to a long type to perform pointer arithmetic. (Also commonly used for general 32-bit parameters that have been extended to 64 bits in 64-bit Windows.)
This type is declared in BaseTsd.h as follows:
typedef ULONG_PTR DWORD_PTR;
DWORD32 A 32-bit unsigned integer.
This type is declared in BaseTsd.h as follows:
typedef unsigned int DWORD32;
DWORD64 A 64-bit unsigned integer.
This type is declared in BaseTsd.h as follows:
typedef unsigned __int64 DWORD64;
FLOAT A floating-point variable.
This type is declared in WinDef.h as follows:
typedef float FLOAT;
HACCEL A handle to an accelerator table.
This type is declared in WinDef.h as follows:
typedef HANDLE HACCEL;
HALF_PTR Half the size of a pointer. Use within a structure that contains a pointer and two small fields.
This type is declared in BaseTsd.h as follows:
C++
HANDLE
POINTER_UNSIGNED
SERVICE_STATUS_HANDLE